Пример #1
0
        public void ImportUxmlFromProject(BuilderLibraryTreeItem projectCategory, bool includePackages)
        {
            var assets        = AssetDatabase.FindAllAssets(m_SearchFilter);
            var categoryStack = new List <BuilderLibraryTreeItem>();

            foreach (var asset in assets)
            {
                var assetPath  = AssetDatabase.GetAssetPath(asset.instanceID);
                var prettyPath = assetPath;
                prettyPath = Path.GetDirectoryName(prettyPath);
                prettyPath = prettyPath.ConvertSeparatorsToUnity();
                if (prettyPath.StartsWith("Packages/") && !includePackages)
                {
                    continue;
                }

                if (prettyPath.StartsWith(BuilderConstants.UIBuilderPackageRootPath))
                {
                    continue;
                }

                var split = prettyPath.Split('/');
                AddCategoriesToStack(projectCategory, categoryStack, split);

                var vta     = asset.pptrValue as VisualTreeAsset;
                var newItem = new BuilderLibraryTreeItem(asset.name + ".uxml", null, typeof(TemplateContainer),
                                                         () =>
                {
                    if (vta == null)
                    {
                        return(null);
                    }

                    var tree = vta.CloneTree();
                    tree.SetProperty(BuilderConstants.LibraryItemLinkedTemplateContainerPathVEPropertyName, assetPath);
                    tree.name = vta.name;
                    return(tree);
                },
                                                         (inVta, inParent, ve) =>
                {
                    var vea = inVta.AddTemplateInstance(inParent, assetPath) as VisualElementAsset;
                    vea.AddProperty("name", vta.name);
                    ve.SetProperty(BuilderConstants.ElementLinkedInstancedVisualTreeAssetVEPropertyName, vta);
                    return(vea);
                },
                                                         null, vta);
                newItem.SetIcon((Texture2D)EditorGUIUtility.IconContent("UxmlScript Icon").image);
                newItem.HasPreview = true;

                if (categoryStack.Count == 0)
                {
                    projectCategory.AddChild(newItem);
                }
                else
                {
                    categoryStack.Last().AddChild(newItem);
                }
            }
        }
        public void ImportUxmlFromProject(BuilderLibraryTreeItem projectCategory, bool includePackages)
        {
            var assets        = AssetDatabase.FindAllAssets(m_SearchFilter);
            var categoryStack = new List <BuilderLibraryTreeItem>();

            foreach (var asset in assets)
            {
                var assetPath  = AssetDatabase.GetAssetPath(asset.instanceID);
                var prettyPath = assetPath;
                prettyPath = Path.GetDirectoryName(prettyPath);
                prettyPath = prettyPath.ConvertSeparatorsToUnity();
                if (prettyPath.StartsWith("Packages/") && !includePackages)
                {
                    continue;
                }

                if (prettyPath.StartsWith(BuilderConstants.UIBuilderPackageRootPath))
                {
                    continue;
                }

                // Check to make sure the asset is actually writable.
                var packageInfo = PackageInfo.FindForAssetPath(assetPath);
                if (packageInfo != null && packageInfo.source != PackageSource.Embedded && packageInfo.source != PackageSource.Local)
                {
                    continue;
                }

                // Anoter way to check the above. Leaving it here for references in case the above stops working.
                //AssetDatabase.GetAssetFolderInfo(assetPath, out bool isRoot, out bool isImmutable);
                //if (isImmutable)
                //continue;

                var split = prettyPath.Split('/');
                AddCategoriesToStack(projectCategory, categoryStack, split);

                var vta     = asset.pptrValue as VisualTreeAsset;
                var newItem = new BuilderLibraryTreeItem(asset.name + ".uxml", null, typeof(TemplateContainer),
                                                         () =>
                {
                    if (vta == null)
                    {
                        return(null);
                    }

                    var tree = vta.CloneTree();
                    tree.SetProperty(BuilderConstants.LibraryItemLinkedTemplateContainerPathVEPropertyName, assetPath);
                    tree.name = vta.name;
                    return(tree);
                },
                                                         (inVta, inParent, ve) =>
                {
                    var vea = inVta.AddTemplateInstance(inParent, assetPath) as VisualElementAsset;
                    vea.AddProperty("name", vta.name);
                    ve.SetProperty(BuilderConstants.ElementLinkedInstancedVisualTreeAssetVEPropertyName, vta);
                    return(vea);
                },
                                                         null, vta);
                newItem.SetIcon((Texture2D)EditorGUIUtility.IconContent("UxmlScript Icon").image);
                newItem.hasPreview = true;

                if (categoryStack.Count == 0)
                {
                    projectCategory.AddChild(newItem);
                }
                else
                {
                    categoryStack.Last().AddChild(newItem);
                }
            }
        }