public void addItem(string username, RPGItem item) { if (this.inventory.Count == 6) { return; } this.inventory.Add(item); }
public void removeItem(string username, RPGItem item) { foreach (RPGItem checkItem in inventory) { if (checkItem == item) { inventory.Remove(item); } } }
public string getNameOfItem(RPGItem item) { return(item.getName()); }