/// <summary> /// Initializes a new instance of the <see cref="NormalizedUnsignedShort4"/> structure from the specified vector. /// </summary> /// <param name="vector">The vector from which to create the packed instance.</param> public NormalizedUnsignedShort4(Vector4 vector) { this.X = (UInt16)PackedVectorUtils.PackNormalizedUnsigned(PackingMask, vector.X); this.Y = (UInt16)PackedVectorUtils.PackNormalizedUnsigned(PackingMask, vector.Y); this.Z = (UInt16)PackedVectorUtils.PackNormalizedUnsigned(PackingMask, vector.Z); this.W = (UInt16)PackedVectorUtils.PackNormalizedUnsigned(PackingMask, vector.W); }
/// <summary> /// Initializes a new instance of the <see cref="NormalizedUnsignedShort4"/> structure from the specified vector components. /// </summary> /// <param name="x">The x-component from which to create the packed instance.</param> /// <param name="y">The y-component from which to create the packed instance.</param> /// <param name="z">The z-component from which to create the packed instance.</param> /// <param name="w">The w-component from which to create the packed instance.</param> public NormalizedUnsignedShort4(Single x, Single y, Single z, Single w) { this.X = (UInt16)PackedVectorUtils.PackNormalizedUnsigned(PackingMask, x); this.Y = (UInt16)PackedVectorUtils.PackNormalizedUnsigned(PackingMask, y); this.Z = (UInt16)PackedVectorUtils.PackNormalizedUnsigned(PackingMask, z); this.W = (UInt16)PackedVectorUtils.PackNormalizedUnsigned(PackingMask, w); }
/// <summary> /// Initializes a new instance of the <see cref="NormalizedUnsignedInt4"/> structure from the specified vector. /// </summary> /// <param name="vector">The vector from which to create the packed instance.</param> public NormalizedUnsignedInt4(Vector4 vector) { this.X = PackedVectorUtils.PackNormalizedUnsigned(PackingMask, vector.X); this.Y = PackedVectorUtils.PackNormalizedUnsigned(PackingMask, vector.Y); this.Z = PackedVectorUtils.PackNormalizedUnsigned(PackingMask, vector.Z); this.W = PackedVectorUtils.PackNormalizedUnsigned(PackingMask, vector.W); }
/// <summary> /// Initializes a new instance of the <see cref="NormalizedUnsignedInt4"/> structure from the specified vector components. /// </summary> /// <param name="x">The x-component from which to create the packed instance.</param> /// <param name="y">The y-component from which to create the packed instance.</param> /// <param name="z">The z-component from which to create the packed instance.</param> /// <param name="w">The w-component from which to create the packed instance.</param> public NormalizedUnsignedInt4(Single x, Single y, Single z, Single w) { this.X = PackedVectorUtils.PackNormalizedUnsigned(PackingMask, x); this.Y = PackedVectorUtils.PackNormalizedUnsigned(PackingMask, y); this.Z = PackedVectorUtils.PackNormalizedUnsigned(PackingMask, z); this.W = PackedVectorUtils.PackNormalizedUnsigned(PackingMask, w); }
/// <summary> /// Initializes a new instance of the <see cref="NormalizedByte4"/> structure from the specified vector. /// </summary> /// <param name="vector">The vector from which to create the packed instance.</param> public NormalizedByte4(Vector4 vector) { this.X = (Byte)PackedVectorUtils.PackNormalizedUnsigned(PackingMask, vector.X); this.Y = (Byte)PackedVectorUtils.PackNormalizedUnsigned(PackingMask, vector.Y); this.Z = (Byte)PackedVectorUtils.PackNormalizedUnsigned(PackingMask, vector.Z); this.W = (Byte)PackedVectorUtils.PackNormalizedUnsigned(PackingMask, vector.W); }
/// <summary> /// Initializes a new instance of the <see cref="NormalizedUnsignedShort1"/> structure from the specified vector components. /// </summary> /// <param name="x">The x-component from which to create the packed instance.</param> public NormalizedUnsignedShort1(Single x) { this.X = (UInt16)PackedVectorUtils.PackNormalizedUnsigned(PackingMask, x); }
/// <summary> /// Initializes a new instance of the <see cref="NormalizedByte1"/> structure from the specified vector components. /// </summary> /// <param name="x">The x-component from which to create the packed instance.</param> public NormalizedByte1(Single x) { this.X = (Byte)PackedVectorUtils.PackNormalizedUnsigned(PackingMask, x); }
/// <summary> /// Initializes a new instance of the <see cref="NormalizedByte2"/> structure from the specified vector components. /// </summary> /// <param name="x">The x-component from which to create the packed instance.</param> /// <param name="y">The y-component from which to create the packed instance.</param> public NormalizedByte2(Single x, Single y) { this.X = (Byte)PackedVectorUtils.PackNormalizedUnsigned(PackingMask, x); this.Y = (Byte)PackedVectorUtils.PackNormalizedUnsigned(PackingMask, y); }
/// <summary> /// Initializes a new instance of the <see cref="NormalizedByte2"/> structure from the specified vector. /// </summary> /// <param name="vector">The vector from which to create the packed instance.</param> public NormalizedByte2(Vector2 vector) { this.X = (Byte)PackedVectorUtils.PackNormalizedUnsigned(PackingMask, vector.X); this.Y = (Byte)PackedVectorUtils.PackNormalizedUnsigned(PackingMask, vector.Y); }
/// <summary> /// Initializes a new instance of the <see cref="NormalizedUnsignedInt2"/> structure from the specified vector components. /// </summary> /// <param name="x">The x-component from which to create the packed instance.</param> /// <param name="y">The y-component from which to create the packed instance.</param> public NormalizedUnsignedInt2(Single x, Single y) { this.X = PackedVectorUtils.PackNormalizedUnsigned(PackingMask, x); this.Y = PackedVectorUtils.PackNormalizedUnsigned(PackingMask, y); }
/// <summary> /// Initializes a new instance of the <see cref="NormalizedUnsignedInt2"/> structure from the specified vector. /// </summary> /// <param name="vector">The vector from which to create the packed instance.</param> public NormalizedUnsignedInt2(Vector2 vector) { this.X = PackedVectorUtils.PackNormalizedUnsigned(PackingMask, vector.X); this.Y = PackedVectorUtils.PackNormalizedUnsigned(PackingMask, vector.Y); }
/// <summary> /// Initializes a new instance of the <see cref="NormalizedUnsignedShort3"/> structure from the specified vector components. /// </summary> /// <param name="x">The x-component from which to create the packed instance.</param> /// <param name="y">The y-component from which to create the packed instance.</param> public NormalizedUnsignedShort2(Single x, Single y) { this.X = (UInt16)PackedVectorUtils.PackNormalizedUnsigned(PackingMask, x); this.Y = (UInt16)PackedVectorUtils.PackNormalizedUnsigned(PackingMask, y); }
/// <summary> /// Initializes a new instance of the <see cref="NormalizedUnsignedShort2"/> structure from the specified vector. /// </summary> /// <param name="vector">The vector from which to create the packed instance.</param> public NormalizedUnsignedShort2(Vector2 vector) { this.X = (UInt16)PackedVectorUtils.PackNormalizedUnsigned(PackingMask, vector.X); this.Y = (UInt16)PackedVectorUtils.PackNormalizedUnsigned(PackingMask, vector.Y); }