void saveScene() { EditorApplication.SaveScene(scenePath); lastSaveTimeScene = DateTime.Now; isStarted = true; if (showMessage) { Debug.Log("AutoSave saved: " + scenePath + " on " + lastSaveTimeScene); } AutoSave repaintSaveWindow = (AutoSave)EditorWindow.GetWindow(typeof(AutoSave)); repaintSaveWindow.Repaint(); }
static void Init() { AutoSave saveWindow = (AutoSave)EditorWindow.GetWindow(typeof(AutoSave)); saveWindow.Show(); }