public static TuringMachine OnlyZeros()
        {
            var printOnesTable = new MachineTable();
            printOnesTable.AddEntry(new MachineTableEntry("q1", Symbols.AnySymbol, new List<string> { "P1", "R" }, "q1"));

            return new TuringMachine(printOnesTable, "q1") { Name = "Print only ones" };
        }
Пример #2
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        public TuringMachine(MachineTable machineTable, string initialConfiguration)
        {
            _machineTable = machineTable;
            _currentMConfiguration = initialConfiguration;
            _internalTape = new Dictionary<int, char>();

            ExpandTape();
        }
        public void Init()
        {
            var printOnesTable = new MachineTable();
            var machineTableEntry = new MachineTableEntry("q1", Symbols.AnySymbol, new List<string> { "P1,R" }, "q1");
            var initialConfiguration = machineTableEntry.MConfiguration;

            printOnesTable.AddEntry(machineTableEntry);

            this._machinePrintingOnes = new TuringMachine(printOnesTable, initialConfiguration);
        }
        public static TuringMachine AlternatingZerosOnes()
        {
            var printZerosOnesTable = new MachineTable();

            printZerosOnesTable.AddEntry(new MachineTableEntry("b", Symbols.AnySymbol, new List<string> { "P0", "R" }, "c"));
            printZerosOnesTable.AddEntry(new MachineTableEntry("c", Symbols.AnySymbol, new List<string> { "R" }, "e"));
            printZerosOnesTable.AddEntry(new MachineTableEntry("e", Symbols.AnySymbol, new List<string> { "P1", "R" }, "f"));
            printZerosOnesTable.AddEntry(new MachineTableEntry("f", Symbols.AnySymbol, new List<string> { "R" }, "b"));

            var machine = new TuringMachine(printZerosOnesTable, "b") { Name = "Print alternating zeros ones" };

            return machine;
        }