private void Awake() { _mainMenuManager = transform.parent.GetComponent <MainMenuManager>(); _slaMenu = _mainMenuManager.SLAMenu; _rlrMenu = _mainMenuManager.RLRMenu; RoomManager.onSuccessfulLeaveRoom += OnLeaveRoom; }
private void Awake() { _mainMenuManager = transform.parent.GetComponent <MainMenuManager>(); _highScoreMenu = _mainMenuManager.HighScoreMenuSLA; _sceneLoader = _mainMenuManager.SceneLoader; }
private void Awake() { _mainMenuManager = transform.parent.GetComponent <MainMenuManager>(); _soloMenu = _mainMenuManager.SoloMenu; _multiplayerMenu = _mainMenuManager.MultiplayerMenu; }