/// <inheritdoc /> public override MultiParentInverseConstraintJob Create(Animator animator, ref T data, Component component) { var job = new MultiParentInverseConstraintJob(); job.driven = ReadOnlyTransformHandle.Bind(animator, data.constrainedObject); job.drivenParent = ReadOnlyTransformHandle.Bind(animator, data.constrainedObject.parent); WeightedTransformArray sourceObjects = data.sourceObjects; WeightedTransformArrayBinder.BindReadWriteTransforms(animator, component, sourceObjects, out job.sourceTransforms); WeightedTransformArrayBinder.BindWeights(animator, component, sourceObjects, data.sourceObjectsProperty, out job.sourceWeights); job.sourceOffsets = new NativeArray <AffineTransform>(sourceObjects.Count, Allocator.Persistent, NativeArrayOptions.UninitializedMemory); var drivenTx = new AffineTransform(data.constrainedObject.position, data.constrainedObject.rotation); for (int i = 0; i < sourceObjects.Count; ++i) { var sourceTransform = sourceObjects[i].transform; var srcTx = new AffineTransform(sourceTransform.position, sourceTransform.rotation); var srcOffset = AffineTransform.identity; var tmp = srcTx.InverseMul(drivenTx); if (data.maintainPositionOffset) { srcOffset.translation = tmp.translation; } if (data.maintainRotationOffset) { srcOffset.rotation = tmp.rotation; } srcOffset = srcOffset.Inverse(); job.sourceOffsets[i] = srcOffset; } return(job); }
/// <inheritdoc /> public override void Destroy(MultiParentInverseConstraintJob job) { job.sourceTransforms.Dispose(); job.sourceWeights.Dispose(); job.sourceOffsets.Dispose(); }