private void ShowImportWindow(ImportPackageItem[] items) { m_ImportWindow = PackageImport.GetWindow <PackageImport>(true, "Import Unity Package"); m_ImportWindow.Init(m_PackagePath, items, m_PackageIconPath); }
private void ShowImportWindow(ImportPackageItem[] items) { m_ImportWindow = PackageImport.GetWindow <PackageImport>(true, "Import Unity Package"); m_ImportWindow.Init(m_PackagePath, items, m_PackageIconPath); }