public static void RepaintAudioMixerWindow() { if (s_Instance != null) { s_Instance.Repaint(); } }
private void UpdateViews() { AudioMixerWindow audioMixerWindow = (AudioMixerWindow)WindowLayout.FindEditorWindowOfType(typeof(AudioMixerWindow)); if (audioMixerWindow != null) { audioMixerWindow.Repaint(); } InspectorWindow.RepaintAllInspectors(); }
private void UpdateViews() { AudioMixerWindow editorWindowOfType = (AudioMixerWindow)WindowLayout.FindEditorWindowOfType(typeof(AudioMixerWindow)); if ((UnityEngine.Object)editorWindowOfType != (UnityEngine.Object)null) { editorWindowOfType.Repaint(); } InspectorWindow.RepaintAllInspectors(); }