public void OnGUI()
        {
            GUILayout.Label("Filter: ");
            var filterCount = 0;

            for (var i = 0; i < selectedFilterTypes.Count; ++i)
            {
                if (selectedFilterTypes[i])
                {
                    ++filterCount;
                    var style = filterTypes[i].AccessModeType == ComponentType.AccessMode.Subtractive ? EntityDebuggerStyles.ComponentSubtractive : EntityDebuggerStyles.ComponentRequired;
                    GUILayout.Label(ComponentGroupGUI.SpecifiedTypeName(filterTypes[i].GetManagedType()), style);
                }
            }
            if (filterCount == 0)
            {
                GUILayout.Label("none");
            }
            if (GUILayout.Button("Edit"))
            {
                ComponentTypeChooser.Open(GUIUtility.GUIToScreenPoint(GUILayoutUtility.GetLastRect().position), filterTypes, selectedFilterTypes, ComponentFilterChanged);
            }
            if (filterCount > 0)
            {
                if (GUILayout.Button("Clear"))
                {
                    for (var i = 0; i < selectedFilterTypes.Count; ++i)
                    {
                        selectedFilterTypes[i] = false;
                    }
                    ComponentFilterChanged();
                }
            }
        }
 public ComponentTypeListView(TreeViewState state, List <ComponentType> types, List <bool> typeSelections, CallbackAction callback) : base(state)
 {
     this.callback       = callback;
     this.types          = types;
     this.typeSelections = typeSelections;
     typeNames           = new List <GUIContent>(types.Count);
     for (var i = 0; i < types.Count; ++i)
     {
         typeNames.Add(new GUIContent(ComponentGroupGUI.SpecifiedTypeName(types[i].GetManagedType())));
     }
     Reload();
 }
Пример #3
0
        void CalculateDrawingParts(IEnumerable <ComponentType> types)
        {
            var typeList = types.ToList();

            typeList.Sort((Comparison <ComponentType>)ComponentGroupGUI.CompareTypes);
            styles = new List <GUIStyle>(typeList.Count);
            names  = new List <GUIContent>(typeList.Count);
            rects  = new List <Rect>(typeList.Count);
            foreach (var type in typeList)
            {
                var style   = ComponentGroupGUI.StyleForAccessMode(type.AccessModeType, archetypeQueryMode);
                var content = new GUIContent((string)ComponentGroupGUI.SpecifiedTypeName(type.GetManagedType()));

                styles.Add(style);
                names.Add(content);
            }
        }
        void CalculateDrawingParts(IEnumerable <ComponentType> types, IEnumerable <ComponentType> readWriteTypes, bool archetypeQueryMode)
        {
            var typeList = types.ToList();

            typeList.Sort((Comparison <ComponentType>)ComponentGroupGUI.CompareTypes);
            styles = new List <GUIStyle>(typeList.Count);
            names  = new List <GUIContent>(typeList.Count);
            rects  = new List <Rect>(typeList.Count);
            foreach (var type in typeList)
            {
                GUIStyle style = null;
                if (readWriteTypes != null)
                {
                    foreach (var readWriteType in readWriteTypes)
                    {
                        if (readWriteType.TypeIndex == type.TypeIndex)
                        {
                            style = ComponentGroupGUI.StyleForAccessMode(readWriteType.AccessModeType, archetypeQueryMode);
                            break;
                        }
                    }

                    if (style == null)
                    {
                        if (type.AccessModeType == ComponentType.AccessMode.Subtractive)
                        {
                            style = EntityDebuggerStyles.ComponentSubtractive;
                        }
                        else
                        {
                            style = EntityDebuggerStyles.ComponentRequired;
                        }
                    }
                }
                else
                {
                    style = ComponentGroupGUI.StyleForAccessMode(type.AccessModeType, archetypeQueryMode);
                }
                var content = new GUIContent((string)ComponentGroupGUI.SpecifiedTypeName(type.GetManagedType()));

                styles.Add(style);
                names.Add(content);
            }
        }