Пример #1
0
 /// <summary>
 /// Create an IPC server and start listening for connection.
 /// </summary>
 /// <param name="serverName">
 /// Name to assign to IPC server.
 /// </param>
 /// <param name="writeThrough">
 /// If true writes will bypass system cache and go straight to the pipe.
 /// </param>
 /// <returns>Index of server created.</returns>
 internal static int CreateServer(string serverName, bool writeThrough)
 {
     if (Count >= myMaxServerCount)
     {
         throw new ApplicationException("Maximum number of IPC servers exceeded.");
     }
     if (myServerList != null)
     {
         for (int x = 0; x < myServerList.Length; x++)
         {
             if (myServerList[x] == null)
             {
                 Count++;
                 ServerInstance si = new ServerInstance(serverName, writeThrough, x, myMaxServerCount);
                 Interlocked.Exchange <ServerInstance>(ref myServerList[x], si);
                 return(x);
             }
         }
     }
     throw new ApplicationException("Error creating new IPC server.");
 }
Пример #2
0
 internal static bool GetServer(int index, out ServerInstance serverInstance)
 {
     serverInstance = ThreadHelper.VolatileRead <ServerInstance>(ref myServerList[index]);
     return(serverInstance == null ? false : true);
 }