private GetLocalDeletedItems ( ) : UnityEditor.AssetsItem[] | ||
Результат | UnityEditor.AssetsItem[] |
private void SetupDeletedItems() { this.m_DeletedItems = AssetServer.GetServerDeletedItems(); this.m_DelPVstate.Clear(); this.m_DelPVstate.lv = new ListViewState(0); this.m_DelPVstate.AddAssetItems(this.m_DeletedItems); this.m_DelPVstate.AddAssetItems(AssetServer.GetLocalDeletedItems()); this.m_DelPVstate.SetLineCount(); this.m_DelPVstate.selectedItems = new bool[this.m_DelPVstate.lv.totalRows]; this.m_DeletedItemsInitialized = true; }