Пример #1
0
        public List <PlayerScoreRecord> GetAllPlayerRecord()
        {
            if (!Directory.Exists(FileStructure.PlayerScorePersistencePath))
            {
                FileStructure.CreatePlayerScorePersistenceFolder();
            }

            return(readAllPlayerRecord());
        }
Пример #2
0
        public void SavePlayerScore(PlayerScoreRecord playerScoreRecord)
        {
            string playerScoreFileName = generatePlayerScoreFileName(playerScoreRecord);

            if (!Directory.Exists(FileStructure.PlayerScorePersistencePath))
            {
                FileStructure.CreatePlayerScorePersistenceFolder();
            }
            savePlayerScore(playerScoreRecord, playerScoreFileName);

            ReloadPlayerScoresFromSave();
        }