Пример #1
0
        public override void OnInspectorGUI(NodeGUI node, AssetReferenceStreamManager streamManager, NodeGUIEditor editor, Action onValueChanged)
        {
            if (m_loadPath == null)
            {
                return;
            }

            EditorGUILayout.HelpBox("Load From Directory: Load assets from given directory path.", MessageType.Info);
            editor.UpdateNodeName(node);

            GUILayout.Space(10f);

            bool bRespondAP = EditorGUILayout.ToggleLeft("Respond To Asset Change", m_respondToAssetChange);

            if (bRespondAP != m_respondToAssetChange)
            {
                using (new RecordUndoScope("Remove Target Load Path Settings", node, true)) {
                    m_respondToAssetChange = bRespondAP;
                }
            }

            GUILayout.Space(4f);

            //Show target configuration tab
            editor.DrawPlatformSelector(node);
            using (new EditorGUILayout.VerticalScope(GUI.skin.box)) {
                var disabledScope = editor.DrawOverrideTargetToggle(node, m_loadPath.ContainsValueOf(editor.CurrentEditingGroup), (bool b) => {
                    using (new RecordUndoScope("Remove Target Load Path Settings", node, true)) {
                        if (b)
                        {
                            m_loadPath[editor.CurrentEditingGroup]     = m_loadPath.DefaultValue;
                            m_loadPathGuid[editor.CurrentEditingGroup] = m_loadPathGuid.DefaultValue;
                        }
                        else
                        {
                            m_loadPath.Remove(editor.CurrentEditingGroup);
                            m_loadPathGuid.Remove(editor.CurrentEditingGroup);
                        }
                        onValueChanged();
                    }
                });

                using (disabledScope) {
                    var path = m_loadPath[editor.CurrentEditingGroup];
                    EditorGUILayout.LabelField("Load Path:");

                    string newLoadPath = null;

                    newLoadPath = editor.DrawFolderSelector(Model.Settings.Path.ASSETS_PATH, "Select Asset Folder",
                                                            path,
                                                            FileUtility.PathCombine(Model.Settings.Path.ASSETS_PATH, path),
                                                            (string folderSelected) => { return(NormalizeLoadPath(folderSelected)); }
                                                            );

                    var dirPath = Path.Combine(Model.Settings.Path.ASSETS_PATH, newLoadPath);

                    if (newLoadPath != path)
                    {
                        using (new RecordUndoScope("Load Path Changed", node, true)){
                            m_loadPath[editor.CurrentEditingGroup]      = newLoadPath;
                            m_loadPathGuid [editor.CurrentEditingGroup] = AssetDatabase.AssetPathToGUID(dirPath);
                            onValueChanged();
                        }
                    }

                    bool dirExists = Directory.Exists(dirPath);

                    GUILayout.Space(10f);

                    using (new EditorGUILayout.HorizontalScope()) {
                        using (new EditorGUI.DisabledScope(string.IsNullOrEmpty(newLoadPath) || !dirExists))
                        {
                            GUILayout.FlexibleSpace();
                            if (GUILayout.Button("Highlight in Project Window", GUILayout.Width(180f)))
                            {
                                // trailing is "/" not good for LoadMainAssetAtPath
                                if (dirPath[dirPath.Length - 1] == '/')
                                {
                                    dirPath = dirPath.Substring(0, dirPath.Length - 1);
                                }
                                var obj = AssetDatabase.LoadMainAssetAtPath(dirPath);
                                EditorGUIUtility.PingObject(obj);
                            }
                        }
                    }

                    if (!dirExists)
                    {
                        var  parentDirPath   = Path.GetDirectoryName(dirPath);
                        bool parentDirExists = Directory.Exists(parentDirPath);
                        if (parentDirExists)
                        {
                            EditorGUILayout.LabelField("Available Directories:");
                            string[] dirs = Directory.GetDirectories(parentDirPath);
                            foreach (string s in dirs)
                            {
                                EditorGUILayout.LabelField(s);
                            }
                        }
                    }
                }
            }

            GUILayout.Space(8f);
            DrawIgnoredPatterns(node, onValueChanged);
        }
Пример #2
0
        public override void OnInspectorGUI(NodeGUI node, AssetReferenceStreamManager streamManager, NodeGUIEditor editor, Action onValueChanged)
        {
            if (m_enabledBundleOptions == null)
            {
                return;
            }

            EditorGUILayout.HelpBox("Build Asset Bundles: Build asset bundles with given asset bundle settings.", MessageType.Info);
            editor.UpdateNodeName(node);

            bool newOverwrite = EditorGUILayout.ToggleLeft("Keep AssetImporter settings for variants", m_overwriteImporterSetting);

            if (newOverwrite != m_overwriteImporterSetting)
            {
                using (new RecordUndoScope("Remove Target Bundle Options", node, true)){
                    m_overwriteImporterSetting = newOverwrite;
                    onValueChanged();
                }
            }

            GUILayout.Space(10f);

            //Show target configuration tab
            editor.DrawPlatformSelector(node);
            using (new EditorGUILayout.VerticalScope(GUI.skin.box)) {
                var disabledScope = editor.DrawOverrideTargetToggle(node, m_enabledBundleOptions.ContainsValueOf(editor.CurrentEditingGroup), (bool enabled) => {
                    using (new RecordUndoScope("Remove Target Bundle Options", node, true)){
                        if (enabled)
                        {
                            m_enabledBundleOptions[editor.CurrentEditingGroup] = m_enabledBundleOptions.DefaultValue;
                            m_outputDir[editor.CurrentEditingGroup]            = m_outputDir.DefaultValue;
                            m_outputOption[editor.CurrentEditingGroup]         = m_outputOption.DefaultValue;
                            m_manifestName[editor.CurrentEditingGroup]         = m_manifestName.DefaultValue;
                        }
                        else
                        {
                            m_enabledBundleOptions.Remove(editor.CurrentEditingGroup);
                            m_outputDir.Remove(editor.CurrentEditingGroup);
                            m_outputOption.Remove(editor.CurrentEditingGroup);
                            m_manifestName.Remove(editor.CurrentEditingGroup);
                        }
                        onValueChanged();
                    }
                });

                using (disabledScope) {
                    OutputOption opt       = (OutputOption)m_outputOption[editor.CurrentEditingGroup];
                    var          newOption = (OutputOption)EditorGUILayout.EnumPopup("Output Option", opt);
                    if (newOption != opt)
                    {
                        using (new RecordUndoScope("Change Output Option", node, true)){
                            m_outputOption[editor.CurrentEditingGroup] = (int)newOption;
                            onValueChanged();
                        }
                    }

                    using (new EditorGUI.DisabledScope(opt == OutputOption.BuildInCacheDirectory)) {
                        var newDirPath = editor.DrawFolderSelector("Output Directory", "Select Output Folder",
                                                                   m_outputDir[editor.CurrentEditingGroup],
                                                                   Application.dataPath + "/../",
                                                                   (string folderSelected) => {
                            var projectPath = Directory.GetParent(Application.dataPath).ToString();

                            if (projectPath == folderSelected)
                            {
                                folderSelected = string.Empty;
                            }
                            else
                            {
                                var index = folderSelected.IndexOf(projectPath);
                                if (index >= 0)
                                {
                                    folderSelected = folderSelected.Substring(projectPath.Length + index);
                                    if (folderSelected.IndexOf('/') == 0)
                                    {
                                        folderSelected = folderSelected.Substring(1);
                                    }
                                }
                            }
                            return(folderSelected);
                        }
                                                                   );
                        if (newDirPath != m_outputDir[editor.CurrentEditingGroup])
                        {
                            using (new RecordUndoScope("Change Output Directory", node, true)){
                                m_outputDir[editor.CurrentEditingGroup] = newDirPath;
                                onValueChanged();
                            }
                        }

                        var outputDir = PrepareOutputDirectory(BuildTargetUtility.GroupToTarget(editor.CurrentEditingGroup), node.Data, false, false);

                        if (opt == OutputOption.ErrorIfNoOutputDirectoryFound &&
                            editor.CurrentEditingGroup != BuildTargetGroup.Unknown &&
                            !string.IsNullOrEmpty(m_outputDir [editor.CurrentEditingGroup]) &&
                            !Directory.Exists(outputDir))
                        {
                            using (new EditorGUILayout.HorizontalScope()) {
                                EditorGUILayout.LabelField(outputDir + " does not exist.");
                                if (GUILayout.Button("Create directory"))
                                {
                                    Directory.CreateDirectory(outputDir);
                                }
                            }
                            EditorGUILayout.Space();

                            string parentDir = Path.GetDirectoryName(m_outputDir[editor.CurrentEditingGroup]);
                            if (Directory.Exists(parentDir))
                            {
                                EditorGUILayout.LabelField("Available Directories:");
                                string[] dirs = Directory.GetDirectories(parentDir);
                                foreach (string s in dirs)
                                {
                                    EditorGUILayout.LabelField(s);
                                }
                            }
                            EditorGUILayout.Space();
                        }

                        using (new EditorGUI.DisabledScope(!Directory.Exists(outputDir)))
                        {
                            using (new EditorGUILayout.HorizontalScope()) {
                                GUILayout.FlexibleSpace();
                                #if UNITY_EDITOR_OSX
                                string buttonName = "Reveal in Finder";
                                #else
                                string buttonName = "Show in Explorer";
                                #endif
                                if (GUILayout.Button(buttonName))
                                {
                                    EditorUtility.RevealInFinder(outputDir);
                                }
                            }
                        }

                        EditorGUILayout.HelpBox("You can use '{Platform}' variable for Output Directory path to include platform name.", MessageType.Info);
                    }

                    GUILayout.Space(8f);

                    var manifestName    = m_manifestName[editor.CurrentEditingGroup];
                    var newManifestName = EditorGUILayout.TextField("Manifest Name", manifestName);
                    if (newManifestName != manifestName)
                    {
                        using (new RecordUndoScope("Change Manifest Name", node, true)){
                            m_manifestName[editor.CurrentEditingGroup] = newManifestName;
                            onValueChanged();
                        }
                    }

                    GUILayout.Space(8f);

                    int bundleOptions = m_enabledBundleOptions[editor.CurrentEditingGroup];

                    bool isDisableWriteTypeTreeEnabled  = 0 < (bundleOptions & (int)BuildAssetBundleOptions.DisableWriteTypeTree);
                    bool isIgnoreTypeTreeChangesEnabled = 0 < (bundleOptions & (int)BuildAssetBundleOptions.IgnoreTypeTreeChanges);

                    // buildOptions are validated during loading. Two flags should not be true at the same time.
                    UnityEngine.Assertions.Assert.IsFalse(isDisableWriteTypeTreeEnabled && isIgnoreTypeTreeChangesEnabled);

                    bool isSomethingDisabled = isDisableWriteTypeTreeEnabled || isIgnoreTypeTreeChangesEnabled;

                    foreach (var option in Model.Settings.BundleOptionSettings)
                    {
                        // contains keyword == enabled. if not, disabled.
                        bool isEnabled = (bundleOptions & (int)option.option) != 0;

                        bool isToggleDisabled =
                            (option.option == BuildAssetBundleOptions.DisableWriteTypeTree && isIgnoreTypeTreeChangesEnabled) ||
                            (option.option == BuildAssetBundleOptions.IgnoreTypeTreeChanges && isDisableWriteTypeTreeEnabled);

                        using (new EditorGUI.DisabledScope(isToggleDisabled)) {
                            var result = EditorGUILayout.ToggleLeft(option.description, isEnabled);
                            if (result != isEnabled)
                            {
                                using (new RecordUndoScope("Change Bundle Options", node, true)){
                                    bundleOptions = (result) ?
                                                    ((int)option.option | bundleOptions) :
                                                    (((~(int)option.option)) & bundleOptions);
                                    m_enabledBundleOptions[editor.CurrentEditingGroup] = bundleOptions;
                                    onValueChanged();
                                }
                            }
                        }
                    }
                    if (isSomethingDisabled)
                    {
                        EditorGUILayout.HelpBox("'Disable Write Type Tree' and 'Ignore Type Tree Changes' can not be used together.", MessageType.Info);
                    }
                }
            }
        }
Пример #3
0
        public override void OnInspectorGUI(NodeGUI node, AssetReferenceStreamManager streamManager, NodeGUIEditor editor, Action onValueChanged)
        {
            if (m_groupSizeByte == null)
            {
                return;
            }

            EditorGUILayout.HelpBox("Grouping by size: Create group of assets by size.", MessageType.Info);
            editor.UpdateNodeName(node);

            GUILayout.Space(10f);

            //Show target configuration tab
            editor.DrawPlatformSelector(node);
            using (new EditorGUILayout.VerticalScope(GUI.skin.box)) {
                var disabledScope = editor.DrawOverrideTargetToggle(node, m_groupSizeByte.ContainsValueOf(editor.CurrentEditingGroup), (bool enabled) => {
                    using (new RecordUndoScope("Remove Target Grouping Size Settings", node, true)){
                        if (enabled)
                        {
                            m_groupSizeByte[editor.CurrentEditingGroup]   = m_groupSizeByte.DefaultValue;
                            m_groupingType[editor.CurrentEditingGroup]    = m_groupingType.DefaultValue;
                            m_groupNameFormat[editor.CurrentEditingGroup] = m_groupNameFormat.DefaultValue;
                        }
                        else
                        {
                            m_groupSizeByte.Remove(editor.CurrentEditingGroup);
                            m_groupingType.Remove(editor.CurrentEditingGroup);
                            m_groupNameFormat.Remove(editor.CurrentEditingGroup);
                        }
                        onValueChanged();
                    }
                });

                using (disabledScope) {
                    var newType = (GroupingType)EditorGUILayout.EnumPopup("Grouping Type", (GroupingType)m_groupingType[editor.CurrentEditingGroup]);
                    if (newType != (GroupingType)m_groupingType[editor.CurrentEditingGroup])
                    {
                        using (new RecordUndoScope("Change Grouping Type", node, true)){
                            m_groupingType[editor.CurrentEditingGroup] = (int)newType;
                            onValueChanged();
                        }
                    }

                    var newSizeText = EditorGUILayout.TextField("Size(KB)", m_groupSizeByte[editor.CurrentEditingGroup].ToString());
                    int newSize     = 0;
                    Int32.TryParse(newSizeText, out newSize);

                    if (newSize != m_groupSizeByte[editor.CurrentEditingGroup])
                    {
                        using (new RecordUndoScope("Change Grouping Size", node, true)){
                            m_groupSizeByte[editor.CurrentEditingGroup] = newSize;
                            onValueChanged();
                        }
                    }

                    var newGroupNameFormat = EditorGUILayout.TextField("Group Name Format", m_groupNameFormat [editor.CurrentEditingGroup]);
                    EditorGUILayout.HelpBox(
                        "You can customize group name. You can use variable {OldGroup} for old group name and {NewGroup} for current matching name.",
                        MessageType.Info);

                    if (newGroupNameFormat != m_groupNameFormat [editor.CurrentEditingGroup])
                    {
                        using (new RecordUndoScope("Change Group Name", node, true)) {
                            m_groupNameFormat [editor.CurrentEditingGroup] = newGroupNameFormat;
                            onValueChanged();
                        }
                    }
                }
            }

            var newFreezeGroups = EditorGUILayout.ToggleLeft("Freeze group on build", m_freezeGroups);

            if (newFreezeGroups != m_freezeGroups)
            {
                using (new RecordUndoScope("Change Freeze Groups", node, true)){
                    m_freezeGroups = newFreezeGroups;
                    onValueChanged();
                }
            }
            EditorGUILayout.HelpBox("Freezing group will save group when build is performed, and any new asset from there will be put into new group.",
                                    MessageType.Info);
            using (new GUILayout.HorizontalScope()) {
                GUILayout.Label("Group setting");
                GUILayout.FlexibleSpace();
                if (GUILayout.Button("Import"))
                {
                    if (ImportGroupsWithGUI(node))
                    {
                        onValueChanged();
                    }
                }
                if (GUILayout.Button("Export"))
                {
                    ExportGroupsWithGUI(node);
                }
                if (GUILayout.Button("Reset"))
                {
                    if (EditorUtility.DisplayDialog("Do you want to reset group setting?", "This will erase current saved group setting.", "OK", "Cancel"))
                    {
                        m_savedGroups = null;
                        onValueChanged();
                    }
                }
            }
            GUILayout.Space(8f);

            if (m_groupViewController != null)
            {
                m_groupViewController.OnGroupViewGUI();
            }
        }
Пример #4
0
        public override void OnInspectorGUI(NodeGUI node, AssetReferenceStreamManager streamManager,
                                            NodeGUIEditor editor, Action onValueChanged)
        {
            EditorGUILayout.HelpBox("Build Addressable Assets: Build Addressable Assets.",
                                    MessageType.Info);
            editor.UpdateNodeName(node);

            GUILayout.Space(4f);

            EditorGUILayout.HelpBox("Build Addressable Assets does not respect Platform selection in Graph Editor." +
                                    "Instead, Addressable Profile will be used for platform targeting.",
                                    MessageType.Info);

            if (!AddressableAssetSettingsDefaultObject.SettingsExists)
            {
                return;
            }

            var profileNames = Settings.profileSettings.GetAllProfileNames();

            profileNames.Insert(0, kCurrentProfile);
            var profileIndex    = string.IsNullOrEmpty(m_profileName) ? 0 : profileNames.IndexOf(m_profileName);
            var newProfileIndex = EditorGUILayout.Popup("Profile", profileIndex, profileNames.ToArray());

            if (newProfileIndex != profileIndex)
            {
                using (new RecordUndoScope("Change Profile", node, true))
                {
                    m_profileName = profileNames[newProfileIndex];
                    onValueChanged();
                }
            }

            if (m_currentDataBuilder == null && !string.IsNullOrEmpty(m_builderGuid))
            {
                m_currentDataBuilder = Settings.DataBuilders.FirstOrDefault(obj =>
                                                                            AssetDatabase.AssetPathToGUID(AssetDatabase.GetAssetPath(obj)) == m_builderGuid);
            }

            var dataBuilders = Settings.DataBuilders.Where(builder => (builder as IDataBuilder).CanBuildData <AddressablesPlayerBuildResult>()).ToList();

            var builderIndex = m_currentDataBuilder == null ? -1 : dataBuilders.IndexOf(m_currentDataBuilder);
            var builderNames = dataBuilders
                               .Select(builder => ((IDataBuilder)builder).Name).ToArray();

            var newIndex = EditorGUILayout.Popup("Builder Script", builderIndex, builderNames);

            if (newIndex != builderIndex)
            {
                using (new RecordUndoScope("Change Builder", node, true))
                {
                    m_currentDataBuilder = dataBuilders[newIndex];
                    m_builderGuid        =
                        AssetDatabase.AssetPathToGUID(AssetDatabase.GetAssetPath(m_currentDataBuilder));
                    onValueChanged();
                }
            }

            var newPreferUpdate = EditorGUILayout.ToggleLeft("Update", m_preferUpdate);

            if (newPreferUpdate != m_preferUpdate)
            {
                using (new RecordUndoScope("Update Toggle", node, true))
                {
                    m_preferUpdate = newPreferUpdate;
                    onValueChanged();
                }
            }

            using (new EditorGUI.DisabledScope(!m_preferUpdate))
            {
                GUILayout.Label("Content State File", "BoldLabel");
                using (new EditorGUILayout.HorizontalScope()) {
                    EditorGUILayout.SelectableLabel(m_contentStateFilePath, EditorStyles.textField,
                                                    GUILayout.Height(EditorGUIUtility.singleLineHeight));
                    if (GUILayout.Button("Select", GUILayout.Width(50f)))
                    {
                        var newStateData = ContentUpdateScript.GetContentStateDataPath(true);
                        if (newStateData != null && newStateData != m_contentStateFilePath)
                        {
                            using (new RecordUndoScope("Content State Data Path", node, true))
                            {
                                m_contentStateFilePath = newStateData;
                                onValueChanged();
                            }
                        }
                    }
                }
            }

            GUILayout.Space(10f);

            if (GUILayout.Button("Clean Build Cache", GUILayout.Width(250f)))
            {
                if (EditorUtility.DisplayDialog("Clean Build Cache",
                                                "Do you really want to clean build cache?",
                                                "OK", "Cancel"))
                {
                    AddressableAssetSettings.CleanPlayerContent(null);
                    BuildCache.PurgeCache(false);
                }
            }
        }
Пример #5
0
        public override void OnInspectorGUI(NodeGUI node, AssetReferenceStreamManager streamManager, NodeGUIEditor editor, Action onValueChanged)
        {
            EditorGUILayout.HelpBox("Extract Shared Assets: Extract shared assets between asset bundles and add bundle configurations.", MessageType.Info);
            editor.UpdateNodeName(node);

            GUILayout.Space(10f);

            var newValue = EditorGUILayout.TextField("Bundle Name Template", m_bundleNameTemplate);

            if (newValue != m_bundleNameTemplate)
            {
                using (new RecordUndoScope("Bundle Name Template Change", node, true)) {
                    m_bundleNameTemplate = newValue;
                    onValueChanged();
                }
            }

            GUILayout.Space(10f);

            //Show target configuration tab
            editor.DrawPlatformSelector(node);
            using (new EditorGUILayout.VerticalScope(GUI.skin.box)) {
                var disabledScope = editor.DrawOverrideTargetToggle(node, m_groupSizeByte.ContainsValueOf(editor.CurrentEditingGroup), (bool enabled) => {
                    using (new RecordUndoScope("Remove Target Grouping Size Settings", node, true)){
                        if (enabled)
                        {
                            m_groupExtractedAssets[editor.CurrentEditingGroup] = m_groupExtractedAssets.DefaultValue;
                            m_groupSizeByte[editor.CurrentEditingGroup]        = m_groupSizeByte.DefaultValue;
                            m_groupingType[editor.CurrentEditingGroup]         = m_groupingType.DefaultValue;
                        }
                        else
                        {
                            m_groupExtractedAssets.Remove(editor.CurrentEditingGroup);
                            m_groupSizeByte.Remove(editor.CurrentEditingGroup);
                            m_groupingType.Remove(editor.CurrentEditingGroup);
                        }
                        onValueChanged();
                    }
                });

                using (disabledScope) {
                    var useGroup = EditorGUILayout.ToggleLeft("Subgroup shared assets by size", m_groupExtractedAssets [editor.CurrentEditingGroup] != 0);
                    if (useGroup != (m_groupExtractedAssets [editor.CurrentEditingGroup] != 0))
                    {
                        using (new RecordUndoScope("Change Grouping Type", node, true)){
                            m_groupExtractedAssets[editor.CurrentEditingGroup] = (useGroup)? 1:0;
                            onValueChanged();
                        }
                    }

                    using (new EditorGUI.DisabledScope(!useGroup)) {
                        var newType = (GroupingType)EditorGUILayout.EnumPopup("Grouping Type", (GroupingType)m_groupingType[editor.CurrentEditingGroup]);
                        if (newType != (GroupingType)m_groupingType[editor.CurrentEditingGroup])
                        {
                            using (new RecordUndoScope("Change Grouping Type", node, true)){
                                m_groupingType[editor.CurrentEditingGroup] = (int)newType;
                                onValueChanged();
                            }
                        }

                        var newSizeText = EditorGUILayout.TextField("Size(KB)", m_groupSizeByte[editor.CurrentEditingGroup].ToString());
                        int newSize     = 0;
                        Int32.TryParse(newSizeText, out newSize);

                        if (newSize != m_groupSizeByte[editor.CurrentEditingGroup])
                        {
                            using (new RecordUndoScope("Change Grouping Size", node, true)){
                                m_groupSizeByte[editor.CurrentEditingGroup] = newSize;
                                onValueChanged();
                            }
                        }
                    }
                }
            }

            EditorGUILayout.HelpBox("Bundle Name Template replaces \'*\' with number.", MessageType.Info);
        }
Пример #6
0
 /// <summary>
 /// Raises the inspector GU event.
 /// </summary>
 /// <param name="node">NodeGUI instance for this node.</param>
 /// <param name="streamManager">Manager instance to retrieve graph's incoming/outgoing group of assets.</param>
 /// <param name="editor">Helper instance to draw inspector.</param>
 /// <param name="onValueChanged">Action to call when OnInspectorGUI() changed value of this node.</param>
 public abstract void OnInspectorGUI(NodeGUI node, AssetReferenceStreamManager streamManager, NodeGUIEditor editor, Action onValueChanged);
        public override void OnInspectorGUI(NodeGUI node, AssetReferenceStreamManager streamManager, NodeGUIEditor editor, Action onValueChanged)
        {
            EditorGUILayout.HelpBox("Assert Unwanted Assets In Bundle: Checks if unwanted assets are included in bundle configurations.", MessageType.Info);
            editor.UpdateNodeName(node);

            GUILayout.Space(10f);

            var newValue = (AssertionStyle)EditorGUILayout.EnumPopup("Assertion Style", m_style);

            if (newValue != m_style)
            {
                using (new RecordUndoScope("Change Assertion Style", node, true)) {
                    m_style = newValue;
                    onValueChanged();
                }
            }

            GUILayout.Space(4f);

            //Show target configuration tab
            editor.DrawPlatformSelector(node);
            using (new EditorGUILayout.VerticalScope(GUI.skin.box)) {
                var disabledScope = editor.DrawOverrideTargetToggle(node, m_path.ContainsValueOf(editor.CurrentEditingGroup), (bool b) => {
                    using (new RecordUndoScope("Remove Target Load Path Settings", node, true)) {
                        if (b)
                        {
                            m_path[editor.CurrentEditingGroup] = m_path.DefaultValue;
                        }
                        else
                        {
                            m_path.Remove(editor.CurrentEditingGroup);
                        }
                        onValueChanged();
                    }
                });

                using (disabledScope) {
                    var path = m_path[editor.CurrentEditingGroup];
                    EditorGUILayout.LabelField("Assertion Path:");

                    string newLoadPath = null;

                    newLoadPath = editor.DrawFolderSelector(Model.Settings.Path.ASSETS_PATH, "Select Asset Folder",
                                                            path,
                                                            FileUtility.PathCombine(Model.Settings.Path.ASSETS_PATH, path),
                                                            (string folderSelected) => {
                        var dataPath = Application.dataPath;
                        if (dataPath == folderSelected)
                        {
                            folderSelected = string.Empty;
                        }
                        else
                        {
                            var index = folderSelected.IndexOf(dataPath);
                            if (index >= 0)
                            {
                                folderSelected = folderSelected.Substring(dataPath.Length + index);
                                if (folderSelected.IndexOf('/') == 0)
                                {
                                    folderSelected = folderSelected.Substring(1);
                                }
                            }
                        }
                        return(folderSelected);
                    }
                                                            );

                    if (newLoadPath != path)
                    {
                        using (new RecordUndoScope("Path Change", node, true)){
                            m_path[editor.CurrentEditingGroup] = newLoadPath;
                            onValueChanged();
                        }
                    }

                    var  dirPath   = Path.Combine(Model.Settings.Path.ASSETS_PATH, newLoadPath);
                    bool dirExists = Directory.Exists(dirPath);

                    GUILayout.Space(10f);

                    using (new EditorGUILayout.HorizontalScope()) {
                        using (new EditorGUI.DisabledScope(string.IsNullOrEmpty(newLoadPath) || !dirExists))
                        {
                            GUILayout.FlexibleSpace();
                            if (GUILayout.Button("Highlight in Project Window", GUILayout.Width(180f)))
                            {
                                // trailing is "/" not good for LoadMainAssetAtPath
                                if (dirPath[dirPath.Length - 1] == '/')
                                {
                                    dirPath = dirPath.Substring(0, dirPath.Length - 1);
                                }
                                var obj = AssetDatabase.LoadMainAssetAtPath(dirPath);
                                EditorGUIUtility.PingObject(obj);
                            }
                        }
                    }
                }
            }
        }