public override void setLogLevel(Advertisement.DebugLevel logLevel) { Utils.LogDebug ("UnityEditor: setLogLevel() logLevel=" + logLevel); }
public override void setLogLevel(Advertisement.DebugLevel logLevel) { Utils.LogDebug("UnityAndroid: setLogLevel()"); getAndroidWrapper().Call("setLogLevel", (int) logLevel); }
public static void setLogLevel(Advertisement.DebugLevel logLevel) { UnityAdsExternal.setLogLevel(logLevel); }
public static void setLogLevel(Advertisement.DebugLevel logLevel) { getImpl().setLogLevel(logLevel); }
public abstract void setLogLevel(Advertisement.DebugLevel logLevel);
public override void setLogLevel(Advertisement.DebugLevel logLevel) { UnityAdsIosBridge.UnityAdsSetDebugMode((Advertisement.debugLevel & Advertisement.DebugLevel.Debug) != Advertisement.DebugLevel.None ? true : false); }