/// <summary> /// Removes a friendly gesture. /// </summary> /// <param name="gesture">The gesture.</param> public virtual void RemoveFriendlyGesture(Gesture gesture) { if (gesture == null || gesture == this) { return; } UnregisterFriendlyGesture(gesture); gesture.UnregisterFriendlyGesture(this); }
/// <summary> /// Removes a friendly gesture. /// </summary> /// <param name="gesture">The gesture.</param> public virtual void RemoveFriendlyGesture(Gesture gesture) { if (gesture == null || gesture == this) return; UnregisterFriendlyGesture(gesture); gesture.UnregisterFriendlyGesture(this); }