public InkTransformFilter(SlideDisplayModel display)
        {
            this.m_SlideDisplay = display;

            this.m_SlideDisplay.Changed["InkTransform"].Add(new PropertyEventHandler(this.HandleInkTransformChanged));
            this.HandleInkTransformChanged(this.m_SlideDisplay, null);
        }
Пример #2
0
        public InkSheetAdapter(SlideDisplayModel display, IAdaptee adaptee)
        {
            this.m_SlideDisplay = display;
            this.m_Adaptee = adaptee;

            this.m_SlideChangedDispatcher = new EventQueue.PropertyEventDispatcher(this.m_SlideDisplay.EventQueue, new PropertyEventHandler(this.HandleSlideChanged));
            this.m_SlideDisplay.Changed["Slide"].Add(this.m_SlideChangedDispatcher.Dispatcher);
            this.m_SlideChangedDispatcher.Dispatcher(this.m_SlideDisplay, null);
        }
        /// <summary>
        /// Construct the renderer
        /// </summary>
        /// <param name="display">The SlideDisplayModel</param>
        /// <param name="sheet">The QuickPollSheetModel</param>
        public QuickPollSheetRenderer( SlideDisplayModel display, QuickPollSheetModel sheet)
            : base(display, sheet)
        {
            this.m_Sheet = sheet;
            repaint_dispatcher_ = new EventQueue.PropertyEventDispatcher(SlideDisplay.EventQueue, this.Repaint);

            /// Add event listeners
            this.m_Sheet.QuickPoll.Changed["Updated"].Add(new PropertyEventHandler(this.repaint_dispatcher_.Dispatcher));
            this.SlideDisplay.Changed["Slide"].Add(new PropertyEventHandler(this.repaint_dispatcher_.Dispatcher));
        }
Пример #4
0
        public EraserPlugin(SlideDisplayModel display)
        {
            this.m_Display = display;
            this.m_Renderer = new Renderer();

            this.m_Display.Changed["Bounds"].Add(new PropertyEventHandler(this.HandleDisplayBoundsChanged));
            this.m_Display.Changed["InkTransform"].Add(new PropertyEventHandler(this.HandleDisplayInkTransformChanged));

            this.HandleDisplayBoundsChanged(this.m_Display, null);
            this.HandleDisplayInkTransformChanged(this.m_Display, null);
        }
        public TextSheetRenderer(SlideDisplayModel display, TextSheetModel sheet)
            : base(display, sheet)
        {
            this.m_Sheet = sheet;

            repaint_dispatcher_ = new EventQueue.PropertyEventDispatcher(SlideDisplay.EventQueue, this.Repaint);
            /// Add event listeners
            this.m_Sheet.Changed["Text"].Add(new PropertyEventHandler(this.repaint_dispatcher_.Dispatcher));
            this.m_Sheet.Changed["Bounds"].Add(new PropertyEventHandler(this.repaint_dispatcher_.Dispatcher));
            this.m_Sheet.Changed["Color"].Add(new PropertyEventHandler(this.repaint_dispatcher_.Dispatcher));
            this.SlideDisplay.Changed["Slide"].Add(new PropertyEventHandler(this.repaint_dispatcher_.Dispatcher));
        }
Пример #6
0
        public SlideRenderer(SlideDisplayModel display, string sheetsCollectionTag)
        {
            this.m_SlideDisplay = display;
            this.m_SheetsCollectionTag = sheetsCollectionTag;
            this.m_SheetRenderers = new SheetRenderersCollection();

            this.m_SlideChangedDispatcher = new EventQueue.PropertyEventDispatcher(this.m_SlideDisplay.EventQueue, new PropertyEventHandler(this.HandleSlideChanged));
            this.m_SheetDispositionChangedDispatcher = new EventQueue.PropertyEventDispatcher(this.m_SlideDisplay.EventQueue, new PropertyEventHandler(this.HandleSheetDispositionChanged));

            this.m_SlideDisplay.Changed["Slide"].Add(this.m_SlideChangedDispatcher.Dispatcher);
            this.m_SlideDisplay.Changed["SheetDisposition"].Add(this.m_SheetDispositionChangedDispatcher.Dispatcher);
        }
Пример #7
0
        public XPSPageRenderer(SlideDisplayModel display, XPSPageSheetModel sheet)
            : base(display,sheet)
        {
            this.m_Display = display;
            this.m_Sheet = sheet;

            this.repaint_dispatcher_ = new EventQueue.PropertyEventDispatcher(this.SlideDisplay.EventQueue, this.Repaint);
            if (this.m_Sheet != null) {
                this.m_Sheet.Changed["Bounds"].Add(new PropertyEventHandler(repaint_dispatcher_.Dispatcher));
                this.SlideDisplay.Changed["Slide"].Add(new PropertyEventHandler(repaint_dispatcher_.Dispatcher));
            }
        }
Пример #8
0
        public InkSheetRenderer(SlideDisplayModel display, InkSheetModel sheet)
            : base(display, sheet)
        {
            this.m_Sheet = sheet;

            this.m_Renderer = new Renderer();

            this.m_Sheet.Changed["Selection"].Add(new PropertyEventHandler(this.HandleSelectionChanged));
            this.m_Sheet.InkAdded += new StrokesEventHandler(this.HandleInkAdded);
            this.m_Sheet.InkDeleted += new StrokesEventHandler(this.HandleInkDeleted);

            this.SlideDisplay.Changed["InkTransform"].Add(new PropertyEventHandler(this.HandleInkTransformChanged));
            this.HandleInkTransformChanged(this.SlideDisplay, null);
        }
        /// <summary>
        /// Creates a new RealTimeInkSheetRenderer, which will draw ink from the specified
        /// <see cref="RealTimeInkSheetModel"/> on <see cref="Graphics"/> obtained
        /// from the specified <see cref="InkSheetRendererParent"/>.
        /// </summary>
        /// <remarks>
        /// By default, rendering of real-time ink is enabled.  It may be disabled by setting the
        /// <see cref="RealTimeInkEnabled"/> property.
        /// <para>
        /// Drawing of "static" ink is always enabled, but it is only drawn when the parent
        /// <see cref="SlideRenderer"/> is invalidated.  It is <em>not</em> drawn when new ink
        /// is added to the <see cref="InkSheetModel"/>, for it is assumed that a "third-party"
        /// <see cref="TransformableDynamicRenderer"/> or other renderer is doing the job.
        /// </para>
        /// </remarks>
        public RealTimeInkSheetRenderer(SlideDisplayModel display, RealTimeInkSheetModel sheet)
            : base(display, sheet)
        {
            this.m_Sheet = sheet;

            // FIXME: When the SlideViewer that created the SlideDisplayModel is invalidated, invoke TransformableDynamicRenderer.Refresh().
            this.m_Renderer = new TransformableDynamicRenderer.Core.RealTimeInkAdapter(display, sheet);

            if((this.m_Sheet.Disposition & SheetDisposition.Remote) == 0) {
                this.SlideDisplay.Changed["RenderLocalRealTimeInk"].Add(new PropertyEventHandler(this.HandleRenderRealTimeInkChanged));
                this.HandleRenderRealTimeInkChanged(this.SlideDisplay, null);
            } else {
                this.RenderRealTimeInk = true;
            }
        }
Пример #10
0
 public static SheetRenderer ForStaticSheet( SlideDisplayModel display, SheetModel sheet )
 {
     // TODO: Make this pluggable by dynamically loading available renderers, mapped by the types they support.
     if(sheet is InkSheetModel) {
         return new InkSheetRenderer(display, (InkSheetModel) sheet);
     } else if(sheet is ImageSheetModel) {
         return new ImageSheetRenderer(display, (ImageSheetModel) sheet);
     } else if(sheet is TextSheetModel) {
         return new TextSheetRenderer(display, (TextSheetModel) sheet);
     } else if( sheet is QuickPollSheetModel ) {
         return new QuickPollSheetRenderer( display, (QuickPollSheetModel)sheet );
     } else {
         return null;
     }
 }
Пример #11
0
        public LassoPlugin(Control control, SlideDisplayModel display)
        {
            this.m_EventQueue = display.EventQueue;
            this.m_Control = control;
            this.m_Display = display;
            this.m_SelectionPointsTable = new Hashtable();
            this.m_SelectionBoundaryTable = new Hashtable();
            this.m_SelectionPreviousPointTable = new Hashtable();
            this.m_Renderer = new Renderer();

            this.m_Control.Paint += new PaintEventHandler(this.HandleControlPaint);

            this.m_DisplayBoundsChangedDispatcher = new EventQueue.PropertyEventDispatcher(this.m_EventQueue, new PropertyEventHandler(this.HandleDisplayBoundsChanged));
            this.m_DisplayInkTransformChangedDispatcher = new EventQueue.PropertyEventDispatcher(this.m_EventQueue, new PropertyEventHandler(this.HandleDisplayInkTransformChanged));
            this.m_Display.Changed["Bounds"].Add(this.m_DisplayBoundsChangedDispatcher.Dispatcher);
            this.m_Display.Changed["InkTransform"].Add(this.m_DisplayInkTransformChangedDispatcher.Dispatcher);

            this.m_DisplayBoundsChangedDispatcher.Dispatcher(this.m_Display, null);
            this.m_DisplayInkTransformChangedDispatcher.Dispatcher(this.m_Display, null);
        }
Пример #12
0
        public SlideViewer()
        {
            if (this.m_EventQueue == null) {
                this.m_EventQueue = new ControlEventQueue(this);
            }
            if (this.m_SlideDisplay == null) {
                this.m_SlideDisplay = new SlideDisplayModel(this, this.m_EventQueue);
            }
            this.m_DefaultDeckBGColor = Color.White;

            // Enable double-buffering of the SlideView.
            this.SetStyle(ControlStyles.AllPaintingInWmPaint | ControlStyles.DoubleBuffer | ControlStyles.UserPaint, true);

            this.m_ContentSlideRenderer = new SlideRenderer(this.m_SlideDisplay, "ContentSheets");
            this.m_AnnotationsSlideRenderer = new SlideRenderer(this.m_SlideDisplay, "AnnotationSheets");

            this.m_SlideDisplay.Invalidated += new InvalidateEventHandler(this.HandleDisplayInvalidated);

            this.Name = "SlideViewer";
        }
Пример #13
0
        public PresentItBox(SheetModel sheet, MainSlideViewer viewer)
        {
            InitializeComponent();
            slide_display_ = viewer.SlideDisplay;
            slide_ = viewer.Slide;
            viewer_ = viewer;
            sheet_ = sheet;

            ///add event listeners
            ///we need to change how we transform our textbox every time the slidedisplay transform changes.
            pixel_transform_listener_ = new EventQueue.PropertyEventDispatcher(slide_display_.EventQueue,
                new PropertyEventHandler(this.HandleTransformChanged));
            ///add the dispatcher, not the actual method we want to execute
            slide_display_.Changed["PixelTransform"].Add(pixel_transform_listener_.Dispatcher);

            ///set the location and size of our controls relative to the slide by
            ///using the sheet information.
            using (Synchronizer.Lock(sheet_.SyncRoot)) {
                slide_coordinates_ = new Point(sheet.Bounds.Location.X, sheet.Bounds.Location.Y);
                slide_size_ = sheet.Bounds.Size;
            }
        }
Пример #14
0
        public ImageSheetRenderer(SlideDisplayModel display, ImageSheetModel sheet)
            : base(display, sheet)
        {
            this.m_Sheet = sheet;
            repaint_dispatcher_ = new EventQueue.PropertyEventDispatcher(this.SlideDisplay.EventQueue, this.Repaint);

            if (m_Sheet.Image  == null) {
                // we are looking at a background image
                if (this.m_Sheet.Deck != null) {
                    this.m_Sheet.Deck.SlideContentAdded += new PropertyEventHandler(repaint_dispatcher_.Dispatcher);
                }
                else {
                    //FIXME: This happened a couple of times.  Ignoring it is not the best fix.
                    Trace.WriteLine("Warning: ImageSheetModel.Deck was found to be null when creating ImageSheetRenderer.");
                }
            } else {
                //we're looking at an ImageIt image
                this.m_Sheet.Changed["Bounds"].Add(new PropertyEventHandler(repaint_dispatcher_.Dispatcher));
                this.m_Sheet.Changed["Image"].Add(new PropertyEventHandler(repaint_dispatcher_.Dispatcher));
                this.SlideDisplay.Changed["Slide"].Add(new PropertyEventHandler(repaint_dispatcher_.Dispatcher));
            }
        }
            /// <summary>
            /// Constructs a new <see cref="Core"/> instance, which will
            /// render ink to the graphics device returned by the <see cref="SlideDisplayModel"/>.
            /// </summary>
            /// <remarks>
            /// Furthermore, the ink will be transformed using the
            /// <see cref="SlideDisplayModel.InkTransform"/>
            /// and clipped by <see cref="SlideDisplayModel.Bounds"/>.
            /// </remarks>
            public Core(SlideDisplayModel display)
            {
                this.m_SlideDisplay = display;
                this.m_Renderer = new Renderer();
                this.m_Ink = new Ink();
                this.m_DrawingAttributes = new DrawingAttributes();

                this.m_PacketsTable = new Dictionary<int,int[]>();
                this.m_DrawingAttributesTable = new Dictionary<int,DrawingAttributes>();
                this.m_TabletPropertiesTable = new Dictionary<int,TabletPropertyDescriptionCollection>();
                this.m_CollectedPacketsTable = new Dictionary<int, List<int>>();
                this.m_CurrentStrokeIdTable = new Dictionary<int, int>();

                this.m_SlideDisplay.Changed["InkTransform"].Add(new PropertyEventHandler(this.HandleInkTransformChanged));

                this.HandleInkTransformChanged(display, null);
            }
Пример #16
0
        private void DrawSlide2( DeckTraversalModel traversal, int index, System.Drawing.Rectangle displayBounds, System.Drawing.Graphics g )
        {
            float width_scale = g.DpiX / 100f;
            float height_scale = g.DpiY / 100f;

            Rectangle bounds = new Rectangle( 0, 0, (int)(displayBounds.Width * 3f), (int)(displayBounds.Height * 3f) );

            // Create an image using temporary graphics and graphics buffer object
            Bitmap imageForPrinting = new Bitmap( bounds.Width, bounds.Height );
            using( Graphics graphicsImage = Graphics.FromImage( imageForPrinting ) ) {
                using( DibGraphicsBuffer dib = new DibGraphicsBuffer() ) {
                    // Create temporary screen Graphics
                    System.Windows.Forms.Form tempForm = new System.Windows.Forms.Form();
                    Graphics screenGraphics = tempForm.CreateGraphics();

                    // Create temporary Graphics from the Device Independent Bitmap
                    using( Graphics graphicsTemp = dib.RequestBuffer( screenGraphics, imageForPrinting.Width, imageForPrinting.Height ) ) {

                        // Save the old state
                        System.Drawing.Drawing2D.GraphicsState oldState;

                        using( Synchronizer.Lock( traversal.SyncRoot ) ) {
                            using( Synchronizer.Lock( traversal.Deck.SyncRoot ) ) {
                                using( Synchronizer.Lock( traversal.Deck.TableOfContents.SyncRoot ) ) {
                                    TableOfContentsModel.Entry entry = traversal.Deck.TableOfContents.Entries[index];
                                    using( Synchronizer.Lock( entry.Slide.SyncRoot ) ) {

                                        //Draw the background color
                                        //First see if there is a Slide BG, if not, try the Deck. Otherwise, use transparent.
                                        if( entry.Slide.BackgroundColor != Color.Empty ) {
                                            graphicsTemp.Clear( entry.Slide.BackgroundColor );
                                        } else if( traversal.Deck.DeckBackgroundColor != Color.Empty ) {
                                            graphicsTemp.Clear( traversal.Deck.DeckBackgroundColor );
                                        } else {
                                            graphicsTemp.Clear( Color.Transparent );
                                        }

                                        //Get the Slide content and draw it
                                        oldState = graphicsTemp.Save();
                                        Model.Presentation.SlideModel.SheetCollection sheets = entry.Slide.ContentSheets;
                                        for( int i = 0; i < sheets.Count; i++ ) {
                                            SlideDisplayModel display = new SlideDisplayModel( graphicsTemp, null );

                                            Rectangle rect = new Rectangle( 0, 0, bounds.Width, bounds.Height );
                                            Rectangle slide = new Rectangle( rect.X, rect.Y, rect.Width, rect.Height );
                                            float zoom = 1f;
                                            if( entry.Slide != null ) {
                                                slide = entry.Slide.Bounds;
                                                zoom = entry.Slide.Zoom;
                                            }

                                            System.Drawing.Drawing2D.Matrix pixel, ink;
                                            display.FitSlideToBounds( System.Windows.Forms.DockStyle.Fill, rect, zoom, ref slide, out pixel, out ink );
                                            using( Synchronizer.Lock( display.SyncRoot ) ) {
                                                display.Bounds = slide;
                                                display.PixelTransform = pixel;
                                                display.InkTransform = ink;
                                            }

                                            Viewer.Slides.SheetRenderer r = Viewer.Slides.SheetRenderer.ForStaticSheet( display, sheets[i] );
                                            r.Paint( new System.Windows.Forms.PaintEventArgs( graphicsTemp, bounds ) );
                                            r.Dispose();
                                        }

                                    }
                                }
                            }
                        }

                        //Restore the Old State
                        graphicsTemp.Restore( oldState );

                        // Use the buffer to paint onto the final image
                        dib.PaintBuffer( graphicsImage, 0, 0 );

                        // Draw this image onto the printer graphics,
                        // adjusting for printer margins
                        g.DrawImage( imageForPrinting, displayBounds );

                        //Cleanup
                        graphicsTemp.Dispose();
                        screenGraphics.Dispose();
                        tempForm.Dispose();
                        dib.Dispose();
                        graphicsImage.Dispose();
                        imageForPrinting.Dispose();
                    }
                }
            }
        }
Пример #17
0
        // TODO: Correctly Draw the Slide Annotation
        private void DrawSlide( DeckTraversalModel traversal, int index, System.Drawing.Rectangle rect, System.Drawing.Graphics buffer )
        {
            // Save the old state
            System.Drawing.Drawing2D.GraphicsState oldState;

            using( Synchronizer.Lock( traversal.SyncRoot ) ) {
                using( Synchronizer.Lock( traversal.Deck.SyncRoot ) ) {
                    using( Synchronizer.Lock( traversal.Deck.TableOfContents.SyncRoot ) ) {
                        TableOfContentsModel.Entry entry = traversal.Deck.TableOfContents.Entries[index];
                        using( Synchronizer.Lock( entry.Slide.SyncRoot ) ) {
                            //Draw the background color
                            //First see if there is a Slide BG, if not, try the Deck. Otherwise, use transparent.
                            if( entry.Slide.BackgroundColor != Color.Empty ) {
                                buffer.FillRectangle( new System.Drawing.SolidBrush( entry.Slide.BackgroundColor ), rect );
                            } else if( traversal.Deck.DeckBackgroundColor != Color.Empty ) {
                                buffer.FillRectangle( new System.Drawing.SolidBrush( traversal.Deck.DeckBackgroundColor ), rect );
                            } else {
                                buffer.FillRectangle( new System.Drawing.SolidBrush( Color.Transparent ), rect );
                            }

                            //Get the Slide content and draw it
                            oldState = buffer.Save();
                            Model.Presentation.SlideModel.SheetCollection sheets = entry.Slide.ContentSheets;
                            for( int i = 0; i < sheets.Count; i++ ) {
                                SlideDisplayModel display = new SlideDisplayModel( buffer, null );

                                Rectangle slide = rect;
                                float zoom = 1f;
                                if( entry.Slide != null ) {
                                    slide = entry.Slide.Bounds;
                                    zoom = entry.Slide.Zoom;
                                }

                                System.Drawing.Drawing2D.Matrix pixel, ink;
                                display.FitSlideToBounds(System.Windows.Forms.DockStyle.Fill, rect, zoom, ref slide, out pixel, out ink);
                                using(Synchronizer.Lock(display.SyncRoot)) {
                                    display.Bounds = slide;
                                    display.PixelTransform = pixel;
                                    display.InkTransform = ink;
                                }

                                Viewer.Slides.SheetRenderer r = Viewer.Slides.SheetRenderer.ForStaticSheet( display, sheets[i] );
                                r.Paint( new System.Windows.Forms.PaintEventArgs(buffer, rect) );
                                r.Dispose();
                            }

                            //Restore the Old State
                            buffer.Restore( oldState );
                            oldState = buffer.Save();

                            //Get the Annotation content and draw it
                            sheets = entry.Slide.AnnotationSheets;
                            for( int i = 0; i < sheets.Count; i++ ) {
                                SlideDisplayModel display = new SlideDisplayModel( buffer, null );

                                Rectangle slide = rect;
                                float zoom = 1f;
                                if( entry.Slide != null ) {
                                    slide = entry.Slide.Bounds;
                                    zoom = entry.Slide.Zoom;
                                }

                                System.Drawing.Drawing2D.Matrix pixel, ink;
                                display.FitSlideToBounds(System.Windows.Forms.DockStyle.Fill, rect, zoom, ref slide, out pixel, out ink);
                                using(Synchronizer.Lock(display.SyncRoot)) {
                                    display.Bounds = slide;
                                    display.PixelTransform = pixel;
                                    display.InkTransform = ink;
                                }

                                Viewer.Slides.SheetRenderer r = Viewer.Slides.SheetRenderer.ForStaticSheet( display, sheets[i] );
                                if( r is Viewer.Slides.InkSheetRenderer ) {
                                    ((Viewer.Slides.InkSheetRenderer)r).Paint( buffer, rect );
                                }
                                else
                                    r.Paint( new System.Windows.Forms.PaintEventArgs(buffer, rect) );
                                r.Dispose();
                            }

                            //Restore the Old State
                            buffer.Restore( oldState );
            /*
                            Microsoft.Ink.Renderer renderer = new Microsoft.Ink.Renderer();
                            for( int i = 0; i < sheets.Count; i++ ) {
                                SheetModel sm = sheets[i];
                                if( sm is InkSheetModel ) {
                                    InkSheetModel ism = sm as InkSheetModel;
                                    using( Synchronizer.Lock( ism.SyncRoot ) ) {
                                        foreach( Microsoft.Ink.Stroke stroke in ism.Ink.Strokes ) {
                                            renderer.Draw( buffer, stroke );
                                        }
                                    }
                                } else if( sm is TextSheetModel ) {
                                    TextSheetModel tsm = sm as TextSheetModel;
                                    using( Synchronizer.Lock( tsm.SyncRoot ) ) {
                                        buffer.DrawString( tsm.Text, tsm.Font, new SolidBrush( tsm.Color ), tsm.Bounds );
                                    }
                                } else if( sm is ImageSheetModel ) {
                                    //add any images in the AnnotationSheets
                                    ImageSheetModel image_sheet_model = (ImageSheetModel)sm;
                                    using( Synchronizer.Lock( image_sheet_model.SyncRoot ) ) {
                                         buffer.DrawImage( image_sheet_model.Image, image_sheet_model.Bounds );
                                    }
                                } else {
                                    //Unknown, skip it
                                    continue;
                                }
                            }
            */
                        }
                    }
                }
            }
        }
 /// <summary>
 /// Constructs a new <see cref="TransformableDynamicRenderer"/> instance, which will
 /// render ink to the graphics device returned by the <see cref="SlideDisplayModel"/>.
 /// </summary>
 /// <remarks>
 /// Furthermore, the ink will be transformed using the
 /// <see cref="SlideDisplayModel.InkTransform"/>
 /// and clipped by <see cref="SlideDisplayModel.Bounds"/>.
 /// </remarks>
 public TransformableDynamicRenderer(SlideDisplayModel display)
 {
     this.m_Core = new Core(display);
 }
        /// <summary>
        /// Creates a new instance of <see cref="TransformableDynamicRendererLinkedToDisplay"/>, which
        /// listens to the <see cref="Control.Paint"/> event and <see cref="SlideDisplayModel.Slide"/> property.
        /// </summary>
        public TransformableDynamicRendererLinkedToDisplay(Control control, SlideDisplayModel display)
            : base(display)
        {
            this.m_Control = control;
            this.m_SlideDisplay = display;

            this.m_SlideDisplay.Changed["Slide"].Add(new PropertyEventHandler(this.HandleSlideChanged));
            this.m_Control.Paint += new PaintEventHandler(this.HandleViewerPaint);

            this.HandleSlideChanged(this.m_SlideDisplay, null);
        }
Пример #20
0
 protected SheetRenderer(SlideDisplayModel display, SheetModel sheet)
 {
     this.m_SlideDisplay = display;
     this.m_Sheet = sheet;
 }
                /// <summary>
                /// Constructs a new <see cref="RealTimeInkAdapater"/> instance, which will render ink
                /// generated received from the <see cref="RealTimeInkSheetModel"/> onto the graphics device
                /// specified by the <see cref="SlideDisplayModel"/>
                /// </summary>
                public RealTimeInkAdapter(SlideDisplayModel display, RealTimeInkSheetModel rti)
                    : base(display)
                {
                    this.m_RTI = rti;

                    this.m_CurrentDrawingAttributesChangedDispatcher = new EventQueue.PropertyEventDispatcher(this.m_SlideDisplay.EventQueue, new PropertyEventHandler(this.HandleCurrentDrawingAttributesChanged));
                    this.m_RTI.Changed["CurrentDrawingAttributes"].Add(this.m_CurrentDrawingAttributesChangedDispatcher.Dispatcher);
                    this.m_RTI.StylusDown += new RealTimeInkSheetModel.StylusDownEventHandler(this.HandleStylusDown);
                    this.m_RTI.StylusUp += new RealTimeInkSheetModel.StylusUpEventHandler(this.HandleStylusUp);
                    this.m_RTI.Packets += new RealTimeInkSheetModel.PacketsEventHandler(this.HandlePackets);

                    this.m_CurrentDrawingAttributesChangedDispatcher.Dispatcher(this.m_RTI, null);
                }