Пример #1
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 [DllImport("usdi")] public static extern bool          usdiAttrReadSample(Attribute attr, ref AttributeData dst, double t, Bool copy);
Пример #2
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 [DllImport("usdi")] public static extern Bool          usdiMeshReadSample(Mesh mesh, ref MeshData dst, double t, Bool copy);
Пример #3
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 [DllImport("usdi")] public static extern Bool          usdiPointsReadSample(Points points, ref PointsData dst, double t, Bool copy);
Пример #4
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 [DllImport("FrameCapturer")] private static extern int         fcExrAddLayerTextureDeferred(fcEXRContext ctx, IntPtr tex, fcPixelFormat f, int ch, string name, Bool flipY, int id);
Пример #5
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 [DllImport("FrameCapturer")] private static extern int         fcGifAddFrameTextureDeferred(fcGIFContext ctx, IntPtr tex, fcPixelFormat fmt, Bool keyframe, double timestamp, int id);
Пример #6
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 [DllImport("usdi")] public static extern Bool      usdiMeshPreComputeNormals(Mesh mesh, Bool gen_tangents, Bool overwrite);
Пример #7
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 [DllImport("FrameCapturer")] private static extern int         fcPngExportTextureDeferred(fcPNGContext ctx, string path, IntPtr tex, int width, int height, fcPixelFormat f, Bool flipY, int id);
Пример #8
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 [DllImport("usdi")] public static extern void          usdiPrimSetInstanceable(Schema schema, Bool v);
Пример #9
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 [DllImport("usdi")] public static extern Schema        usdiPrimFindChild(Schema schema, string path_or_name, Bool recursive);
Пример #10
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 [DllImport("usdi")] public static extern void          usdiPrimSetOverrideExportSettings(Schema schema, Bool v);
Пример #11
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 [DllImport("usdi")] public static extern void          usdiPreComputeNormalsAll(Context ctx, Bool gen_tangents, Bool overwrite, usdiPreComputeNormalsCallback cb = null);
Пример #12
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 private static extern int fcPngExportTextureDeferred(fcPNGContext ctx, string path, IntPtr tex, int width, int height, fcPixelFormat f, Bool flipY, int id);
Пример #13
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 private static extern int fcGifAddFrameTextureDeferred(fcGIFContext ctx, IntPtr tex, fcPixelFormat fmt, Bool keyframe, double timestamp, int id);
Пример #14
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 private static extern int fcExrAddLayerTextureDeferred(fcEXRContext ctx, IntPtr tex, fcPixelFormat f, int ch, string name, Bool flipY, int id);