/// <summary> /// Encode a block subtree as XML with XY coordinates. /// </summary> /// <param name="block"> The root block to encode.</param> /// <param name="optNoId"> True if the encoder should skip the block id.</param> /// <returns> Tree of xml elements</returns> public static XmlNode BlockToDomWithXY(Block block, bool optNoId) { int width = 0; // Not used in LTR. var element = Xml.BlockToDom(block, optNoId); var xy = block.XY; element.SetAttribute("x", Mathf.Round(block.Workspace.RTL ? width - xy.x : xy.x).ToString()); element.SetAttribute("y", Mathf.Round(xy.y).ToString()); return(element); }
/// <summary> /// Encode a block subtree as XML. /// </summary> /// <param name="block">The root block to encode.</param> /// <param name="optNoId">True if the encoder should skip the block id.</param> /// <returns></returns> public static XmlNode BlockToDom(Block block, bool optNoId = false) { var element = XmlUtil.CreateDom(block.IsShadow ? "shadow" : "block"); element.SetAttribute("type", block.Type); if (!optNoId) { element.SetAttribute("id", block.ID); } if (block.Mutator != null) { // Custom data for an advanced block. var container = block.Mutator.ToXml(); if (container != null) { element.AppendChild(container); } } Action <Field> fieldToDom = delegate(Field field) { // if TODO: editable is true (!string.IsNullOrEmpty(field.Name) && field.Editable) if (!string.IsNullOrEmpty(field.Name)) { var container = XmlUtil.CreateDom("field", null, field.GetValue()); container.SetAttribute("name", field.Name); if (field is FieldVariable) { var variable = block.Workspace.GetVariable(field.GetValue()); if (null != variable) { container.SetAttribute("id", variable.ID); container.SetAttribute("variableType", variable.Type); } } element.AppendChild(container); } }; foreach (var input in block.InputList) { foreach (var field in input.FieldRow) { fieldToDom(field); } } if (!string.IsNullOrEmpty(block.Data)) { var dataElement = XmlUtil.CreateDom("data", null, block.Data); element.AppendChild(dataElement); } foreach (var input in block.InputList) { XmlNode container = null; var empty = true; if (input.Type == Define.EConnection.DummyInput) { continue; } else { var childBlock = input.Connection.TargetBlock; if (input.Type == Define.EConnection.InputValue) { container = XmlUtil.CreateDom("value"); } else if (input.Type == Define.EConnection.NextStatement) { container = XmlUtil.CreateDom("statement"); } var shadow = input.Connection.ShadowDom; if (null != shadow && (null == childBlock || !childBlock.IsShadow)) { // container.appendChild(Blockly.Xml.cloneShadow_(shadow)); } if (null != childBlock) { container.AppendChild(Xml.BlockToDom(childBlock, optNoId)); empty = false; } } container.SetAttribute("name", input.Name); if (!empty) { element.AppendChild(container); } } if (block.Collapsed) { element.SetAttribute("collapsed", "true"); } if (block.Disabled) { element.SetAttribute("disabled", "true"); } if (!block.Deletable && !block.IsShadow) { element.SetAttribute("deletable", "false"); } if (!block.Movable && !block.IsShadow) { element.SetAttribute("movable", "false"); } if (!block.Editable) { element.SetAttribute("editable", "false"); } var nextBlock = block.NextBlock; if (null != nextBlock) { var container = XmlUtil.CreateDom("next", null, BlockToDom(nextBlock, optNoId)); element.AppendChild(container); } return(element); }
/// <summary> /// Connect two connections together. This is the connection on the superior block. /// </summary> /// <param name="childConnection"></param> private void ConnectInternal(Connection childConnection) { var parentConnection = this; var parentBlock = parentConnection.SourceBlock; var childBlock = childConnection.SourceBlock; // Disconnect any existing parent on the child connection. if (childConnection.IsConnected) { childConnection.Disconnect(); } // Other connection is already connected to something. // Disconnect it and reattach it or bump it as needed. if (parentConnection.IsConnected) { Block orphanBlock = parentConnection.TargetBlock; XmlNode shadowDom = parentConnection.ShadowDom; parentConnection.ShadowDom = null; if (orphanBlock.IsShadow) { // Save the shadow block so that field values are preserved. shadowDom = Xml.BlockToDom(orphanBlock); orphanBlock.Dispose(); orphanBlock = null; } else if (parentConnection.Type == Define.EConnection.InputValue) { //value connnections if (orphanBlock.OutputConnection == null) { throw new Exception("Orphan block does not have an output connection."); } // Attempt to reattach the orphan at the end of the newly inserted // block. Since this block may be a row, walk down to the end // or to the first (and only) shadow block. var connection = Connection.LastConnectionInRow(childBlock, orphanBlock); if (connection != null) { orphanBlock.OutputConnection.Connect(connection); orphanBlock = null; } } else if (parentConnection.Type == Define.EConnection.NextStatement) { // Statement connections. // Statement blocks may be inserted into the middle of a stack. // Split the stack. if (orphanBlock.PreviousConnection == null) { throw new Exception("Orphan block does not have a previous connection."); } // Attempt to reattach the orphan at the bottom of the newly inserted // block. Since this block may be a stack, walk down to the end. var newBlock = childBlock; while (newBlock.NextConnection != null) { var nextBlock = newBlock.NextBlock; if (nextBlock != null && !nextBlock.IsShadow) { newBlock = nextBlock; } else { if (orphanBlock.PreviousConnection.CheckType(newBlock.NextConnection)) { newBlock.NextConnection.Connect(orphanBlock.PreviousConnection); orphanBlock = null; } break; } } } if (orphanBlock != null) { // Unable to reattach orphan. parentConnection.Disconnect(); Connection orphanBlockCon = orphanBlock.OutputConnection != null ? orphanBlock.OutputConnection : orphanBlock.PreviousConnection; orphanBlockCon.FireUpdate(UpdateState.BumpedAway); } // Restore the shadow DOM. parentConnection.ShadowDom = shadowDom; } // Establish the connections. Connection.ConnectReciprocally(parentConnection, childConnection); // Demote the inferior block so that one is a child of the superior one. childBlock.SetParent(parentBlock); FireUpdate(UpdateState.Connected); }