RemoveDetail() статический приватный Метод

static private RemoveDetail ( Terrain terrain, int index ) : void
terrain UnityEngine.Terrain
index int
Результат void
Пример #1
0
 internal static void RemoveDetail(MenuCommand item)
 {
     TerrainEditorUtility.RemoveDetail((Terrain)item.context, item.userData);
 }
Пример #2
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        static internal void RemoveDetail(MenuCommand item)
        {
            Terrain terrain = (Terrain)item.context;

            TerrainEditorUtility.RemoveDetail(terrain, item.userData);
        }