Пример #1
0
        public static GameRoomView Deserialize(Stream bytes)
        {
            int mask = Int32Proxy.Deserialize(bytes);
            var view = new GameRoomView();

            view.MapId  = Int32Proxy.Deserialize(bytes);
            view.Number = Int32Proxy.Deserialize(bytes);

            if ((mask & 1) != 0)
            {
                view.Server = ConnectionAddressViewProxy.Deserialize(bytes);
            }

            return(view);
        }
        public static GameRoomDataView Deserialize(Stream bytes)
        {
            int mask = Int32Proxy.Deserialize(bytes);
            var view = new GameRoomDataView();

            view.ConnectedPlayers = Int32Proxy.Deserialize(bytes);
            view.GameFlags        = Int32Proxy.Deserialize(bytes);
            view.GameMode         = EnumProxy <GameModeType> .Deserialize(bytes);

            if ((mask & 1) != 0)
            {
                view.Guid = StringProxy.Deserialize(bytes);
            }

            view.IsPasswordProtected = BooleanProxy.Deserialize(bytes);
            view.IsPermanentGame     = BooleanProxy.Deserialize(bytes);
            view.KillLimit           = Int32Proxy.Deserialize(bytes);
            view.LevelMax            = ByteProxy.Deserialize(bytes);
            view.LevelMin            = ByteProxy.Deserialize(bytes);
            view.MapID = Int32Proxy.Deserialize(bytes);

            if ((mask & 2) != 0)
            {
                view.Name = StringProxy.Deserialize(bytes);
            }

            view.Number      = Int32Proxy.Deserialize(bytes);
            view.PlayerLimit = Int32Proxy.Deserialize(bytes);

            if ((mask & 4) != 0)
            {
                view.Server = ConnectionAddressViewProxy.Deserialize(bytes);
            }

            view.TimeLimit = Int32Proxy.Deserialize(bytes);
            return(view);
        }