Пример #1
0
 static SceneSearch()
 {
     k_EngineImp = new SearchApiBaseImp <SceneSearchEngineAttribute, ISceneSearchEngine>(EngineScope, "Scene");
 }
 private static void StaticInit()
 {
     EditorApplication.tick -= StaticInit;
     s_EngineImp             = s_EngineImp ?? new SearchApiBaseImp <ObjectSelectorEngineAttribute, IObjectSelectorEngine>(EngineScope, "Object Selector");
 }
Пример #3
0
 static Project()
 {
     k_EngineImp = new SearchApiBaseImp <ProjectSearchEngineAttribute, IProjectSearchEngine>(EngineScope, "Project");
 }
Пример #4
0
 static ObjectSelector()
 {
     k_EngineImp = new SearchApiBaseImp <ObjectSelectorEngineAttribute, IObjectSelectorEngine>(EngineScope, "Object Selector");
 }
Пример #5
0
 private static void StaticInit()
 {
     EditorApplication.tick -= StaticInit;
     s_EngineImp             = s_EngineImp ?? new SearchApiBaseImp <ProjectSearchEngineAttribute, IProjectSearchEngine>(EngineScope, "Project");
 }