public static void InitBaseCustomTextureBodyPrefix(ChaControl __instance) => UncensorSelector.CurrentBodyGUID = UncensorSelector.GetController(__instance)?.BodyData?.BodyGUID;
 public static void CreateBodyTexturePrefix(ChaControl __instance) => UncensorSelector.CurrentBodyGUID = UncensorSelector.GetController(__instance)?.BodyData?.BodyGUID;
 public static void VisibleAddBodyLine(ChaControl __instance) => UncensorSelector.GetController(__instance)?.UpdateSkinLine();
 public static void ChangeSettingSkinGlossPower(ChaControl __instance) => UncensorSelector.GetController(__instance)?.UpdateSkinGloss();
 public static void SetBodyBaseMaterial(ChaControl __instance) => UncensorSelector.GetController(__instance)?.UpdateSkinColor();