Пример #1
0
 public DrinkGraphic(TwoClient twoClient, int x, int y, float duration )
 {
     _drinkAnimation = new DrinkAnimation(twoClient,x,y,duration);
     _twoClient = twoClient;
     _duration = (long)(duration*10000000);
     _x = x;
     _y = y;
     IsActive = true;
 }
Пример #2
0
        public TimedDrinkDialog( TwoClient twoClient, float delay, string toSay )
        {
            _twoClient = twoClient;

                IsPlayer = true;
                _startButton = new StartDrinkButton(_twoClient, this, -75, -10, _twoClient.Sf, twoClient.ButtonTexture);
                _closeButton = new CloseDrinkButton(_twoClient, this, -75, 90, _twoClient.Sf, twoClient.ButtonTexture);
                //_twoClient.SendMessage("DRINKSFORM " + delay);
                _drinkAnimation = new DrinkAnimation(twoClient, twoClient.WindowWidth / 2 - 215, twoClient.WindowHeight / 2 - 60, delay);
            IsActive = true;
            _playerName = _twoClient.PlayerList[_twoClient.PlayerNumber].Name;
            _dialogText = _twoClient.SplitText(385, toSay);
            TimeDelay = delay * 10000000;// NORMAL: 10000000;
            _progBar = new ProgressBar(_twoClient,_twoClient.WindowWidth/2-175,350,twoClient.WindowHeight /2, 15, 2);
            _bgRect = new CurvedRect(_twoClient, _twoClient.WindowWidth / 2 - 220, 440, _twoClient.WindowHeight / 2 - 40 - (25 * _dialogText.Count), 160 + (25 * _dialogText.Count), Color.LightBlue);
            OldGameState = twoClient.GameState;

            twoClient.GameState = 4;
        }