/// <summary> /// 添加信息 2014-11-05 20:23:33 By 唐有炜 /// </summary> /// <param name="TFunApp">TFunApp</param> /// <returns>添加状态</returns> public bool AddFunApp(TFunApp FunApp) { var status = false; try { status = TFunAppDao.InsertEntity(FunApp); } catch (Exception ex) { LogHelper.Error("获取FunApp失败。", ex); status = false; } return status; }
/// <summary> /// 修改实体 /// </summary> /// <param name="entity">实体对象</param> public bool UpdateEntity(TFunApp entity) { using (UCDbContext db=new UCDbContext()) { int rows= db.TFunApps.Update(entity); if (rows > 0) { return true; } else { return false; } } }