public DebugOuput() { font = EngineCore.content.Load <SpriteFont>("DebugFont"); choose = new GraphicRect(); choose.size = Vector2.Zero; vline = new GraphicRect(); vline.pos.Y = -10; vline.size.X = EngineCore.LengthToHundred(1); hline = new GraphicRect(); hline.size.Y = EngineCore.LengthToHundred(1); }
public static Vector2 GetOldCursorPos() { return(new Vector2(EngineCore.LengthToHundred(EngineCore.oldMouseState.X), EngineCore.LengthToHundred(EngineCore.oldMouseState.Y - EngineCore.RenderedRectangle.Y))); }