Пример #1
0
 public static void PasteToStateMachineTransitionParametersFromPasteboard(UnityEngine.Object transition, AnimatorController controller, bool conditions, bool parameters)
 {
     Undo.RegisterCompleteObjectUndo(transition, "Paste to Transition");
     Unsupported.PasteToStateMachineTransitionParametersFromPasteboardInternal(transition, controller, conditions, parameters);
 }