public void Ini(ConnectionPoint buttonOut, Node menuOrigin, Node menuTarget) { this.menuOrigin = menuOrigin; this.menuTarget = menuTarget; this.buttonOut = buttonOut; NodeEditor.RemoveDuplicateConnectionOut(this); }
public Connection(int menuOut, int buttonOut, int menuIn, Menu menuOrigin, Menu menuTarget, GUISkin skin) { this.menuOrigin = menuOrigin; this.menuTarget = menuTarget; this.nodeOut = menuOut; this.buttonOut = buttonOut; this.nodeIn = menuIn; this.style = skin.button; #if UNITY_EDITOR NodeEditor.RemoveDuplicateConnectionOut(this); #endif }