Пример #1
0
        private void PrepareForDomainReload()
        {
            m_TestRunnerStateSerializer.SaveContext();
            m_CurrentPC       = EnumeratorStepHelper.GetEnumeratorPC(TestEnumerator.Enumerator);
            m_ExecuteOnEnable = true;

            RunningTests = false;
        }
Пример #2
0
        public void OnEnable()
        {
            if (m_ExecuteOnEnable)
            {
                InitRunner();
                m_ExecuteOnEnable = false;
                foreach (var callback in m_CallbackObjects)
                {
                    AddListeners(callback as ITestRunnerListener);
                }
                m_ConstructDelegator = new ConstructDelegator(m_TestRunnerStateSerializer);

                EnumeratorStepHelper.SetEnumeratorPC(m_CurrentPC);

                UnityWorkItemDataHolder.alreadyExecutedTests = m_ExecutedTests.Select(x => x.uniqueName).ToList();
                UnityWorkItemDataHolder.alreadyStartedTests  = m_AlreadyStartedTests;
                Run();
            }
        }
Пример #3
0
        public void Resume(ITest testTree, RunStartedEvent runStartedEvent, TestStartedEvent testStartedEvent, TestFinishedEvent testFinishedEvent, RunFinishedEvent runFinishedEvent)
        {
            if (m_ResumeAfterDomainReload)
            {
                m_RunStartedEvent   = runStartedEvent;
                m_TestStartedEvent  = testStartedEvent;
                m_TestFinishedEvent = testFinishedEvent;
                m_RunFinishedEvent  = runFinishedEvent;
                InitRunner(testTree);
                m_ResumeAfterDomainReload = false;
                foreach (var callback in m_CallbackObjects)
                {
                    AddListeners(callback as ITestRunnerListener);
                }
                m_ConstructDelegator = new ConstructDelegator(m_TestRunnerStateSerializer);

                EnumeratorStepHelper.SetEnumeratorPC(m_CurrentPC);

                UnityWorkItemDataHolder.alreadyExecutedTests = m_ExecutedTests.Select(x => x.fullName).ToList();
                UnityWorkItemDataHolder.alreadyStartedTests  = m_AlreadyStartedTests;
                Run();
            }
        }
        protected override IEnumerable PerformWork()
        {
            if (IsCancelledRun())
            {
                yield break;
            }

            if (m_DontRunRestoringResult)
            {
                if (EditModeTestCallbacks.RestoringTestContext == null)
                {
                    throw new NullReferenceException("RestoringTestContext is not set");
                }
                EditModeTestCallbacks.RestoringTestContext();
                Result = Context.CurrentResult;
                yield break;
            }

            try
            {
                if (IsCancelledRun())
                {
                    yield break;
                }

                if (m_Command is SkipCommand)
                {
                    m_Command.Execute(Context);
                    Result = Context.CurrentResult;
                    yield break;
                }

                //Check if we can execute this test
                var firstEnumerableCommand = FindFirstIEnumerableTestMethodCommand(m_Command);
                if (firstEnumerableCommand == null)
                {
                    Context.CurrentResult.SetResult(ResultState.Error, "Returning IEnumerator but not using test attribute supporting this");
                    yield break;
                }
                if (Context.TestCaseTimeout == 0)
                {
                    Context.TestCaseTimeout = k_DefaultTimeout;
                }
                if (m_Command.Test.Method.ReturnType.IsType(typeof(IEnumerator)))
                {
                    if (m_Command is ApplyChangesToContextCommand)
                    {
                        var applyChangesToContextCommand = ((ApplyChangesToContextCommand)m_Command);
                        applyChangesToContextCommand.ApplyChanges(Context);
                        m_Command = applyChangesToContextCommand.GetInnerCommand();
                    }

                    var innerCommand = m_Command as IEnumerableTestMethodCommand;
                    if (innerCommand == null)
                    {
                        Debug.Log("failed getting innerCommand");
                        throw new Exception("Tests returning IEnumerator can only use test attributes handling those");
                    }

                    foreach (var workItemStep in innerCommand.ExecuteEnumerable(Context))
                    {
                        if (IsCancelledRun())
                        {
                            yield break;
                        }

                        if (workItemStep is TestEnumerator)
                        {
                            if (EnumeratorStepHelper.UpdateEnumeratorPcIfNeeded(TestEnumerator.Enumerator))
                            {
                                yield return(new RestoreTestContextAfterDomainReload());
                            }
                            continue;
                        }

                        if (workItemStep is AsyncOperation)
                        {
                            var asyncOperation = (AsyncOperation)workItemStep;
                            while (!asyncOperation.isDone)
                            {
                                if (IsCancelledRun())
                                {
                                    yield break;
                                }

                                yield return(null);
                            }
                            continue;
                        }

                        ResultedInDomainReload = false;

                        if (workItemStep is IEditModeTestYieldInstruction)
                        {
                            var editModeTestYieldInstruction = (IEditModeTestYieldInstruction)workItemStep;
                            yield return(editModeTestYieldInstruction);

                            var enumerator = editModeTestYieldInstruction.Perform();
                            while (true)
                            {
                                bool moveNext;
                                try
                                {
                                    moveNext = enumerator.MoveNext();
                                }
                                catch (Exception e)
                                {
                                    Context.CurrentResult.RecordException(e);
                                    break;
                                }

                                if (!moveNext)
                                {
                                    break;
                                }
                                yield return(null);
                            }
                        }
                        else
                        {
                            yield return(workItemStep);
                        }
                    }

                    Result = Context.CurrentResult;
                    EditorApplication.isPlaying = false;
                    yield return(null);
                }
            }
            finally
            {
                WorkItemComplete();
            }
        }