Пример #1
0
        /**
         * Compares this rectangle to the specified rectangle.
         *
         * @param  other the other rectangle
         * @return {@code true} if this rectangle equals {@code other};
         *         {@code false} otherwise
         */

        public override bool Equals(Object other)
        {
            if (other == this)
            {
                return(true);
            }
            if (other == null)
            {
                return(false);
            }
            if (other.GetType() != this.GetType())
            {
                return(false);
            }
            RectHV that = (RectHV)other;

            if (this.xmin != that.xmin)
            {
                return(false);
            }
            if (this.ymin != that.ymin)
            {
                return(false);
            }
            if (this.xmax != that.xmax)
            {
                return(false);
            }
            if (this.ymax != that.ymax)
            {
                return(false);
            }
            return(true);
        }
Пример #2
0
        private void nearest(Node candidate, Point2D goal, RectHV subrange, Node neares)
        {
            if (candidate == null)
            {
                return;
            }
            if (candidate.p.distanceTo(goal) < neares.p.distanceTo(goal))
            {
                neares.p         = candidate.p;
                neares.p.GetNode = candidate.p.GetNode;
            }
            if (candidate.vertical)
            {
                RectHV one = new RectHV(subrange.Xmin, subrange.Ymin, candidate.x, subrange.Ymax);
                RectHV tw  = new RectHV(candidate.x, subrange.Ymin, subrange.Xmax, subrange.Ymax);
                if (one.contains(goal))
                {
                    nearest(candidate.left, goal, one, neares);
                    if (tw.distanceTo(goal) < neares.p.distanceTo(goal))
                    {
                        nearest(candidate.right, goal, tw, neares);
                    }
                }
                else
                {
                    nearest(candidate.right, goal, tw, neares);
                    if (one.distanceTo(goal) < neares.p.distanceTo(goal))
                    {
                        nearest(candidate.left, goal, one, neares);
                    }
                }
            }
            else
            {
                RectHV one = new RectHV(subrange.Xmin, subrange.Ymin, subrange.Xmax, candidate.y);
                RectHV tw  = new RectHV(subrange.Xmin, candidate.y, subrange.Xmax, subrange.Ymax);
                if (one.contains(goal))
                {
                    nearest(candidate.left, goal, one, neares);

                    if (tw.distanceTo(goal) < neares.p.distanceTo(goal))
                    {
                        nearest(candidate.right, goal, tw, neares);
                    }
                }
                else
                {
                    nearest(candidate.right, goal, tw, neares);

                    if (one.distanceTo(goal) < neares.p.distanceTo(goal))
                    {
                        nearest(candidate.left, goal, one, neares);
                    }
                }
            }
        }
Пример #3
0
        public IEnumerator <Point2D> range(RectHV rect)
        {
            if (rect == null)
            {
                throw new Exception();
            }
            Queue <Point2D> q = new Queue <Point2D>();

            rangeM(root, rect, new RectHV(0, 0, 1, 1), q);
            foreach (Point2D item in q)
            {
                yield return(item);
            }
        }
Пример #4
0
 private void rangeM(Node n, RectHV range, RectHV subrange, Queue <Point2D> q)
 {
     if (n == null)
     {
         return;
     }
     if (!range.intersects(subrange))
     {
         return;
     }
     if (range.contains(n.p))
     {
         q.Enqueue(n.p);
     }
     if (n.vertical)
     {
         RectHV one = new RectHV(subrange.Xmin, subrange.Ymin, n.x, subrange.Ymax);
         RectHV tw  = new RectHV(n.x, subrange.Ymin, subrange.Xmax, subrange.Ymax);
         if (one.intersects(range))
         {
             rangeM(n.left, range, one, q);
         }
         if (tw.intersects(range))
         {
             rangeM(n.right, range, tw, q);
         }
     }
     else
     {
         RectHV one = new RectHV(subrange.Xmin, subrange.Ymin, subrange.Xmax, n.y);
         RectHV tw  = new RectHV(subrange.Xmin, n.y, subrange.Xmax, subrange.Ymax);
         if (one.intersects(range))
         {
             rangeM(n.left, range, one, q);
         }
         if (tw.intersects(range))
         {
             rangeM(n.right, range, tw, q);
         }
     }
 }
Пример #5
0
 /**
  * Returns true if the two rectangles intersect. This includes
  * <em>improper intersections</em> (at points on the boundary
  * of each rectangle) and <em>nested intersctions</em>
  * (when one rectangle is contained inside the other)
  *
  * @param  that the other rectangle
  * @return {@code true} if this rectangle intersect the argument
  *         rectangle at one or more points
  */
 public bool intersects(RectHV that)
 {
     return(this.xmax >= that.xmin && this.ymax >= that.ymin &&
            that.xmax >= this.xmin && that.ymax >= this.ymin);
 }