public static IsLoadingAssetPreviews ( ) : bool | ||
Результат | bool |
private void OnGUI() { this.HandleContextMenu(); EditorGUILayout.BeginVertical(new GUILayoutOption[0]); GUILayout.Space(10f); EditorGUILayout.BeginHorizontal(new GUILayoutOption[0]); float pixels = ((float)Screen.width / EditorGUIUtility.pixelsPerPoint - GridPaintPaletteWindow.Styles.toolbarWidth) * 0.5f; GUILayout.Space(pixels); EditMode.DoInspectorToolbar(GridPaintPaletteWindow.Styles.sceneViewEditModes, GridPaintPaletteWindow.Styles.toolContents, ScriptableSingleton <GridPaintingState> .instance); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(new GUILayoutOption[0]); GUILayout.Space(pixels); this.DoActiveTargetsGUI(); EditorGUILayout.EndHorizontal(); GUILayout.Space(6f); EditorGUILayout.EndVertical(); EditorGUILayout.BeginVertical(new GUILayoutOption[0]); Rect rect = EditorGUILayout.BeginHorizontal(GUIContent.none, "Toolbar", new GUILayoutOption[0]); this.DoClipboardHeader(); EditorGUILayout.EndHorizontal(); Rect dragRect = new Rect(210f, 0f, base.position.width - 200f - 10f, 17f); float num = this.m_PreviewResizer.ResizeHandle(base.position, 50f, 200f, 17f, dragRect); float height = base.position.height - num - 95f; Rect position = new Rect(0f, rect.yMax, base.position.width, height); this.OnClipboardGUI(position); EditorGUILayout.EndVertical(); GUILayout.Space(position.height); EditorGUILayout.BeginVertical(new GUILayoutOption[0]); EditorGUILayout.BeginHorizontal(GUIContent.none, "Toolbar", new GUILayoutOption[0]); this.DoBrushesDropdown(); GUILayout.FlexibleSpace(); EditorGUILayout.EndHorizontal(); this.m_BrushScroll = GUILayout.BeginScrollView(this.m_BrushScroll, false, false, new GUILayoutOption[0]); GUILayout.Space(5f); this.OnBrushInspectorGUI(); GUILayout.EndScrollView(); EditorGUILayout.EndVertical(); Color color = Handles.color; Handles.color = Color.black; Handles.DrawLine(new Vector3(0f, position.yMax + 0.5f, 0f), new Vector3((float)Screen.width, position.yMax + 0.5f, 0f)); Handles.color = Color.black.AlphaMultiplied(0.33f); Handles.DrawLine(new Vector3(0f, GUILayoutUtility.GetLastRect().yMax + 0.5f, 0f), new Vector3((float)Screen.width, GUILayoutUtility.GetLastRect().yMax + 0.5f, 0f)); Handles.color = color; EditorGUILayout.BeginVertical(new GUILayoutOption[0]); GUILayout.Space(2f); EditorGUILayout.EndVertical(); if (AssetPreview.IsLoadingAssetPreviews(base.GetInstanceID())) { base.Repaint(); } if (Event.current.type == EventType.MouseDown) { GUIUtility.keyboardControl = 0; } }
private void OnGUI() { HandleContextMenu(); EditorGUILayout.BeginVertical(); GUILayout.Space(10f); EditorGUILayout.BeginHorizontal(); float leftMargin = (Screen.width / EditorGUIUtility.pixelsPerPoint - Styles.toolbarWidth) * 0.5f; GUILayout.Space(leftMargin); EditMode.DoInspectorToolbar(k_SceneViewEditModes, Styles.toolContents, GridPaintingState.instance); EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); GUILayout.Space(leftMargin); DoActiveTargetsGUI(); EditorGUILayout.EndHorizontal(); GUILayout.Space(6f); EditorGUILayout.EndVertical(); EditorGUILayout.BeginVertical(); Rect clipboardToolbarRect = EditorGUILayout.BeginHorizontal(GUIContent.none, "Toolbar"); DoClipboardHeader(); EditorGUILayout.EndHorizontal(); Rect dragRect = new Rect(k_DropdownWidth + k_ResizerDragRectPadding, 0, position.width - k_DropdownWidth - k_ResizerDragRectPadding, k_ToolbarHeight); float brushInspectorSize = m_PreviewResizer.ResizeHandle(position, k_MinBrushInspectorHeight, k_MinClipboardHeight, k_ToolbarHeight, dragRect); float clipboardHeight = position.height - brushInspectorSize - k_TopAreaHeight; Rect clipboardRect = new Rect(0f, clipboardToolbarRect.yMax, position.width, clipboardHeight); OnClipboardGUI(clipboardRect); EditorGUILayout.EndVertical(); GUILayout.Space(clipboardRect.height); EditorGUILayout.BeginVertical(); EditorGUILayout.BeginHorizontal(GUIContent.none, "Toolbar"); DoBrushesDropdown(); GUILayout.FlexibleSpace(); EditorGUILayout.EndHorizontal(); m_BrushScroll = GUILayout.BeginScrollView(m_BrushScroll, false, false); GUILayout.Space(5f); OnBrushInspectorGUI(); GUILayout.EndScrollView(); EditorGUILayout.EndVertical(); Color oldColor = Handles.color; Handles.color = Color.black; Handles.DrawLine(new Vector3(0, clipboardRect.yMax + 0.5f, 0), new Vector3(Screen.width, clipboardRect.yMax + 0.5f, 0)); Handles.color = Color.black.AlphaMultiplied(0.33f); Handles.DrawLine(new Vector3(0, GUILayoutUtility.GetLastRect().yMax + 0.5f, 0), new Vector3(Screen.width, GUILayoutUtility.GetLastRect().yMax + 0.5f, 0)); Handles.color = oldColor; EditorGUILayout.BeginVertical(); GUILayout.Space(2f); EditorGUILayout.EndVertical(); // Keep repainting until all previews are loaded if (AssetPreview.IsLoadingAssetPreviews(GetInstanceID())) { Repaint(); } // Release keyboard focus on click to empty space if (Event.current.type == EventType.MouseDown) { GUIUtility.keyboardControl = 0; } }
/// <summary> /// <para>Loading previews is asynchronous so it is useful to know if any requested previews are in the process of being loaded so client code e.g can repaint while waiting.</para> /// </summary> public static bool IsLoadingAssetPreviews() { return(AssetPreview.IsLoadingAssetPreviews(0)); }