public static GetDensity ( UnityEngine.Vector3d position, CelestialBody body ) : double | ||
position | UnityEngine.Vector3d | |
body | CelestialBody | |
Результат | double |
public static GetDensity ( UnityEngine.Vector3d position, CelestialBody body ) : double | ||
position | UnityEngine.Vector3d | |
body | CelestialBody | |
Результат | double |