public static BeginFadeGroup ( float value ) : bool | ||
value | float | A value between 0 and 1, 0 being hidden, and 1 being fully visible. |
Результат | bool |
public override void OnInspectorGUI() { settings.Update(); var c = (Camera)target; m_ShowBGColorOptions.target = !clearFlagsHasMultipleValues && (c.clearFlags == CameraClearFlags.SolidColor || c.clearFlags == CameraClearFlags.Skybox); m_ShowOrthoOptions.target = !orthographicHasMultipleValues && c.orthographic; bool displaySubsystemPresent = displayDescriptors.Count > 0; m_ShowTargetEyeOption.target = targetEyeValue != (int)StereoTargetEyeMask.Both || PlayerSettings.virtualRealitySupported || displaySubsystemPresent; settings.DrawClearFlags(); if (EditorGUILayout.BeginFadeGroup(m_ShowBGColorOptions.faded)) { settings.DrawBackgroundColor(); } EditorGUILayout.EndFadeGroup(); settings.DrawCullingMask(); EditorGUILayout.Space(); settings.DrawProjection(); settings.DrawClippingPlanes(); settings.DrawNormalizedViewPort(); EditorGUILayout.Space(); settings.DrawDepth(); settings.DrawRenderingPath(); if (m_ShowOrthoOptions.target && wantDeferredRendering) { EditorGUILayout.HelpBox("Deferred rendering does not work with Orthographic camera, will use Forward.", MessageType.Warning, true); } settings.DrawTargetTexture(wantDeferredRendering); settings.DrawOcclusionCulling(); settings.DrawHDR(); settings.DrawMSAA(); settings.DrawDynamicResolution(); foreach (Camera camera in targets) { if (camera != null) { Settings.DrawCameraWarnings(camera); } } settings.DrawVR(); EditorGUILayout.Space(); settings.DrawMultiDisplay(); if (EditorGUILayout.BeginFadeGroup(m_ShowTargetEyeOption.faded)) { settings.DrawTargetEye(); } EditorGUILayout.EndFadeGroup(); DepthTextureModeGUI(); CommandBufferGUI(); serializedObject.ApplyModifiedProperties(); }
public override void OnInspectorGUI() { var body = target as Rigidbody2D; serializedObject.Update(); EditorGUILayout.PropertyField(m_BodyType); EditorGUILayout.PropertyField(m_Material); // Provide the user some information when simulation is turned off. EditorGUILayout.PropertyField(m_Simulated); if (!m_Simulated.boolValue && !m_Simulated.hasMultipleDifferentValues) { EditorGUILayout.HelpBox("The body has now been taken out of the simulation along with any attached colliders, joints or effectors.", MessageType.Info); } // Can only multi-edit if we have the same body-type. if (m_BodyType.hasMultipleDifferentValues) { EditorGUILayout.HelpBox("Cannot edit properties that are body type specific when the selection contains different body types.", MessageType.Info); } else { // Non-static options. m_ShowIsStatic.target = body.bodyType != RigidbodyType2D.Static; if (EditorGUILayout.BeginFadeGroup(m_ShowIsStatic.faded)) { // Kinematic options. m_ShowIsKinematic.target = body.bodyType != RigidbodyType2D.Kinematic; if (EditorGUILayout.BeginFadeGroup(m_ShowIsKinematic.faded)) { // Collider Mass. EditorGUILayout.PropertyField(m_UseAutoMass); // Only show mass property if selected objects have the same useAutoMass value. if (!m_UseAutoMass.hasMultipleDifferentValues) { // If we're using auto-mass but either the object is part of a prefab parent or is not active then we cannot show the calculated mass value. if (m_UseAutoMass.boolValue && targets.Any(x => PrefabUtility.IsPartOfPrefabAsset(x) || !(x as Rigidbody2D).gameObject.activeInHierarchy)) { EditorGUILayout.HelpBox("The auto mass value cannot be displayed for a prefab or if the object is not active. The value will be calculated for a prefab instance and when the object is active.", MessageType.Info); } else { EditorGUI.BeginDisabledGroup(body.useAutoMass); EditorGUILayout.PropertyField(m_Mass); EditorGUI.EndDisabledGroup(); } } EditorGUILayout.PropertyField(m_LinearDrag); EditorGUILayout.PropertyField(m_AngularDrag); EditorGUILayout.PropertyField(m_GravityScale); } EditorGUILayout.EndFadeGroup(); if (!m_ShowIsKinematic.target) { EditorGUILayout.PropertyField(m_UseFullKinematicContacts); } EditorGUILayout.PropertyField(m_CollisionDetection); EditorGUILayout.PropertyField(m_SleepingMode); EditorGUILayout.PropertyField(m_Interpolate); if (targets.Any(x => (x as Rigidbody2D).interpolation != RigidbodyInterpolation2D.None)) { if (Physics2D.simulationMode == SimulationMode2D.Update) { EditorGUILayout.HelpBox("The physics simulation mode is set to run per-frame. Any interpolation mode will be ignored and can be set to 'None'.", MessageType.Info); } if (Physics2D.simulationMode == SimulationMode2D.Script) { EditorGUILayout.HelpBox("The physics simulation mode is set to run manually in the scripts. Some or all selected Rigidbody2D are using an interpolation mode other than 'None' which will be executed per-frame. If the manual simulation is being run per-frame then the interpolation mode should be set to 'None'.", MessageType.Info); } } Rect position = EditorGUILayout.GetControlRect(); EditorGUI.BeginProperty(position, null, m_Constraints); m_Constraints.isExpanded = EditorGUI.Foldout(position, m_Constraints.isExpanded, m_Constraints.displayName, true); EditorGUI.EndProperty(); var constraints = (RigidbodyConstraints2D)m_Constraints.intValue; if (m_Constraints.isExpanded) { EditorGUI.indentLevel++; ToggleFreezePosition(constraints, m_FreezePositionLabel, 0, 1); ToggleFreezeRotation(constraints, m_FreezeRotationLabel, 2); EditorGUI.indentLevel--; } } EditorGUILayout.EndFadeGroup(); } ShowLayerOverridesProperties(); ShowBodyInfoProperties(); serializedObject.ApplyModifiedProperties(); }
public override void OnInspectorGUI() { serializedObject.Update(); UpdateShowOptions(false); var tree = ((LightProbeProxyVolume)target).GetComponent <Tree>(); if (tree != null) { EditorGUILayout.HelpBox(Styles.componentUnsuportedOnTreesNote.text, MessageType.Info); return; } EditorGUILayout.Space(); EditorGUILayout.Popup(m_RefreshMode, Styles.refreshMode, Styles.refreshModeText); EditorGUILayout.Popup(m_QualityMode, Styles.qualityMode, Styles.qualityText); EditorGUILayout.Popup(m_BoundingBoxMode, Styles.bbMode, Styles.bbModeText); if (EditorGUILayout.BeginFadeGroup(m_ShowBoundingBoxOptions.faded)) { if (targets.Length == 1) { DoToolbar(); } GUILayout.Label(Styles.bbSettingsText); EditorGUI.indentLevel++; EditorGUILayout.PropertyField(m_BoundingBoxSize, Styles.sizeText); EditorGUILayout.PropertyField(m_BoundingBoxOrigin, Styles.originText); EditorGUI.indentLevel--; } EditorGUILayout.EndFadeGroup(); EditorGUILayout.Space(); GUILayout.Label(Styles.volumeResolutionText); EditorGUI.indentLevel++; { EditorGUILayout.Popup(m_ResolutionMode, Styles.resMode, Styles.resModeText); if (EditorGUILayout.BeginFadeGroup(m_ShowResolutionXYZOptions.faded)) { EditorGUILayout.IntPopup(m_ResolutionX, Styles.volTextureSizes, Styles.volTextureSizesValues, Styles.resolutionXText, GUILayout.MinWidth(40)); EditorGUILayout.IntPopup(m_ResolutionY, Styles.volTextureSizes, Styles.volTextureSizesValues, Styles.resolutionYText, GUILayout.MinWidth(40)); EditorGUILayout.IntPopup(m_ResolutionZ, Styles.volTextureSizes, Styles.volTextureSizesValues, Styles.resolutionZText, GUILayout.MinWidth(40)); } EditorGUILayout.EndFadeGroup(); if (EditorGUILayout.BeginFadeGroup(m_ShowResolutionProbesOption.faded)) { GUILayout.BeginHorizontal(); EditorGUILayout.PropertyField(m_ResolutionProbesPerUnit, Styles.resProbesPerUnit); GUILayout.Label(" probes per unit", EditorStyles.wordWrappedMiniLabel); GUILayout.EndHorizontal(); } EditorGUILayout.EndFadeGroup(); } EditorGUI.indentLevel--; EditorGUILayout.Space(); EditorGUILayout.Popup(m_ProbePositionMode, Styles.probePositionMode, Styles.probePositionText); if (EditorGUILayout.BeginFadeGroup(m_ShowComponentUnusedWarning.faded) && LightProbeProxyVolume.isFeatureSupported) { EditorGUILayout.HelpBox(Styles.componentUnusedNote.text, MessageType.Warning); } EditorGUILayout.EndFadeGroup(); if (EditorGUILayout.BeginFadeGroup(m_ShowNoRendererWarning.faded)) { EditorGUILayout.HelpBox(Styles.noRendererNode.text, MessageType.Info); } EditorGUILayout.EndFadeGroup(); if (EditorGUILayout.BeginFadeGroup(m_ShowNoLightProbesWarning.faded)) { EditorGUILayout.HelpBox(Styles.noLightProbes.text, MessageType.Info); } EditorGUILayout.EndFadeGroup(); serializedObject.ApplyModifiedProperties(); }
public override void OnInspectorGUI() { if (LightEditor.s_Styles == null) { LightEditor.s_Styles = new LightEditor.Styles(); } base.serializedObject.Update(); this.UpdateShowOptions(false); EditorGUILayout.PropertyField(this.m_Type, new GUILayoutOption[0]); if (EditorGUILayout.BeginFadeGroup(1f - this.m_ShowAreaOptions.faded)) { EditorGUILayout.IntPopup(this.m_Lightmapping, LightEditor.s_Styles.LightmappingModes, LightEditor.s_Styles.LightmappingModeValues, LightEditor.s_Styles.LightmappingModeLabel, new GUILayoutOption[0]); if (EditorGUILayout.BeginFadeGroup(this.m_ShowBakingWarning.faded)) { GUIContent gUIContent = EditorGUIUtility.TextContent("Enable Baked GI from Lighting window to use Baked or Mixed."); EditorGUILayout.HelpBox(gUIContent.text, MessageType.Warning, false); } EditorGUILayout.EndFadeGroup(); } EditorGUILayout.EndFadeGroup(); EditorGUILayout.Space(); bool flag = this.m_ShowDirOptions.isAnimating && this.m_ShowAreaOptions.isAnimating && (this.m_ShowDirOptions.target || this.m_ShowAreaOptions.target); float value = (!flag) ? (1f - Mathf.Max(this.m_ShowDirOptions.faded, this.m_ShowAreaOptions.faded)) : 0f; if (EditorGUILayout.BeginFadeGroup(value)) { EditorGUILayout.PropertyField(this.m_Range, new GUILayoutOption[0]); } EditorGUILayout.EndFadeGroup(); if (EditorGUILayout.BeginFadeGroup(this.m_ShowSpotOptions.faded)) { EditorGUILayout.Slider(this.m_SpotAngle, 1f, 179f, new GUILayoutOption[0]); } EditorGUILayout.EndFadeGroup(); if (EditorGUILayout.BeginFadeGroup(this.m_ShowAreaOptions.faded)) { EditorGUILayout.PropertyField(this.m_AreaSizeX, EditorGUIUtility.TextContent("Width"), new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_AreaSizeY, EditorGUIUtility.TextContent("Height"), new GUILayoutOption[0]); } EditorGUILayout.EndFadeGroup(); EditorGUILayout.PropertyField(this.m_Color, new GUILayoutOption[0]); EditorGUILayout.Slider(this.m_Intensity, 0f, 8f, new GUILayoutOption[0]); EditorGUILayout.Slider(this.m_BounceIntensity, 0f, 8f, LightEditor.s_Styles.LightBounceIntensity, new GUILayoutOption[0]); if (EditorGUILayout.BeginFadeGroup(this.m_ShowIndirectWarning.faded)) { GUIContent gUIContent2 = EditorGUIUtility.TextContent("Currently realtime indirect bounce light shadowing for spot and point lights is not supported."); EditorGUILayout.HelpBox(gUIContent2.text, MessageType.Warning, false); } EditorGUILayout.EndFadeGroup(); this.ShadowsGUI(); if (EditorGUILayout.BeginFadeGroup(this.m_ShowRuntimeOptions.faded)) { EditorGUILayout.PropertyField(this.m_Cookie, new GUILayoutOption[0]); } EditorGUILayout.EndFadeGroup(); if (EditorGUILayout.BeginFadeGroup(this.m_ShowRuntimeOptions.faded * this.m_ShowDirOptions.faded)) { EditorGUILayout.PropertyField(this.m_CookieSize, new GUILayoutOption[0]); } EditorGUILayout.EndFadeGroup(); EditorGUILayout.PropertyField(this.m_Halo, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_Flare, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_RenderMode, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_CullingMask, new GUILayoutOption[0]); EditorGUILayout.Space(); if (SceneView.currentDrawingSceneView != null && !SceneView.currentDrawingSceneView.m_SceneLighting) { GUIContent gUIContent3 = EditorGUIUtility.TextContent("One of your scene views has lighting disabled, please keep this in mind when editing lighting."); EditorGUILayout.HelpBox(gUIContent3.text, MessageType.Warning, false); } base.serializedObject.ApplyModifiedProperties(); }
public override void OnInspectorGUI() { settings.Update(); UpdateShowOptions(false); // Light type (shape and usage) settings.DrawLightType(); if (LightmapEditorSettings.lightmapper == LightmapEditorSettings.Lightmapper.Enlighten && settings.light.type == LightType.Disc) { EditorGUILayout.HelpBox(StylesEx.noDiscLightInEnlighten.text, MessageType.Warning); } EditorGUILayout.Space(); // When we are switching between two light types that don't show the range (directional and area lights) // we want the fade group to stay hidden. //bool keepRangeHidden = m_ShowDirOptions.isAnimating && m_ShowDirOptions.target; //float fadeRange = keepRangeHidden ? 0.0f : 1.0f - m_ShowDirOptions.faded; // Light Range if (EditorGUILayout.BeginFadeGroup(1.0f - m_AnimShowDirOptions.faded)) { settings.DrawRange(m_AnimShowAreaOptions.target); } EditorGUILayout.EndFadeGroup(); if (EditorGUILayout.BeginFadeGroup(m_AnimShowSpotOptions.faded)) { settings.DrawSpotAngle(); } EditorGUILayout.EndFadeGroup(); // Area width & height if (EditorGUILayout.BeginFadeGroup(m_AnimShowAreaOptions.faded)) { settings.DrawArea(); } EditorGUILayout.EndFadeGroup(); settings.DrawColor(); EditorGUILayout.Space(); // Baking type if (EditorGUILayout.BeginFadeGroup(1.0F - m_AnimShowAreaOptions.faded)) { settings.DrawLightmapping(); } EditorGUILayout.EndFadeGroup(); settings.DrawIntensity(); if (EditorGUILayout.BeginFadeGroup(m_AnimShowLightBounceIntensity.faded)) { settings.DrawBounceIntensity(); } EditorGUILayout.EndFadeGroup(); ShadowsGUI(); if (EditorGUILayout.BeginFadeGroup(m_AnimShowRuntimeOptions.faded)) { settings.DrawCookie(); } EditorGUILayout.EndFadeGroup(); // Cookie size also requires directional light if (EditorGUILayout.BeginFadeGroup(m_AnimShowRuntimeOptions.faded * m_AnimShowDirOptions.faded)) { settings.DrawCookieSize(); } EditorGUILayout.EndFadeGroup(); settings.DrawHalo(); settings.DrawFlare(); settings.DrawRenderMode(); settings.DrawCullingMask(); EditorGUILayout.Space(); if (SceneView.lastActiveSceneView != null && SceneView.lastActiveSceneView.sceneLighting == false) { EditorGUILayout.HelpBox(StylesEx.DisabledLightWarning.text, MessageType.Warning); } CommandBufferGUI(); settings.ApplyModifiedProperties(); serializedObject.ApplyModifiedProperties(); }
public override void OnInspectorGUI() { base.serializedObject.Update(); if (this.m_AllRoot) { EditorGUILayout.PropertyField(this.m_RenderMode, new GUILayoutOption[0]); this.m_OverlayMode.target = this.m_RenderMode.intValue == 0; this.m_CameraMode.target = this.m_RenderMode.intValue == 1; this.m_WorldMode.target = this.m_RenderMode.intValue == 2; EditorGUI.indentLevel++; if (EditorGUILayout.BeginFadeGroup(this.m_OverlayMode.faded)) { EditorGUILayout.PropertyField(this.m_PixelPerfect, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_SortingOrder, this.sortingOrder, new GUILayoutOption[0]); GUIContent[] displayNames = DisplayUtility.GetDisplayNames(); EditorGUILayout.IntPopup(this.m_TargetDisplay, displayNames, DisplayUtility.GetDisplayIndices(), this.targetDisplay, new GUILayoutOption[0]); } EditorGUILayout.EndFadeGroup(); if (EditorGUILayout.BeginFadeGroup(this.m_CameraMode.faded)) { EditorGUILayout.PropertyField(this.m_PixelPerfect, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_Camera, this.renderCamera, new GUILayoutOption[0]); if (this.m_Camera.objectReferenceValue != null) { EditorGUILayout.PropertyField(this.m_PlaneDistance, new GUILayoutOption[0]); } EditorGUILayout.Space(); if (this.m_Camera.objectReferenceValue != null) { EditorGUILayout.SortingLayerField(this.m_SortingLayerStyle, this.m_SortingLayerID, EditorStyles.popup, EditorStyles.label); } EditorGUILayout.PropertyField(this.m_SortingOrder, this.m_SortingOrderStyle, new GUILayoutOption[0]); if (this.m_Camera.objectReferenceValue == null) { EditorGUILayout.HelpBox("Screen Space - Camera with no specified camera acts like a Overlay Canvas", MessageType.Warning); } } EditorGUILayout.EndFadeGroup(); if (EditorGUILayout.BeginFadeGroup(this.m_WorldMode.faded)) { EditorGUILayout.PropertyField(this.m_Camera, this.eventCamera, new GUILayoutOption[0]); EditorGUILayout.Space(); EditorGUILayout.SortingLayerField(this.m_SortingLayerStyle, this.m_SortingLayerID, EditorStyles.popup); EditorGUILayout.PropertyField(this.m_SortingOrder, this.m_SortingOrderStyle, new GUILayoutOption[0]); } EditorGUILayout.EndFadeGroup(); EditorGUI.indentLevel--; } else if (this.m_AllNested) { EditorGUI.BeginChangeCheck(); this.pixelPerfect = (PixelPerfect)EditorGUILayout.EnumPopup("Pixel Perfect", this.pixelPerfect, new GUILayoutOption[0]); if (EditorGUI.EndChangeCheck()) { if (this.pixelPerfect == PixelPerfect.Inherit) { this.m_PixelPerfectOverride.boolValue = false; } else if (this.pixelPerfect == PixelPerfect.Off) { this.m_PixelPerfectOverride.boolValue = true; this.m_PixelPerfect.boolValue = false; } else { this.m_PixelPerfectOverride.boolValue = true; this.m_PixelPerfect.boolValue = true; } } EditorGUILayout.PropertyField(this.m_OverrideSorting, new GUILayoutOption[0]); this.m_SortingOverride.target = this.m_OverrideSorting.boolValue; if (EditorGUILayout.BeginFadeGroup(this.m_SortingOverride.faded)) { if (this.m_AllOverlay) { EditorGUILayout.PropertyField(this.m_SortingOrder, this.sortingOrder, new GUILayoutOption[0]); } else if (this.m_NoneOverlay) { EditorGUILayout.SortingLayerField(this.m_SortingLayerStyle, this.m_SortingLayerID, EditorStyles.popup); EditorGUILayout.PropertyField(this.m_SortingOrder, this.m_SortingOrderStyle, new GUILayoutOption[0]); } } EditorGUILayout.EndFadeGroup(); } else { GUILayout.Label(s_RootAndNestedMessage, EditorStyles.helpBox, new GUILayoutOption[0]); } base.serializedObject.ApplyModifiedProperties(); }
private void FrameSettingsGUI(int platformIndex, MultiTargetSettingState multiState) { EditorGUI.showMixedValue = multiState.mixedResizeMode; EditorGUI.BeginChangeCheck(); VideoResizeMode resizeMode = (VideoResizeMode)EditorGUILayout.Popup(s_Styles.dimensionsContent, (int)multiState.firstResizeMode, GetResizeModeList().ToArray()); EditorGUI.showMixedValue = false; if (EditorGUI.EndChangeCheck()) { for (int i = 0; i < m_TargetSettings.GetLength(0); i++) { if (m_TargetSettings[i, platformIndex].settings != null) { m_TargetSettings[i, platformIndex].settings.resizeMode = resizeMode; m_ModifiedTargetSettings = true; } } } // First item is "Original". Options appear if another resize mode is chosen. m_ShowResizeModeOptions.target = resizeMode != VideoResizeMode.OriginalSize; if (EditorGUILayout.BeginFadeGroup(m_ShowResizeModeOptions.faded)) { EditorGUI.indentLevel++; if (resizeMode == VideoResizeMode.CustomSize) { EditorGUI.showMixedValue = multiState.mixedCustomWidth; EditorGUI.BeginChangeCheck(); int customWidth = EditorGUILayout.IntField(s_Styles.widthContent, multiState.firstCustomWidth); customWidth = Mathf.Clamp(customWidth, kMinCustomWidth, kMaxCustomWidth); EditorGUI.showMixedValue = false; if (EditorGUI.EndChangeCheck()) { for (int i = 0; i < m_TargetSettings.GetLength(0); i++) { if (m_TargetSettings[i, platformIndex].settings != null) { m_TargetSettings[i, platformIndex].settings.customWidth = customWidth; m_ModifiedTargetSettings = true; } } } EditorGUI.showMixedValue = multiState.mixedCustomHeight; EditorGUI.BeginChangeCheck(); int customHeight = EditorGUILayout.IntField(s_Styles.heightContent, multiState.firstCustomHeight); customHeight = Mathf.Clamp(customHeight, kMinCustomHeight, kMaxCustomHeight); EditorGUI.showMixedValue = false; if (EditorGUI.EndChangeCheck()) { for (int i = 0; i < m_TargetSettings.GetLength(0); i++) { if (m_TargetSettings[i, platformIndex].settings != null) { m_TargetSettings[i, platformIndex].settings.customHeight = customHeight; m_ModifiedTargetSettings = true; } } } } EditorGUI.showMixedValue = multiState.mixedAspectRatio; EditorGUI.BeginChangeCheck(); VideoEncodeAspectRatio aspectRatio = (VideoEncodeAspectRatio)EditorGUILayout.EnumPopup(s_Styles.aspectRatioContent, multiState.firstAspectRatio); EditorGUI.showMixedValue = false; if (EditorGUI.EndChangeCheck()) { for (int i = 0; i < m_TargetSettings.GetLength(0); i++) { if (m_TargetSettings[i, platformIndex].settings != null) { m_TargetSettings[i, platformIndex].settings.aspectRatio = aspectRatio; m_ModifiedTargetSettings = true; } } } EditorGUI.indentLevel--; } EditorGUILayout.EndFadeGroup(); }
private void BuiltinCustomSplashScreenGUI() { EditorGUILayout.LabelField(k_Texts.splashTitle, EditorStyles.boldLabel); using (new EditorGUI.DisabledScope(!licenseAllowsDisabling)) { EditorGUILayout.PropertyField(m_ShowUnitySplashScreen, k_Texts.showSplash); if (!m_ShowUnitySplashScreen.boolValue) { return; } } GUIContent buttonLabel = SplashScreen.isFinished ? k_Texts.previewSplash : k_Texts.cancelPreviewSplash; Rect previewButtonRect = GUILayoutUtility.GetRect(buttonLabel, "button"); previewButtonRect = EditorGUI.PrefixLabel(previewButtonRect, new GUIContent(" ")); if (GUI.Button(previewButtonRect, buttonLabel)) { if (SplashScreen.isFinished) { SplashScreen.Begin(); PlayModeView.RepaintAll(); var playModeView = PlayModeView.GetMainPlayModeView(); if (playModeView) { playModeView.Focus(); } EditorApplication.update += PollSplashState; } else { SplashScreen.Stop(SplashScreen.StopBehavior.StopImmediate); EditorApplication.update -= PollSplashState; } GameView.RepaintAll(); } EditorGUILayout.PropertyField(m_SplashScreenLogoStyle, k_Texts.splashStyle); // Animation EditorGUILayout.PropertyField(m_SplashScreenAnimation, k_Texts.animate); m_ShowAnimationControlsAnimator.target = m_SplashScreenAnimation.intValue == (int)PlayerSettings.SplashScreen.AnimationMode.Custom; if (EditorGUILayout.BeginFadeGroup(m_ShowAnimationControlsAnimator.faded)) { EditorGUI.indentLevel++; EditorGUILayout.Slider(m_SplashScreenLogoAnimationZoom, 0.0f, 1.0f, k_Texts.logoZoom); EditorGUILayout.Slider(m_SplashScreenBackgroundAnimationZoom, 0.0f, 1.0f, k_Texts.backgroundZoom); EditorGUI.indentLevel--; } EditorGUILayout.EndFadeGroup(); EditorGUILayout.Space(); // Logos EditorGUILayout.LabelField(k_Texts.logosTitle, EditorStyles.boldLabel); using (new EditorGUI.DisabledScope(!Application.HasProLicense())) { EditorGUI.BeginChangeCheck(); EditorGUILayout.PropertyField(m_ShowUnitySplashLogo, k_Texts.showLogo); if (EditorGUI.EndChangeCheck()) { if (!m_ShowUnitySplashLogo.boolValue) { RemoveUnityLogoFromLogosList(); } else if (m_SplashScreenDrawMode.intValue == (int)PlayerSettings.SplashScreen.DrawMode.AllSequential) { AddUnityLogoToLogosList(); } } m_ShowLogoControlsAnimator.target = m_ShowUnitySplashLogo.boolValue; } if (EditorGUILayout.BeginFadeGroup(m_ShowLogoControlsAnimator.faded)) { EditorGUI.BeginChangeCheck(); var oldDrawmode = m_SplashScreenDrawMode.intValue; EditorGUILayout.PropertyField(m_SplashScreenDrawMode, k_Texts.drawMode); if (oldDrawmode != m_SplashScreenDrawMode.intValue) { if (m_SplashScreenDrawMode.intValue == (int)PlayerSettings.SplashScreen.DrawMode.UnityLogoBelow) { RemoveUnityLogoFromLogosList(); } else { AddUnityLogoToLogosList(); } } } EditorGUILayout.EndFadeGroup(); m_LogoList.DoLayoutList(); EditorGUILayout.Space(); // Background EditorGUILayout.LabelField(k_Texts.backgroundTitle, EditorStyles.boldLabel); EditorGUILayout.Slider(m_SplashScreenOverlayOpacity, Application.HasProLicense() ? k_MinProEditionOverlayOpacity : k_MinPersonalEditionOverlayOpacity, 1.0f, k_Texts.overlayOpacity); m_ShowBackgroundColorAnimator.target = m_SplashScreenBackgroundLandscape.objectReferenceValue == null; if (EditorGUILayout.BeginFadeGroup(m_ShowBackgroundColorAnimator.faded)) { EditorGUILayout.PropertyField(m_SplashScreenBackgroundColor, k_Texts.backgroundColor); } EditorGUILayout.EndFadeGroup(); EditorGUILayout.PropertyField(m_SplashScreenBlurBackground, k_Texts.blurBackground); EditorGUI.BeginChangeCheck(); ObjectReferencePropertyField <Sprite>(m_SplashScreenBackgroundLandscape, k_Texts.backgroundImage); if (EditorGUI.EndChangeCheck() && m_SplashScreenBackgroundLandscape.objectReferenceValue == null) { m_SplashScreenBackgroundPortrait.objectReferenceValue = null; } using (new EditorGUI.DisabledScope(m_SplashScreenBackgroundLandscape.objectReferenceValue == null)) { ObjectReferencePropertyField <Sprite>(m_SplashScreenBackgroundPortrait, k_Texts.backgroundPortraitImage); } }
public override void OnInspectorGUI() { base.serializedObject.Update(); this.UpdateShowOptions(false); Tree component = ((LightProbeProxyVolume)base.target).GetComponent <Tree>(); if (component != null) { EditorGUILayout.HelpBox(LightProbeProxyVolumeEditor.Styles.componentUnsuportedOnTreesNote.text, MessageType.Info); } else { EditorGUILayout.Space(); EditorGUILayout.Popup(this.m_RefreshMode, LightProbeProxyVolumeEditor.Styles.refreshMode, LightProbeProxyVolumeEditor.Styles.refreshModeText, new GUILayoutOption[0]); EditorGUILayout.Popup(this.m_BoundingBoxMode, LightProbeProxyVolumeEditor.Styles.bbMode, LightProbeProxyVolumeEditor.Styles.bbModeText, new GUILayoutOption[0]); if (EditorGUILayout.BeginFadeGroup(this.m_ShowBoundingBoxOptions.faded)) { if (base.targets.Length == 1) { this.DoToolbar(); } GUILayout.Label(LightProbeProxyVolumeEditor.Styles.bbSettingsText, new GUILayoutOption[0]); EditorGUI.indentLevel++; EditorGUILayout.PropertyField(this.m_BoundingBoxSize, LightProbeProxyVolumeEditor.Styles.sizeText, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_BoundingBoxOrigin, LightProbeProxyVolumeEditor.Styles.originText, new GUILayoutOption[0]); EditorGUI.indentLevel--; } EditorGUILayout.EndFadeGroup(); EditorGUILayout.Space(); GUILayout.Label(LightProbeProxyVolumeEditor.Styles.volumeResolutionText, new GUILayoutOption[0]); EditorGUI.indentLevel++; EditorGUILayout.Popup(this.m_ResolutionMode, LightProbeProxyVolumeEditor.Styles.resMode, LightProbeProxyVolumeEditor.Styles.resModeText, new GUILayoutOption[0]); if (EditorGUILayout.BeginFadeGroup(this.m_ShowResolutionXYZOptions.faded)) { EditorGUILayout.IntPopup(this.m_ResolutionX, LightProbeProxyVolumeEditor.Styles.volTextureSizes, LightProbeProxyVolumeEditor.Styles.volTextureSizesValues, LightProbeProxyVolumeEditor.Styles.resolutionXText, new GUILayoutOption[] { GUILayout.MinWidth(40f) }); EditorGUILayout.IntPopup(this.m_ResolutionY, LightProbeProxyVolumeEditor.Styles.volTextureSizes, LightProbeProxyVolumeEditor.Styles.volTextureSizesValues, LightProbeProxyVolumeEditor.Styles.resolutionYText, new GUILayoutOption[] { GUILayout.MinWidth(40f) }); EditorGUILayout.IntPopup(this.m_ResolutionZ, LightProbeProxyVolumeEditor.Styles.volTextureSizes, LightProbeProxyVolumeEditor.Styles.volTextureSizesValues, LightProbeProxyVolumeEditor.Styles.resolutionZText, new GUILayoutOption[] { GUILayout.MinWidth(40f) }); } EditorGUILayout.EndFadeGroup(); if (EditorGUILayout.BeginFadeGroup(this.m_ShowResolutionProbesOption.faded)) { GUILayout.BeginHorizontal(new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_ResolutionProbesPerUnit, LightProbeProxyVolumeEditor.Styles.resProbesPerUnit, new GUILayoutOption[0]); GUILayout.Label(" probes per unit", EditorStyles.wordWrappedMiniLabel, new GUILayoutOption[0]); GUILayout.EndHorizontal(); } EditorGUILayout.EndFadeGroup(); EditorGUI.indentLevel--; EditorGUILayout.Space(); EditorGUILayout.Popup(this.m_ProbePositionMode, LightProbeProxyVolumeEditor.Styles.probePositionMode, LightProbeProxyVolumeEditor.Styles.probePositionText, new GUILayoutOption[0]); if (EditorGUILayout.BeginFadeGroup(this.m_ShowComponentUnusedWarning.faded) && LightProbeProxyVolume.isFeatureSupported) { EditorGUILayout.HelpBox(LightProbeProxyVolumeEditor.Styles.componentUnusedNote.text, MessageType.Warning); } EditorGUILayout.EndFadeGroup(); if (EditorGUILayout.BeginFadeGroup(this.m_ShowNoRendererWarning.faded)) { EditorGUILayout.HelpBox(LightProbeProxyVolumeEditor.Styles.noRendererNode.text, MessageType.Info); } EditorGUILayout.EndFadeGroup(); if (EditorGUILayout.BeginFadeGroup(this.m_ShowNoLightProbesWarning.faded)) { EditorGUILayout.HelpBox(LightProbeProxyVolumeEditor.Styles.noLightProbes.text, MessageType.Info); } EditorGUILayout.EndFadeGroup(); base.serializedObject.ApplyModifiedProperties(); } }
private void AllRootCanvases() { if (VREditor.GetVREnabledOnTargetGroup(BuildPipeline.GetBuildTargetGroup(EditorUserBuildSettings.activeBuildTarget)) && (m_RenderMode.enumValueIndex == (int)RenderMode.ScreenSpaceOverlay)) { EditorGUILayout.HelpBox("Using a render mode of ScreenSpaceOverlay while VR is enabled will cause the Canvas to continue to incur a rendering cost, even though the Canvas will not be visible in VR.", MessageType.Warning); } EditorGUI.BeginChangeCheck(); EditorGUILayout.PropertyField(m_RenderMode); if (EditorGUI.EndChangeCheck()) { var rectTransforms = targets.Select(c => (c as Canvas).transform).ToArray(); Undo.RegisterCompleteObjectUndo(rectTransforms, "Modified RectTransform Values"); serializedObject.ApplyModifiedProperties(); foreach (Canvas canvas in targets) { canvas.UpdateCanvasRectTransform(true); } GUIUtility.ExitGUI(); } m_OverlayMode.target = m_RenderMode.intValue == 0; m_CameraMode.target = m_RenderMode.intValue == 1; m_WorldMode.target = m_RenderMode.intValue == 2; EditorGUI.indentLevel++; if (EditorGUILayout.BeginFadeGroup(m_OverlayMode.faded)) { DoPixelPerfectGUIForRoot(); EditorGUILayout.PropertyField(m_SortingOrder, Styles.sortingOrder); GUIContent[] displayNames = DisplayUtility.GetDisplayNames(); EditorGUILayout.IntPopup(m_TargetDisplay, displayNames, DisplayUtility.GetDisplayIndices(), Styles.targetDisplay); } EditorGUILayout.EndFadeGroup(); if (EditorGUILayout.BeginFadeGroup(m_CameraMode.faded)) { DoPixelPerfectGUIForRoot(); EditorGUILayout.PropertyField(m_Camera, Styles.renderCamera); if (m_Camera.objectReferenceValue == null) { EditorGUILayout.HelpBox("A Screen Space Canvas with no specified camera acts like an Overlay Canvas.", MessageType.Warning); } if (m_Camera.objectReferenceValue != null) { EditorGUILayout.PropertyField(m_PlaneDistance); EditorGUILayout.PropertyField(m_UpdateRectTransformForStandalone, Styles.standaloneRenderResize); } EditorGUILayout.Space(); if (m_Camera.objectReferenceValue != null) { EditorGUILayout.SortingLayerField(Styles.m_SortingLayerStyle, m_SortingLayerID, EditorStyles.popup, EditorStyles.label); } EditorGUILayout.PropertyField(m_SortingOrder, Styles.m_SortingOrderStyle); } EditorGUILayout.EndFadeGroup(); if (EditorGUILayout.BeginFadeGroup(m_WorldMode.faded)) { EditorGUILayout.PropertyField(m_Camera, Styles.eventCamera); if (m_Camera.objectReferenceValue == null) { EditorGUILayout.HelpBox("A World Space Canvas with no specified Event Camera may not register UI events correctly.", MessageType.Warning); } EditorGUILayout.Space(); EditorGUILayout.SortingLayerField(Styles.m_SortingLayerStyle, m_SortingLayerID, EditorStyles.popup); EditorGUILayout.PropertyField(m_SortingOrder, Styles.m_SortingOrderStyle); } EditorGUILayout.EndFadeGroup(); EditorGUI.indentLevel--; }
public override void OnInspectorGUI() { Rigidbody2D rigidbody2D = base.target as Rigidbody2D; base.serializedObject.Update(); EditorGUILayout.PropertyField(this.m_BodyType, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_Material, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_Simulated, new GUILayoutOption[0]); if (this.m_BodyType.hasMultipleDifferentValues) { EditorGUILayout.HelpBox("Cannot edit properties that are body type specific when the selection contains different body types.", MessageType.Info); } else { this.m_ShowIsStatic.target = (rigidbody2D.bodyType != RigidbodyType2D.Static); if (EditorGUILayout.BeginFadeGroup(this.m_ShowIsStatic.faded)) { this.m_ShowIsKinematic.target = (rigidbody2D.bodyType != RigidbodyType2D.Kinematic); if (EditorGUILayout.BeginFadeGroup(this.m_ShowIsKinematic.faded)) { EditorGUILayout.PropertyField(this.m_UseAutoMass, new GUILayoutOption[0]); if (!this.m_UseAutoMass.hasMultipleDifferentValues) { if (this.m_UseAutoMass.boolValue) { if (base.targets.Any((UnityEngine.Object x) => PrefabUtility.GetPrefabType(x) == PrefabType.Prefab || !(x as Rigidbody2D).gameObject.activeInHierarchy)) { EditorGUILayout.HelpBox("The auto mass value cannot be displayed for a prefab or if the object is not active. The value will be calculated for a prefab instance and when the object is active.", MessageType.Info); goto IL_161; } } EditorGUI.BeginDisabledGroup(rigidbody2D.useAutoMass); EditorGUILayout.PropertyField(this.m_Mass, new GUILayoutOption[0]); EditorGUI.EndDisabledGroup(); IL_161 :; } EditorGUILayout.PropertyField(this.m_LinearDrag, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_AngularDrag, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_GravityScale, new GUILayoutOption[0]); } Rigidbody2DEditor.FixedEndFadeGroup(this.m_ShowIsKinematic.faded); if (!this.m_ShowIsKinematic.target) { EditorGUILayout.PropertyField(this.m_UseFullKinematicContacts, new GUILayoutOption[0]); } EditorGUILayout.PropertyField(this.m_CollisionDetection, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_SleepingMode, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_Interpolate, new GUILayoutOption[0]); GUILayout.BeginHorizontal(new GUILayoutOption[0]); this.m_Constraints.isExpanded = EditorGUILayout.Foldout(this.m_Constraints.isExpanded, "Constraints", true); GUILayout.EndHorizontal(); RigidbodyConstraints2D intValue = (RigidbodyConstraints2D)this.m_Constraints.intValue; if (this.m_Constraints.isExpanded) { EditorGUI.indentLevel++; this.ToggleFreezePosition(intValue, Rigidbody2DEditor.m_FreezePositionLabel, 0, 1); this.ToggleFreezeRotation(intValue, Rigidbody2DEditor.m_FreezeRotationLabel, 2); EditorGUI.indentLevel--; } if (intValue == RigidbodyConstraints2D.FreezeAll) { EditorGUILayout.HelpBox("Rather than turning on all constraints, you may want to consider removing the Rigidbody2D component which makes any colliders static. This gives far better performance overall.", MessageType.Info); } } Rigidbody2DEditor.FixedEndFadeGroup(this.m_ShowIsStatic.faded); } base.serializedObject.ApplyModifiedProperties(); this.ShowBodyInfoProperties(); }
public override void OnInspectorGUI() { bool flag = base.targets.Length > 1; Animator animator = this.target as Animator; base.serializedObject.UpdateIfDirtyOrScript(); this.UpdateShowOptions(); EditorGUI.BeginChangeCheck(); RuntimeAnimatorController runtimeAnimatorController = EditorGUILayout.ObjectField("Controller", animator.runtimeAnimatorController, typeof(RuntimeAnimatorController), false, new GUILayoutOption[0]) as RuntimeAnimatorController; if (EditorGUI.EndChangeCheck()) { UnityEngine.Object[] targets = base.targets; for (int i = 0; i < targets.Length; i++) { Animator animator2 = (Animator)targets[i]; Undo.RecordObject(animator2, "Changed AnimatorController"); animator2.runtimeAnimatorController = runtimeAnimatorController; } AnimationWindowUtility.ControllerChanged(); } EditorGUILayout.PropertyField(this.m_Avatar, new GUILayoutOption[0]); if (animator.supportsOnAnimatorMove && !flag) { EditorGUILayout.LabelField("Apply Root Motion", "Handled by Script", new GUILayoutOption[0]); } else { EditorGUILayout.PropertyField(this.m_ApplyRootMotion, AnimatorInspector.styles.applyRootMotion, new GUILayoutOption[0]); if (Event.current.type == EventType.Layout) { this.m_IsRootPositionOrRotationControlledByCurves = animator.isRootPositionOrRotationControlledByCurves; } if (!this.m_ApplyRootMotion.boolValue && this.m_IsRootPositionOrRotationControlledByCurves) { EditorGUILayout.HelpBox("Root position or rotation are controlled by curves", MessageType.Info, true); } } EditorGUI.BeginChangeCheck(); EditorGUILayout.PropertyField(this.m_UpdateMode, AnimatorInspector.styles.updateMode, new GUILayoutOption[0]); bool flag2 = EditorGUI.EndChangeCheck(); EditorGUI.BeginChangeCheck(); EditorGUILayout.PropertyField(this.m_CullingMode, AnimatorInspector.styles.cullingMode, new GUILayoutOption[0]); bool flag3 = EditorGUI.EndChangeCheck(); if (!flag) { EditorGUILayout.HelpBox(animator.GetStats(), MessageType.Info, true); } if (EditorGUILayout.BeginFadeGroup(this.m_ShowWarningMessage.faded)) { EditorGUILayout.HelpBox(this.WarningMessage, MessageType.Warning, true); } EditorGUILayout.EndFadeGroup(); base.serializedObject.ApplyModifiedProperties(); UnityEngine.Object[] targets2 = base.targets; for (int j = 0; j < targets2.Length; j++) { Animator animator3 = (Animator)targets2[j]; if (flag3) { animator3.OnCullingModeChanged(); } if (flag2) { animator3.OnUpdateModeChanged(); } } }
public override void OnInspectorGUI() { serializedObject.Update(); EditorGUILayout.PropertyField(m_Sprite, Contents.spriteLabel); EditorGUILayout.PropertyField(m_Color, Contents.colorLabel, true); FlipToggles(); Rect r = GUILayoutUtility.GetRect( EditorGUILayout.kLabelFloatMinW, EditorGUILayout.kLabelFloatMaxW, EditorGUI.kSingleLineHeight, EditorGUI.kSingleLineHeight); EditorGUI.showMixedValue = m_Material.hasMultipleDifferentValues; Object currentMaterialRef = m_Material.GetArrayElementAtIndex(0).objectReferenceValue; Object returnedMaterialRef = EditorGUI.ObjectField(r, Contents.materialLabel, currentMaterialRef, typeof(Material), false); if (returnedMaterialRef != currentMaterialRef) { m_Material.GetArrayElementAtIndex(0).objectReferenceValue = returnedMaterialRef; } EditorGUI.showMixedValue = false; EditorGUILayout.PropertyField(m_DrawMode, Contents.drawModeLabel); m_ShowDrawMode.target = ShouldShowDrawMode(); if (EditorGUILayout.BeginFadeGroup(m_ShowDrawMode.faded)) { string notFullRectWarning = GetSpriteNotFullRectWarning(); if (notFullRectWarning != null) { EditorGUILayout.HelpBox(notFullRectWarning, MessageType.Warning); } EditorGUI.indentLevel++; EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel(Contents.sizeLabel); EditorGUI.showMixedValue = m_Size.hasMultipleDifferentValues; FloatFieldLabelAbove(Contents.widthLabel, m_Size.FindPropertyRelative("x")); FloatFieldLabelAbove(Contents.heightLabel, m_Size.FindPropertyRelative("y")); EditorGUI.showMixedValue = false; EditorGUILayout.EndHorizontal(); m_ShowTileMode.target = ShouldShowTileMode(); if (EditorGUILayout.BeginFadeGroup(m_ShowTileMode.faded)) { EditorGUILayout.PropertyField(m_SpriteTileMode, Contents.fullTileLabel); m_ShowAdaptiveThreshold.target = ShouldShowAdaptiveThreshold(); if (EditorGUILayout.BeginFadeGroup(m_ShowAdaptiveThreshold.faded)) { EditorGUI.indentLevel++; EditorGUILayout.Slider(m_AdaptiveModeThreshold, 0.0f, 1.0f, Contents.fullTileThresholdLabel); EditorGUI.indentLevel--; } EditorGUILayout.EndFadeGroup(); } EditorGUILayout.EndFadeGroup(); EditorGUI.indentLevel--; } EditorGUILayout.EndFadeGroup(); RenderSortingLayerFields(); EditorGUILayout.PropertyField(m_MaskInteraction, Contents.maskInteractionLabel); EditorGUILayout.PropertyField(m_SpriteSortPoint, Contents.spriteSortPointLabel); RenderRenderingLayer(); CheckForErrors(); serializedObject.ApplyModifiedProperties(); }
public override void OnInspectorGUI() { base.serializedObject.Update(); if (base.targets.Length == 1) { this.DoToolbar(); } this.m_ShowProbeModeRealtimeOptions.target = (this.reflectionProbeMode == ReflectionProbeMode.Realtime); this.m_ShowProbeModeCustomOptions.target = (this.reflectionProbeMode == ReflectionProbeMode.Custom); EditorGUILayout.IntPopup(this.m_Mode, ReflectionProbeEditor.Styles.reflectionProbeMode, ReflectionProbeEditor.Styles.reflectionProbeModeValues, ReflectionProbeEditor.Styles.typeText, new GUILayoutOption[0]); if (!this.m_Mode.hasMultipleDifferentValues) { EditorGUI.indentLevel++; if (EditorGUILayout.BeginFadeGroup(this.m_ShowProbeModeCustomOptions.faded)) { EditorGUILayout.PropertyField(this.m_RenderDynamicObjects, ReflectionProbeEditor.Styles.renderDynamicObjects, new GUILayoutOption[0]); this.m_CustomBakedTexture.objectReferenceValue = EditorGUILayout.ObjectField(ReflectionProbeEditor.Styles.customCubemapText, this.m_CustomBakedTexture.objectReferenceValue, typeof(Cubemap), false, new GUILayoutOption[0]); } EditorGUILayout.EndFadeGroup(); if (EditorGUILayout.BeginFadeGroup(this.m_ShowProbeModeRealtimeOptions.faded)) { EditorGUILayout.PropertyField(this.m_RefreshMode, ReflectionProbeEditor.Styles.refreshMode, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_TimeSlicingMode, ReflectionProbeEditor.Styles.timeSlicing, new GUILayoutOption[0]); EditorGUILayout.Space(); } EditorGUILayout.EndFadeGroup(); EditorGUI.indentLevel--; } EditorGUILayout.Space(); GUILayout.Label(ReflectionProbeEditor.Styles.runtimeSettingsHeader, new GUILayoutOption[0]); EditorGUI.indentLevel++; EditorGUILayout.PropertyField(this.m_Importance, ReflectionProbeEditor.Styles.importanceText, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_IntensityMultiplier, ReflectionProbeEditor.Styles.intensityText, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_BoxProjection, ReflectionProbeEditor.Styles.boxProjectionText, new GUILayoutOption[0]); if (EditorGUILayout.BeginFadeGroup(this.m_ShowBoxOptions.faded)) { EditorGUI.BeginChangeCheck(); EditorGUILayout.PropertyField(this.m_BoxSize, ReflectionProbeEditor.Styles.sizeText, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_BoxOffset, ReflectionProbeEditor.Styles.centerText, new GUILayoutOption[0]); if (EditorGUI.EndChangeCheck()) { Vector3 vector3Value = this.m_BoxOffset.vector3Value; Vector3 vector3Value2 = this.m_BoxSize.vector3Value; if (this.ValidateAABB(ref vector3Value, ref vector3Value2)) { this.m_BoxOffset.vector3Value = vector3Value; this.m_BoxSize.vector3Value = vector3Value2; } } } EditorGUILayout.EndFadeGroup(); EditorGUI.indentLevel--; EditorGUILayout.Space(); GUILayout.Label(ReflectionProbeEditor.Styles.captureCubemapHeaderText, new GUILayoutOption[0]); EditorGUI.indentLevel++; EditorGUILayout.IntPopup(this.m_Resolution, ReflectionProbeEditor.Styles.renderTextureSizes, ReflectionProbeEditor.Styles.renderTextureSizesValues, ReflectionProbeEditor.Styles.resolutionText, new GUILayoutOption[] { GUILayout.MinWidth(40f) }); EditorGUILayout.PropertyField(this.m_HDR, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_ShadowDistance, new GUILayoutOption[0]); EditorGUILayout.IntPopup(this.m_ClearFlags, ReflectionProbeEditor.Styles.clearFlags, ReflectionProbeEditor.Styles.clearFlagsValues, ReflectionProbeEditor.Styles.clearFlagsText, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_BackgroundColor, ReflectionProbeEditor.Styles.backgroundColorText, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_CullingMask, new GUILayoutOption[0]); EditorGUILayout.PropertyField(this.m_UseOcclusionCulling, new GUILayoutOption[0]); EditorGUILayout.PropertiesField(EditorGUI.s_ClipingPlanesLabel, this.m_NearAndFarProperties, EditorGUI.s_NearAndFarLabels, 35f, new GUILayoutOption[0]); EditorGUI.indentLevel--; EditorGUILayout.Space(); this.DoBakeButton(); EditorGUILayout.Space(); base.serializedObject.ApplyModifiedProperties(); }