Пример #1
0
        private void GetCaps()
        {
            ConnectIfNeeded();
            Trace.WriteLine("checking caps..");
            if (Capabilities == "")
            {
                Trace.WriteLine("requesting caps...");
                var req = new Packets.Request();
                req.Type = Packets.Request.RequestType.Capabilities;
                req.UID  = UID;
                sock.Send(req);

                int c = 0;
                while (Capabilities == "")
                {
                    Trace.WriteLine("Waiting for caps...");
                    Thread.Sleep(100);
                    c++;
                    if (c > 20)
                    {
                        Capabilities = "unk";
                        return;
                    }
                }
            }
        }
Пример #2
0
        protected void StopVideoInternal()
        {
            var req = new Packets.Request();

            req.Type = Packets.Request.RequestType.StopVideo;
            req.UID  = UID;
            sock.Send(req);
        }
Пример #3
0
        protected void StartVideoInternal()
        {
            ConnectIfNeeded();
            var req = new Packets.Request();

            req.UID  = UID;
            req.Type = Packets.Request.RequestType.StartVideo;
            sock.Send(req);
            Trace.WriteLine("Requested feed");
        }
Пример #4
0
        void sock_XmlDataArrived(TSocket sock, TSocket.DataPacket data)
        {
            switch (data.Type)
            {
            case "Unity.Packets.Error":
                var err = data.GetObject <Packets.Error>();
                Trace.WriteLine("Error: " + err.Message);
                OnError(err.Message);
                break;

            case "Unity.Packets.FrameNotReady":
                Trace.WriteLine("up to date, requesting again...");
                var req = new Packets.Request();
                req.Type = Packets.Request.RequestType.Frame;
                req.UID  = UID;
                sock.Send(req);
                break;

            case "Unity.Packets.Capabilities":

                var caps = data.GetObject <Packets.Capabilities>();

                Trace.WriteLine("Got caps: " + caps.Caps);

                for (int i = 0; i < caps.Modes.Count; i++)
                {
                    if (caps.Modes[i].Text == "-")
                    {
                        Modes.Add(new CamServerCore.SeparatorMode(), false);
                    }
                    else
                    {
                        Modes.Add(caps.Modes[i], caps.ModeValues[i]);
                    }
                }
                Capabilities = caps.Caps;
                break;

            case "Unity.Packets.ModeChange":
                var mode = data.GetObject <Packets.ModeChange>();
                Trace.WriteLine("got mode state change");
                if (ModeStateChanged != null)
                {
                    ModeStateChanged(mode.Mode, mode.value);
                }
                break;

            default:
                Trace.WriteLine("Got unhandled xml " + data.Type);
                break;
            }
        }
Пример #5
0
 bool sock_BinaryDataArrived(TSocket sock, string type, byte[] data)
 {
     if (type == "jpeg")
     {
         // dispatch jpeg
         OnFrame(getBitmap(data));
         var req = new Packets.Request();
         req.Type = Packets.Request.RequestType.Frame;
         req.UID  = UID;
         sock.Send(req);
         return(true);
     }
     return(false);
 }