public static void LoadResourcesFromUrls <T>(Action <Dictionary <string, T> > callback, params string[] urls) where T : UnityEngine.Object { int completeCount = 0; Dictionary <string, T> results = new Dictionary <string, T>(); var distinctUrls = urls.Distinct().ToArray(); int count = distinctUrls.Length; foreach (var url in distinctUrls) { XmlLayoutTimer.StartCoroutine(LoadResource <T>(url, (x) => { results.Add(url, x); completeCount++; if (completeCount == count) { callback(results); } })); } }
public static void LoadTextFromUrl(Action <string> callback, string url) { XmlLayoutTimer.StartCoroutine(LoadText(url, callback)); }