Пример #1
0
        private Isothetic BakeIso(List <IsoBlock> blocks)
        {
            List <Point3d> isoVertex  = new List <Point3d>();
            IsoBlock       firstBlock = blocks.First();

            for (int i = 0; i < blocks.Count; i++)
            {
                IsoBlock tempBlock = blocks[i];
                Point3d  basePt    = tempBlock.BasePt;
                Vector3d widthVec  = tempBlock.WidthLine.UnitTangent;
                Vector3d heightVec = tempBlock.HeightLine.UnitTangent;

                if (i == 0)
                {
                    isoVertex.Add(basePt); //add corner1
                }
                Point3d corner2 = basePt + widthVec * tempBlock.Width;
                Point3d corner3 = corner2 + heightVec * tempBlock.Height;
                isoVertex.Add(corner2);
                isoVertex.Add(corner3);

                if (i == blocks.Count - 1)
                {
                    isoVertex.Add(basePt + heightVec * tempBlock.Height); //add corner4
                    isoVertex.Add(isoVertex.First());
                }
            }


            Polyline bakedOutline = new Polyline(isoVertex);

            PolylineTools.AlignCCW(bakedOutline);

            return(new Isothetic(bakedOutline, firstBlock.BasePt, firstBlock.WidthLine, firstBlock.HeightLine));
        }
Пример #2
0
 //sub
 private void RefineBoundary()
 {
     PolylineTools.AlignCCW(boundary);
     PolylineTools.RemoveOnStraightPt(boundary, 0.005);
 }