Пример #1
0
        /*
         * private int GetSoundVolume()
         * {
         *  // By the default set the volume to 0
         *  uint CurrVol = 0;
         *  // At this point, CurrVol gets assigned the volume
         *  waveOutGetVolume(IntPtr.Zero, out CurrVol);
         *  // Calculate the volume
         *  ushort CalcVol = (ushort)(CurrVol & 0x0000ffff);
         *  // Get the volume on a scale of 1 to 10 (to fit the trackbar)
         *  return CalcVol / (ushort.MaxValue / 10);
         * }
         * */

        private void SetSoundVolume(SoundPlaySettings settings)
        {
            //if (null != this.settings)
            //{
            this.SetSoundVolume(/*this.*/ settings.SoundVolume);
            //}
        }
Пример #2
0
        public void ScheduleSound(int count, SoundPlaySettings settings)
        {
            this.soundQueue.Enqueue(new SoundPacket()
            {
                Count = count, Settings = settings
            });

            /*
             * if (!this.soundPlayer.IsBusy && settings != null && count > 0)
             * {
             *  this.settings = settings;
             *  //  Set the WAV sound volume.
             *  this.SetSoundVolume();
             *  this.soundPlayer.RunWorkerAsync(count);
             * }*/
        }