Пример #1
0
        void DrawExtrapolationOptions()
        {
            EditorGUI.BeginChangeCheck();

            // PreExtrapolation
            var  preExtrapolationTime = m_PreExtrapolationTimeProperty.doubleValue;
            bool hasPreExtrap         = preExtrapolationTime > 0.0;

            if (hasPreExtrap)
            {
                EditorGUILayout.BeginHorizontal();
                EditorGUILayout.PropertyField(m_PreExtrapolationModeProperty, Styles.PreExtrapolateLabel);
                using (new GUIMixedValueScope(m_PreExtrapolationTimeProperty.hasMultipleDifferentValues))
                    EditorGUILayout.DoubleField(preExtrapolationTime, EditorStyles.label);
                EditorGUILayout.EndHorizontal();
            }

            // PostExtrapolation
            {
                EditorGUILayout.BeginHorizontal();
                EditorGUILayout.PropertyField(m_PostExtrapolationModeProperty, Styles.PostExtrapolateLabel);
                using (new GUIMixedValueScope(m_PostExtrapolationTimeProperty.hasMultipleDifferentValues))
                    EditorGUILayout.DoubleField(m_PostExtrapolationTimeProperty.doubleValue, EditorStyles.label);
                EditorGUILayout.EndHorizontal();
            }

            if (EditorGUI.EndChangeCheck())
            {
                // if these options change the interval tree may need to be rebuilt.
                if (TimelineWindow.IsEditingTimelineAsset(m_TimelineAsset) && TimelineWindow.instance.state != null)
                {
                    TimelineWindow.instance.state.Refresh();
                }
            }
        }
        internal override void OnHeaderTitleGUI(Rect titleRect, string header)
        {
            serializedObject.Update();

            Rect textFieldRect = titleRect;

            textFieldRect.height = 16f;

            EditorGUI.showMixedValue = m_Name.hasMultipleDifferentValues;

            TimelineWindow seqWindow = TimelineWindow.instance;

            EditorGUI.BeginChangeCheck();
            string newName = EditorGUI.DelayedTextField(textFieldRect, m_Name.stringValue, EditorStyles.textField);

            EditorGUI.showMixedValue = false;
            if (EditorGUI.EndChangeCheck() && !string.IsNullOrEmpty(newName))
            {
                for (int c = 0; c < targets.Length; c++)
                {
                    ObjectNames.SetNameSmart(targets[c], newName);
                }

                if (seqWindow != null)
                {
                    seqWindow.Repaint();
                }
            }
            serializedObject.ApplyModifiedProperties();
        }
Пример #3
0
        public TimelineTreeViewGUI(TimelineWindow sequencerWindow, TimelineAsset timeline, Rect rect)
        {
            m_Timeline = timeline;
            m_Window   = sequencerWindow;

            var treeviewState = new TreeViewState();

            treeviewState.scrollPos = new Vector2(treeviewState.scrollPos.x, TimelineWindowViewPrefs.GetOrCreateViewModel(m_Timeline).verticalScroll);

            m_TreeView = new TreeViewController(sequencerWindow, treeviewState);
            m_TreeView.horizontalScrollbarStyle = GUIStyle.none;
            m_TreeView.scrollViewStyle          = GUI.skin.scrollView;
            m_TreeView.keyboardInputCallback    = sequencerWindow.TreeViewKeyboardCallback;


            m_TimelineTreeView = new TimelineTreeView(sequencerWindow, m_TreeView);
            var dragging = new TimelineDragging(m_TreeView, m_Window, m_Timeline);

            m_DataSource = new TimelineDataSource(this, m_TreeView, sequencerWindow);

            m_DataSource.onVisibleRowsChanged += m_TimelineTreeView.CalculateRowRects;
            m_TreeView.Init(rect, m_DataSource, m_TimelineTreeView, dragging);

            m_DataSource.ExpandItems(m_DataSource.root);
        }
Пример #4
0
        internal override void OnHeaderTitleGUI(Rect titleRect, string header)
        {
            if (hasMultipleSelection)
            {
                base.OnHeaderTitleGUI(titleRect, m_MultiselectionHeaderTitle);
                return;
            }

            if (m_DisplayNameProperty != null)
            {
                using (new EditorGUI.DisabledScope(!IsEnabled()))
                {
                    serializedObject.Update();
                    if (IsLocked())
                    {
                        base.OnHeaderTitleGUI(titleRect, m_DisplayNameProperty.stringValue);
                    }
                    else
                    {
                        EditorGUI.BeginChangeCheck();
                        EditorGUI.DelayedTextField(titleRect, m_DisplayNameProperty, GUIContent.none);
                        if (EditorGUI.EndChangeCheck())
                        {
                            ApplyModifiedProperties();
                            TimelineWindow.RepaintIfEditingTimelineAsset(m_TimelineAsset);
                        }
                    }
                }
            }
        }
        private void DrawExtrapolationOptions()
        {
            EditorGUI.BeginChangeCheck();
            double doubleValue = this.m_PreExtrapolationTimeProperty.get_doubleValue();
            bool   flag        = doubleValue > 0.0;

            if (flag)
            {
                EditorGUILayout.BeginHorizontal(new GUILayoutOption[0]);
                EditorGUILayout.PropertyField(this.m_PreExtrapolationModeProperty, ClipInspector.Styles.PreExtrapolateLabel, new GUILayoutOption[0]);
                EditorGUI.set_showMixedValue(this.m_PreExtrapolationTimeProperty.get_hasMultipleDifferentValues());
                EditorGUILayout.DoubleField(doubleValue, EditorStyles.get_label(), new GUILayoutOption[0]);
                EditorGUILayout.EndHorizontal();
            }
            EditorGUILayout.BeginHorizontal(new GUILayoutOption[0]);
            EditorGUILayout.PropertyField(this.m_PostExtrapolationModeProperty, ClipInspector.Styles.PostExtrapolateLabel, new GUILayoutOption[0]);
            EditorGUI.set_showMixedValue(this.m_PostExtrapolationTimeProperty.get_hasMultipleDifferentValues());
            EditorGUILayout.DoubleField(this.m_PostExtrapolationTimeProperty.get_doubleValue(), EditorStyles.get_label(), new GUILayoutOption[0]);
            EditorGUILayout.EndHorizontal();
            if (EditorGUI.EndChangeCheck())
            {
                if (TimelineWindow.IsEditingTimelineAsset(this.m_TimelineAsset) && TimelineWindow.instance.state != null)
                {
                    TimelineWindow.instance.state.Refresh();
                }
            }
        }
Пример #6
0
 void OnGUI()
 {
     if (inst == null)
     {
         inst = this;
     }
     TransportToolbarGUI();
     state?.CheckExist();
     if (state.timeline)
     {
         TimelineTimeAreaGUI();
         TimelineHeaderGUI();
         DrawMarkerDrawer();
         tree.OnGUI(state);
         DrawTimeOnSlider();
         DrawSptLine();
         DrawEndLine();
         EventHandler();
     }
     else
     {
         CalculWindowCenter();
         EditorGUI.LabelField(centerArea, TimelineStyles.createNewTimelineText);
     }
     winArea = position;
 }
Пример #7
0
        public override void OnInspectorGUI()
        {
            serializedObject.Update();

            EditorGUI.BeginChangeCheck();

            EditorGUILayout.PropertyField(m_FrameRateProperty, Styles.FrameRate, GUILayout.MinWidth(140));
            var frameRate = m_FrameRateProperty.doubleValue;

            EditorGUILayout.PropertyField(m_DurationModeProperty, Styles.DurationMode, GUILayout.MinWidth(140));

            var durationMode = (TimelineAsset.DurationMode)m_DurationModeProperty.enumValueIndex;
            var inputEvent   = InputEvent.None;

            if (durationMode == TimelineAsset.DurationMode.FixedLength)
            {
                TimelineInspectorUtility.TimeField(m_FixedDurationProperty, Styles.Duration, false, frameRate, double.Epsilon, TimelineClip.kMaxTimeValue * 2, ref inputEvent);
            }
            else
            {
                var isMixed = targets.Length > 1;
                TimelineInspectorUtility.TimeField(Styles.Duration, ((TimelineAsset)target).duration, true, isMixed, frameRate, double.MinValue, double.MaxValue, ref inputEvent);
            }

            bool changed = EditorGUI.EndChangeCheck();

            serializedObject.ApplyModifiedProperties();

            if (changed)
            {
                TimelineWindow.RepaintIfEditingTimelineAsset((TimelineAsset)target);
            }
        }
Пример #8
0
 public override void OnInspectorGUI()
 {
     base.get_serializedObject().Update();
     EditorGUI.BeginChangeCheck();
     if (this.m_HasDrawer)
     {
         EditorGUILayout.PropertyField(this.m_ItemProperty, this.m_Label, new GUILayoutOption[0]);
     }
     else
     {
         EditorGUILayout.PropertyField(this.m_KeyProperty, new GUILayoutOption[0]);
         EditorGUILayout.PropertyField(this.m_TimeProperty, new GUILayoutOption[0]);
     }
     if (EditorGUI.EndChangeCheck())
     {
         base.get_serializedObject().ApplyModifiedProperties();
         TimelineWindow instance = TimelineWindow.instance;
         if (instance != null)
         {
             instance.Repaint();
             if (instance.state != null)
             {
                 instance.state.rebuildGraph = true;
             }
         }
     }
 }
Пример #9
0
        internal override void OnHeaderTitleGUI(Rect titleRect, string header)
        {
            this.m_Name = base.get_serializedObject().FindProperty("m_Name");
            base.get_serializedObject().Update();
            Rect rect = titleRect;

            rect.set_height(16f);
            EditorGUI.BeginChangeCheck();
            EditorGUI.set_showMixedValue(this.m_Name.get_hasMultipleDifferentValues());
            TimelineWindow instance = TimelineWindow.instance;
            bool           flag     = instance == null || instance.state == null || instance.state.currentDirector == null;

            EditorGUI.BeginDisabledGroup(flag);
            EditorGUI.BeginChangeCheck();
            string text = EditorGUI.DelayedTextField(rect, this.m_Name.get_stringValue(), EditorStyles.get_textField());

            EditorGUI.set_showMixedValue(false);
            if (EditorGUI.EndChangeCheck() && !string.IsNullOrEmpty(text))
            {
                for (int i = 0; i < base.get_targets().Count <Object>(); i++)
                {
                    ObjectNames.SetNameSmart(base.get_targets()[i], text);
                }
                if (instance != null)
                {
                    instance.Repaint();
                }
            }
            EditorGUI.EndDisabledGroup();
            base.get_serializedObject().ApplyModifiedProperties();
        }
 void UpdateInfiniteClipEditor(AnimationTrack animationTrack, TimelineWindow window)
 {
     if (animationTrack != null && clipCurveEditor == null && animationTrack.ShouldShowInfiniteClipEditor())
     {
         clipCurveEditor = new ClipCurveEditor(new InfiniteClipCurveDataSource(this), window);
     }
 }
 public TimelineTreeView(TimelineWindow sequencerWindow, TreeViewController treeView)
 {
     this.m_TreeView = treeView;
     this.m_TreeView.set_useExpansionAnimation(true);
     TimelineTreeView.m_Styles = DirectorStyles.Instance;
     this.m_State        = sequencerWindow.state;
     this.m_FoldoutWidth = DirectorStyles.Instance.foldout.get_fixedWidth();
 }
Пример #12
0
 public WindowState(TimelineWindow w, SequenceHierarchy hierarchy)
 {
     m_Window      = w;
     m_Preferences = w.preferences;
     hierarchy.Init(this);
     m_SequenceHierarchy = hierarchy;
     TimelinePlayable.muteAudioScrubbing = muteAudioScrubbing;
 }
Пример #13
0
 public TimelineDataSource(TimelineTreeViewGUI parentGUI, TreeViewController treeView, TimelineWindow sequencerWindow)
     : base(treeView)
 {
     m_TreeView.useExpansionAnimation = false;
     m_TimelineWindow = sequencerWindow;
     m_ParentGUI      = parentGUI;
     FetchData();
 }
Пример #14
0
        void UpdateInfiniteClipEditor(TimelineWindow window)
        {
            if (clipCurveEditor != null || track == null || !track.ShouldShowInfiniteClipEditor())
            {
                return;
            }

            var dataSource = CurveDataSource.Create(this);

            clipCurveEditor = new ClipCurveEditor(dataSource, window, track);
        }
Пример #15
0
        public TimeAreaAutoPanner(WindowState state)
        {
            m_State  = state;
            m_Window = m_State.GetWindow();

            var shownRange      = m_State.timeAreaShownRange;
            var trackViewBounds = m_Window.sequenceRect;

            m_ViewRect = Rect.MinMaxRect(m_State.TimeToPixel(shownRange.x), trackViewBounds.yMin,
                                         m_State.TimeToPixel(shownRange.y), trackViewBounds.yMax);
        }
        public override void OnInspectorGUI()
        {
            if (target == null)
            {
                return;
            }

            serializedObject.Update();

            if (!m_TimelineWindow)
            {
                m_TimelineWindow = TimelineWindow.instance;
            }

            ShowAnimationClipField();
            ShowRecordableClipRename();
            ShowAnimationClipWarnings();

            EditorGUI.BeginChangeCheck();

            TransformOffsetsGUI();

            // extra checks are because the context menu may need to cause a re-evaluate
            bool changed = EditorGUI.EndChangeCheck() ||
                           m_LastPosition != m_PositionProperty.vector3Value ||
                           m_LastRotation != m_RotationProperty.vector3Value;

            m_LastPosition = m_PositionProperty.vector3Value;
            m_LastRotation = m_RotationProperty.vector3Value;

            if (changed)
            {
                // updates the changed properties and pushes them to the active playable
                serializedObject.ApplyModifiedProperties();
                ((AnimationPlayableAsset)target).LiveLink();

                // force an evaluate to happen next frame
                if (TimelineWindow.instance != null && TimelineWindow.instance.state != null)
                {
                    TimelineWindow.instance.state.Evaluate();
                }
            }

            EditorGUI.BeginChangeCheck();
            EditorGUILayout.PropertyField(m_ApplyFootIK, Styles.ApplyFootIK);
            EditorGUILayout.PropertyField(m_Loop, Styles.Loop);
            if (EditorGUI.EndChangeCheck())
            {
                TimelineEditor.Refresh(RefreshReason.ContentsModified);
            }

            serializedObject.ApplyModifiedProperties();
        }
Пример #17
0
        void DrawBlendOptions()
        {
            EditorGUI.BeginChangeCheck();

            DrawBlendCurve(Styles.BlendInCurveName, m_BlendInCurveModeProperty, m_MixInCurveProperty, x => OnMixCurveSelected("Blend In", BuiltInPresets.blendInPresets, x, true));
            DrawBlendCurve(Styles.BlendOutCurveName, m_BlendOutCurveModeProperty, m_MixOutCurveProperty, x => OnMixCurveSelected("Blend Out", BuiltInPresets.blendOutPresets, x, false));

            if (EditorGUI.EndChangeCheck())
            {
                TimelineWindow.RepaintIfEditingTimelineAsset(m_TimelineAsset);
            }
        }
Пример #18
0
        public override bool Execute(TimelineWindow.TimelineState state)
        {
            bool result;

            if (state.IsEditingASubItem())
            {
                result = false;
            }
            else
            {
                TimelineWindow window = state.GetWindow();
                if (window == null || window.treeView == null)
                {
                    result = false;
                }
                else
                {
                    TrackAsset[] visibleTracks = window.treeView.visibleTracks;
                    if (visibleTracks.Length == 0)
                    {
                        result = false;
                    }
                    else
                    {
                        float        num   = 3.40282347E+38f;
                        float        num2  = -3.40282347E+38f;
                        TrackAsset[] array = visibleTracks;
                        for (int i = 0; i < array.Length; i++)
                        {
                            TrackAsset trackAsset = array[i];
                            double     num3;
                            double     num4;
                            trackAsset.GetSequenceTime(out num3, out num4);
                            num  = Mathf.Min(num, (float)num3);
                            num2 = Mathf.Max(num2, (float)(num3 + num4));
                        }
                        float num5 = num2 - Math.Max(0f, num);
                        if (num5 > 0f)
                        {
                            state.SetTimeAreaShownRange(Mathf.Max(-10f, num - num5 * 0.1f), num2 + num5 * 0.1f);
                        }
                        else
                        {
                            state.SetTimeAreaShownRange(0f, 100f);
                        }
                        state.Evaluate();
                        result = true;
                    }
                }
            }
            return(result);
        }
Пример #19
0
        public BindingSelector(EditorWindow window, CurveEditor curveEditor, TreeViewState trackGlobalTreeViewState)
        {
            m_Window      = window as TimelineWindow;
            m_CurveEditor = curveEditor;
            m_TrackGlobalTreeViewState = trackGlobalTreeViewState;

            m_DopeLines = new ReorderableList(m_StringList, typeof(string), false, false, false, false);
            m_DopeLines.drawElementBackgroundCallback = null;
            m_DopeLines.showDefaultBackground         = false;
            m_DopeLines.index         = 0;
            m_DopeLines.headerHeight  = 0;
            m_DopeLines.elementHeight = 20;
            m_DopeLines.draggable     = false;
        }
Пример #20
0
        public static void DrawLineAtTime(TimelineWindow win, float time, Color color, bool dotted = false)
        {
            var t  = win.TimeToPixel(time);
            var p0 = new Vector3(t, win.timeAreaRect.yMax);
            var p1 = new Vector3(t, win.timeAreaRect.yMax + win.winArea.height - WindowConstants.sliderWidth);

            if (dotted)
            {
                DrawDottedLine(p0, p1, 4.0f, color);
            }
            else
            {
                DrawLine(p0, p1, color);
            }
        }
Пример #21
0
        public TimelineTreeView(TimelineWindow sequencerWindow, TreeViewController treeView)
        {
            m_TreeView = treeView;
            m_TreeView.useExpansionAnimation = true;

            m_TreeView.selectionChangedCallback         += SelectionChangedCallback;
            m_TreeView.contextClickOutsideItemsCallback += ContextClickOutsideItemsCallback;
            m_TreeView.itemDoubleClickedCallback        += ItemDoubleClickedCallback;
            m_TreeView.contextClickItemCallback         += ContextClickItemCallback;

            m_TreeView.SetConsumeKeyDownEvents(false);
            m_Styles = DirectorStyles.Instance;
            m_State  = sequencerWindow.state;

            m_FoldoutWidth = DirectorStyles.Instance.foldout.fixedWidth;
        }
Пример #22
0
 private void DrawBlendOptions()
 {
     EditorGUI.BeginChangeCheck();
     this.DrawBlendCurve(ClipInspector.Styles.BlendInCurveName, this.m_BlendInCurveModeProperty, this.m_MixInCurveProperty, delegate(SerializedProperty x)
     {
         this.OnMixCurveSelected("Blend In", BuiltInPresets.blendInPresets, x, true);
     });
     this.DrawBlendCurve(ClipInspector.Styles.BlendOutCurveName, this.m_BlendOutCurveModeProperty, this.m_MixOutCurveProperty, delegate(SerializedProperty x)
     {
         this.OnMixCurveSelected("Blend Out", BuiltInPresets.blendOutPresets, x, false);
     });
     if (EditorGUI.EndChangeCheck())
     {
         TimelineWindow.RepaintIfEditingTimelineAsset(this.m_TimelineAsset);
     }
 }
Пример #23
0
 internal override void OnHeaderTitleGUI(Rect titleRect, string header)
 {
     if (this.hasMultipleSelection)
     {
         base.OnHeaderTitleGUI(titleRect, this.m_MultiselectionHeaderTitle);
     }
     else if (this.m_DisplayNameProperty != null)
     {
         base.get_serializedObject().Update();
         EditorGUI.BeginChangeCheck();
         EditorGUI.DelayedTextField(titleRect, this.m_DisplayNameProperty, GUIContent.none);
         if (EditorGUI.EndChangeCheck())
         {
             this.ApplyModifiedProperties();
             TimelineWindow.RepaintIfEditingTimelineAsset(this.m_TimelineAsset);
         }
     }
 }
Пример #24
0
        public void RefreshCurveEditor()
        {
            AnimationTrack animationTrack = base.track as AnimationTrack;
            TimelineWindow instance       = TimelineWindow.instance;

            if (animationTrack != null && instance != null && instance.state != null)
            {
                bool flag  = this.clipCurveEditor != null;
                bool flag2 = animationTrack.ShouldShowInfiniteClipEditor();
                if (flag != flag2)
                {
                    instance.state.AddEndFrameDelegate(delegate(ITimelineState x, Event currentEvent)
                    {
                        x.Refresh();
                        return(true);
                    });
                }
            }
        }
Пример #25
0
        void ShowPlayableAssetInspector()
        {
            if (!m_SelectionInfo.selectedAssetTypesAreHomogeneous)
            {
                return;
            }

            if (m_SelectedPlayableAssetsInspector != null)
            {
                if (Event.current.type == EventType.Repaint || Event.current.type == EventType.Layout)
                {
                    foreach (var selectedItem in m_SelectionCache)
                    {
                        CurvesOwnerInspectorHelper.PreparePlayableAsset(selectedItem);
                    }
                }

                EditorGUI.BeginChangeCheck();
                using (new EditorGUI.DisabledScope(IsLocked()))
                {
                    m_SelectedPlayableAssetsInspector.OnInspectorGUI();
                }

                if (EditorGUI.EndChangeCheck())
                {
                    MarkClipsDirty();
                    if (TimelineWindow.IsEditingTimelineAsset(m_TimelineAsset) && TimelineWindow.instance.state != null)
                    {
                        var inspectorChangeHandler = m_SelectedPlayableAssetsInspector as IInspectorChangeHandler;
                        if (inspectorChangeHandler != null)
                        {
                            inspectorChangeHandler.OnPlayableAssetChangedInInspector();
                        }
                        else
                        {
                            TimelineEditor.Refresh(RefreshReason.ContentsModified);
                        }
                    }
                }
            }
        }
Пример #26
0
        public override void OnInspectorGUI()
        {
            base.get_serializedObject().Update();
            if (!this.m_TimelineWindow)
            {
                this.m_TimelineWindow = TimelineWindow.instance;
            }
            using (new EditorGUI.DisabledScope(true))
            {
                EditorGUILayout.PropertyField(this.m_AnimClipProperty, AnimationPlayableAssetInspector.Styles.AnimClipText, new GUILayoutOption[0]);
            }
            this.ShowRecordableClipRename();
            this.ShowAnimationClipWarnings();
            EditorGUI.BeginChangeCheck();
            if (base.get_targets().Length == 1)
            {
                using (new EditorGUI.DisabledScope(!this.ShouldShowOffsets()))
                {
                    EditorGUI.set_indentLevel(EditorGUI.get_indentLevel() + 1);
                    this.ClipRootMotionOffsetsGUI();
                    this.ClipOffsetsMatchFieldsGUI();
                    EditorGUI.set_indentLevel(EditorGUI.get_indentLevel() - 1);
                }
            }
            bool flag = EditorGUI.EndChangeCheck() || this.m_LastPosition != this.m_PositionProperty.get_vector3Value() || this.m_LastRotation != this.m_RotationProperty.get_quaternionValue();

            this.m_LastPosition = this.m_PositionProperty.get_vector3Value();
            this.m_LastRotation = this.m_RotationProperty.get_quaternionValue();
            if (flag)
            {
                base.get_serializedObject().ApplyModifiedProperties();
                ((AnimationPlayableAsset)base.get_target()).LiveLink();
                if (TimelineWindow.instance != null && TimelineWindow.instance.state != null)
                {
                    TimelineWindow.instance.state.Evaluate();
                }
            }
            base.get_serializedObject().ApplyModifiedProperties();
        }
Пример #27
0
 private void ShowPlayableAssetInspector()
 {
     if (this.m_SelectionInfo.selectedAssetTypesAreHomogeneous)
     {
         if (this.m_SelectedPlayableAssetsInspector != null)
         {
             foreach (ClipInspector.EditorClipSelection current in this.m_SelectionCache)
             {
                 ClipInspector.PreparePlayableAsset(current);
             }
             EditorGUI.BeginChangeCheck();
             this.m_SelectedPlayableAssetsInspector.OnInspectorGUI();
             if (EditorGUI.EndChangeCheck())
             {
                 if (TimelineWindow.IsEditingTimelineAsset(this.m_TimelineAsset) && TimelineWindow.instance.state != null)
                 {
                     TimelineWindow.instance.state.rebuildGraph = true;
                     TimelineWindow.instance.Repaint();
                 }
             }
         }
     }
 }
        void ShowPlayableAssetInspector()
        {
            if (!m_SelectionInfo.selectedAssetTypesAreHomogeneous)
            {
                return;
            }

            if (m_SelectedPlayableAssetsInspector != null)
            {
                foreach (var selectedItem in m_SelectionCache)
                {
                    CurvesOwnerInspectorHelper.PreparePlayableAsset(selectedItem);
                }

                EditorGUI.BeginChangeCheck();
                using (new EditorGUI.DisabledScope(IsLocked()))
                {
                    m_SelectedPlayableAssetsInspector.OnInspectorGUI();
                }
                if (EditorGUI.EndChangeCheck())
                {
                    MarkClipsDirty();
                    if (TimelineWindow.IsEditingTimelineAsset(m_TimelineAsset) && TimelineWindow.instance.state != null)
                    {
                        var basicInspector = m_SelectedPlayableAssetsInspector as BasicAssetInspector;
                        if (basicInspector != null)
                        {
                            basicInspector.ApplyChanges();
                        }
                        else
                        {
                            TimelineEditor.Refresh(RefreshReason.ContentsModified);
                        }
                    }
                }
            }
        }
Пример #29
0
 public void OnGUI()
 {
     if (MagnetEngine.displayDebugLayout)
     {
         foreach (MagnetEngine.MagnetInfo current in this.m_Magnets)
         {
             TimelineWindow instance = TimelineWindow.instance;
             Rect           rect     = new Rect(this.m_State.TimeToPixel(current.time) - MagnetEngine.k_MagnetInfluenceInPixels, instance.timeAreaBounds.get_yMax(), 2f * MagnetEngine.k_MagnetInfluenceInPixels, this.m_State.windowHeight);
             EditorGUI.DrawRect(rect, new Color(1f, 0f, 0f, 0.4f));
         }
         Vector2 mousePosition = Event.get_current().get_mousePosition();
         float   num           = this.m_State.PixelToTime(mousePosition.x);
         Vector2 vector        = new Vector2(this.m_State.TimeToPixel((double)num), TimelineWindow.instance.timeAreaBounds.get_yMax());
         Vector2 vector2       = new Vector2(1f, this.m_State.windowHeight);
         EditorGUI.DrawRect(new Rect(vector, vector2), Color.get_blue());
     }
     if (this.m_ActiveMagnet != null)
     {
         TimelineWindow instance2 = TimelineWindow.instance;
         Vector2        vector3   = new Vector2(this.m_State.TimeToPixel(this.m_ActiveMagnet.time), instance2.timeAreaBounds.get_yMax());
         Vector2        vector4   = new Vector2(1f, this.m_State.windowHeight);
         EditorGUI.DrawRect(new Rect(vector3, vector4), DirectorStyles.Instance.customSkin.colorSnapLine);
     }
 }
Пример #30
0
 void RefreshCurves()
 {
     AnimationCurvePreviewCache.ClearCache();
     TimelineWindow.RepaintIfEditingTimelineAsset(m_TimelineAsset);
     Repaint();
 }