/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (Game1 game = new Game1()) { game.Run(); } }
protected override void OnCreate(Bundle bundle) { base.OnCreate(bundle); var g = new Game1(); SetContentView((View)g.Services.GetService(typeof(View))); g.Run(); }
public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; me = this; }