Пример #1
0
 static void CreateCustomRuleTile()
 {
     if (String.IsNullOrEmpty(tempCustomRuleTilePath) || !File.Exists(tempCustomRuleTilePath))
     {
         tempCustomRuleTilePath = FileUtil.GetUniqueTempPathInProject();
     }
     File.WriteAllText(tempCustomRuleTilePath, customRuleTileScript);
     ProjectWindowUtil.CreateScriptAssetFromTemplateFile(tempCustomRuleTilePath, "NewCustomRuleTile.cs");
 }
Пример #2
0
 static void CreateCustomRuleTile()
 {
     ProjectWindowUtil.CreateScriptAssetFromTemplateFile("Packages/com.unity.2d.tilemap.extras/Editor/Tiles/RuleTile/ScriptTemplates/NewCustomRuleTile.cs.txt", "NewCustomRuleTile.cs");
 }