Пример #1
0
 public Card GetTargetCardFromPowerTask(int index, PowerTask task)
 {
     object[] objArray1 = new object[] { index, task };
     return(base.method_14 <Card>("GetTargetCardFromPowerTask", objArray1));
 }
Пример #2
0
 public Triton.Game.Mapping.Entity LoadCardFromTask(PowerTask task)
 {
     object[] objArray1 = new object[] { task };
     return(base.method_14 <Triton.Game.Mapping.Entity>("LoadCardFromTask", objArray1));
 }
Пример #3
0
 public Triton.Game.Mapping.Entity GetEntityFromZoneChangePowerTask(PowerTask task)
 {
     object[] objArray1 = new object[] { task };
     return(base.method_14 <Triton.Game.Mapping.Entity>("GetEntityFromZoneChangePowerTask", objArray1));
 }
Пример #4
0
 public Card GetCardFromTask(PowerTask task)
 {
     object[] objArray1 = new object[] { task };
     return(base.method_14 <Card>("GetCardFromTask", objArray1));
 }
Пример #5
0
 public void SetPowerTask(PowerTask powerTask)
 {
     object[] objArray1 = new object[] { powerTask };
     base.method_8("SetPowerTask", objArray1);
 }