Пример #1
0
        //private List<GameObj> gameObjects;

        public Game1()
        {
            _graphics             = new GraphicsDeviceManager(this);
            Content.RootDirectory = "Content";
            IsMouseVisible        = true;

            textureHandler = new TextureHandler();
        }
Пример #2
0
 public GameOverlay(TextureHandler textureHandler)
 {
     this.textureHandler = textureHandler;
 }