Пример #1
0
        // Update is called once per frame
        void Update()
        {
            if (Input.GetKeyDown(KeyCode.E))
            {
                if (npc != null)
                {
                    DialogController.Show(0);
                }
            }

            if (Input.GetKeyDown(KeyCode.Space))
            {
                if (npc != null)
                {
                    DialogController.Next();
                }
            }
        }
Пример #2
0
 static public void Next()
 {
     instance.Next(instance.nextDialogId);
 }