RegisterDownloadDelegate() приватный Метод

private RegisterDownloadDelegate ( ScriptableObject d ) : void
d UnityEngine.ScriptableObject
Результат void
Пример #1
0
        public void OnEnable()
        {
            SetMinMaxSizes();
            titleContent = GetLocalizedTitleContent();
            AssetStoreUtils.RegisterDownloadDelegate(this);

            EditorApplication.update += TrackFocusState;
        }
Пример #2
0
 public void OnEnable()
 {
     this.SetMinMaxSizes();
     base.titleContent = base.GetLocalizedTitleContent();
     AssetStoreUtils.RegisterDownloadDelegate(this);
 }
Пример #3
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 private void OnEnable()
 {
     AssetStoreUtils.RegisterDownloadDelegate(this);
 }
Пример #4
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 public void OnEnable()
 {
     EditorApplication.update = (EditorApplication.CallbackFunction)Delegate.Combine(EditorApplication.update, new EditorApplication.CallbackFunction(this.Update));
     AssetStoreUtils.RegisterDownloadDelegate(this);
 }
Пример #5
0
 public void OnEnable()
 {
     EditorApplication.update += Update;
     AssetStoreUtils.RegisterDownloadDelegate(this);
 }
Пример #6
0
 public void OnEnable()
 {
     this.SetMinMaxSizes();
     this.titleContent = this.GetLocalizedTitleContent();
     AssetStoreUtils.RegisterDownloadDelegate((ScriptableObject)this);
 }
 private void OnEnable()
 {
     AssetStoreUtils.RegisterDownloadDelegate((ScriptableObject)this);
 }
 public void OnEnable()
 {
     EditorApplication.update += new EditorApplication.CallbackFunction(this.Update);
     AssetStoreUtils.RegisterDownloadDelegate((ScriptableObject)this);
 }