ClearDefinitionsRuntime() приватный Метод

private ClearDefinitionsRuntime ( ) : void
Результат void
Пример #1
0
        public static bool RegisterAudioMixerEffect(string name, MixerParameterDefinition[] definitions)
        {
            using (List <MixerEffectDefinition> .Enumerator enumerator = MixerEffectDefinitions.s_MixerEffectDefinitions.GetEnumerator())
            {
                while (enumerator.MoveNext())
                {
                    if (enumerator.Current.name == name)
                    {
                        return(false);
                    }
                }
            }
            MixerEffectDefinition effectDefinition = new MixerEffectDefinition(name, definitions);

            MixerEffectDefinitions.s_MixerEffectDefinitions.Add(effectDefinition);
            MixerEffectDefinitions.ClearDefinitionsRuntime();
            using (List <MixerEffectDefinition> .Enumerator enumerator = MixerEffectDefinitions.s_MixerEffectDefinitions.GetEnumerator())
            {
                while (enumerator.MoveNext())
                {
                    MixerEffectDefinition current = enumerator.Current;
                    MixerEffectDefinitions.AddDefinitionRuntime(current.name, current.parameters);
                }
            }
            return(true);
        }
        public static bool RegisterAudioMixerEffect(string name, MixerParameterDefinition[] definitions)
        {
            foreach (MixerEffectDefinition current in MixerEffectDefinitions.s_MixerEffectDefinitions)
            {
                if (current.name == name)
                {
                    return(false);
                }
            }
            MixerEffectDefinition item = new MixerEffectDefinition(name, definitions);

            MixerEffectDefinitions.s_MixerEffectDefinitions.Add(item);
            MixerEffectDefinitions.ClearDefinitionsRuntime();
            foreach (MixerEffectDefinition current2 in MixerEffectDefinitions.s_MixerEffectDefinitions)
            {
                MixerEffectDefinitions.AddDefinitionRuntime(current2.name, current2.parameters);
            }
            return(true);
        }
 public static void ClearDefinitions()
 {
     MixerEffectDefinitions.s_MixerEffectDefinitions.Clear();
     MixerEffectDefinitions.ClearDefinitionsRuntime();
 }