Пример #1
0
        public override UIAnimation_Base GetNewAnimation()
        {
            NewValues newValues = GetNewValues();
            CanvasGroupAnimation_Alpha newAnimation = new CanvasGroupAnimation_Alpha(canvasGroupAnimator, onCompleteAction, tweenType, newValues.newStartValue, newValues.newEndValue, newValues.newDeltaValue, newValues.newDuration, easeCurve, loopType, loopCount);

            return(newAnimation);
        }
Пример #2
0
        ////////////////////////////////////////
        //
        // CanvasGroupAnimator Functions

        protected void AddAlphaAnimation(UIAnimation_Base.TweenType tweenType, Action onCompleteAction, float startFillPercent, float endFillPercent, float deltaFillPercent, float duration, AnimationCurve easeCurve, UIAnimation_Base.LoopType loopType, int loopCount)
        {
            CanvasGroupAnimation_Alpha newCanvasGroupAnimation_Alpha = new CanvasGroupAnimation_Alpha(this, onCompleteAction, tweenType, startFillPercent, endFillPercent, deltaFillPercent, duration, easeCurve, loopType, loopCount);

            myCanvasGroupAnimationsAlpha.Enqueue(newCanvasGroupAnimation_Alpha);
        }