Пример #1
0
        public override void usdiOnLoad(usdi.Schema schema)
        {
            base.usdiOnLoad(schema);

            m_camera = usdi.usdiAsCamera(schema);
            if (!m_camera)
            {
                Debug.LogWarning("schema is not Xform!");
            }

            m_ucam = GetOrAddComponent <Camera>();
        }
Пример #2
0
 override public void OnUnload()
 {
     base.OnUnload();
     m_rep = default(usdi.Camera);
 }
Пример #3
0
 public CameraUpdater(usdi.Camera rep, GameObject go)
     : base(rep, go)
 {
     m_rep = rep;
     m_cam = usdi.GetOrAddComponent <Camera>(go);
 }
Пример #4
0
 public override void usdiOnUnload()
 {
     base.usdiOnUnload();
     m_camera = default(usdi.Camera);
 }
Пример #5
0
 public override void usdiOnLoad()
 {
     base.usdiOnLoad();
     m_camera = usdi.usdiAsCamera(m_schema);
     m_ucam   = GetOrAddComponent <Camera>();
 }