Пример #1
0
		/// <summary>
		/// Builds MDD command line args, waits for a MDD task slot, runs MDD and blocks for the result. Writes diag text into DiagnosticsPath folder if successful.
		/// </summary>
		/// <param name="DiagnosticsPath">Path of the minidump file</param>
		/// <param name="Context">The crash context</param>
		/// <param name="ProcessorIndex">Processor thread index for logging purposes</param>
		/// <returns>True, if successful</returns>
		public bool Run(string DiagnosticsPath, FGenericCrashContext Context, int ProcessorIndex)
		{
			// Use the latest MinidumpDiagnostics from the main branch.
			CrashReporterProcessServicer.StatusReporter.AlertOnLowDisk(Config.Default.DepotRoot, Config.Default.DiskSpaceAlertPercent);
			string Win64BinariesDirectory = Path.Combine(Config.Default.DepotRoot, Config.Default.MDDBinariesFolderInDepot);
#if DEBUG
			// Note: the debug executable must be built locally or synced from Perforce manually
			string MinidumpDiagnosticsName = Path.Combine(Win64BinariesDirectory, "MinidumpDiagnostics-Win64-Debug.exe");
#else
			string MinidumpDiagnosticsName = Path.Combine(Win64BinariesDirectory, "MinidumpDiagnostics.exe");
#endif
			// Don't purge logs
			// TODO: make this clear to logs once a day or something (without letting MDD check on every run!)
			string PurgeLogsDays = "-1";

			FEngineVersion EngineVersion = new FEngineVersion(Context.PrimaryCrashProperties.EngineVersion);

			// Pass Windows variants (Win32/64) to MinidumpDiagnostics
			string PlatformVariant = Context.PrimaryCrashProperties.PlatformName;
			if (PlatformVariant != null && Context.PrimaryCrashProperties.PlatformFullName != null && PlatformVariant.ToUpper().Contains("WINDOWS"))
			{
				if (Context.PrimaryCrashProperties.PlatformFullName.Contains("Win32") ||
					Context.PrimaryCrashProperties.PlatformFullName.Contains("32b"))
				{
					PlatformVariant = "Win32";
				}
				else if (Context.PrimaryCrashProperties.PlatformFullName.Contains("Win64") ||
						Context.PrimaryCrashProperties.PlatformFullName.Contains("64b"))
				{
					PlatformVariant = "Win64";
				}
			}

			// Build the absolute log file path for MinidumpDiagnostics
			string BaseFolder = CrashReporterProcessServicer.SymbolicatorLogFolder;
			string SubFolder = DateTime.UtcNow.ToString("yyyy_MM_dd");
			string Folder = Path.Combine(BaseFolder, SubFolder);
			string AbsLogPath = Path.Combine(Folder, Context.GetAsFilename() + ".log");
			Directory.CreateDirectory(Folder);

			List<string> MinidumpDiagnosticsParams = new List<string>
			(
				new string[]
				{
					"\""+DiagnosticsPath+"\"",
					"-BranchName=" + EngineVersion.Branch,          // Backward compatibility
					"-BuiltFromCL=" + EngineVersion.Changelist,     // Backward compatibility
					"-GameName=" + Context.PrimaryCrashProperties.GameName,
					"-EngineVersion=" + Context.PrimaryCrashProperties.EngineVersion,
					"-BuildVersion=" + (string.IsNullOrWhiteSpace(Context.PrimaryCrashProperties.BuildVersion) ?
										string.Format("{0}-CL-{1}", EngineVersion.Branch, EngineVersion.Changelist).Replace('/', '+') :
										Context.PrimaryCrashProperties.BuildVersion),
					"-PlatformName=" + Context.PrimaryCrashProperties.PlatformName,
					"-PlatformVariantName=" + PlatformVariant,
					"-bUsePDBCache=true",
					"-PDBCacheDepotRoot=" + Config.Default.DepotRoot,
					"-PDBCachePath=" + Config.Default.MDDPDBCachePath,
					"-PDBCacheSizeGB=" + Config.Default.MDDPDBCacheSizeGB,
					"-PDBCacheMinFreeSpaceGB=" + Config.Default.MDDPDBCacheMinFreeSpaceGB,
					"-PDBCacheFileDeleteDays=" + Config.Default.MDDPDBCacheFileDeleteDays,
					"-MutexPDBCache",
					"-PDBCacheLock=CrashReportProcessPDBCacheLock",
					"-NoTrimCallstack",
					"-SyncSymbols",
					"-NoP4Symbols",
					"-ForceUsePDBCache",
					"-MutexSourceSync",
					"-SourceSyncLock=CrashReportProcessSourceSyncLock",
					"-SyncMicrosoftSymbols",
					"-unattended",
					"-AbsLog=" + AbsLogPath,
					"-DepotIndex=" + Config.Default.DepotIndex,
					"-P4User="******"-P4Client=" + Config.Default.P4Client,
					"-ini:Engine:[LogFiles]:PurgeLogsDays=" + PurgeLogsDays + ",[LogFiles]:MaxLogFilesOnDisk=-1",
					"-LOGTIMESINCESTART"
				}
			);

			LaunchProcess.CaptureMessageDelegate CaptureMessageDelegate = null;
			if (Environment.UserInteractive)
			{
				CaptureMessageDelegate = CrashReporterProcessServicer.WriteMDD;
			}
			else
			{
				MinidumpDiagnosticsParams.AddRange
				(
					new[]
					{
						"-buildmachine",
						"-forcelogflush"
					}
				);

				// Write some debugging message.
				CrashReporterProcessServicer.WriteMDD(MinidumpDiagnosticsName + " Params: " + String.Join(" ", MinidumpDiagnosticsParams));
			}

			Task<bool> NewSymbolicatorTask = Task.FromResult(false);
			Stopwatch WaitSW = Stopwatch.StartNew();
			Double WaitForLockTime = 0.0;

			lock (Tasks)
			{
				int TaskIdx = Task.WaitAny(Tasks);

				Tasks[TaskIdx] = NewSymbolicatorTask = Task<bool>.Factory.StartNew(() =>
				{
					LaunchProcess ReportParser = new LaunchProcess(MinidumpDiagnosticsName, Path.GetDirectoryName(MinidumpDiagnosticsName), CaptureMessageDelegate,
																	MinidumpDiagnosticsParams.ToArray());

					return ReportParser.WaitForExit(Config.Default.MDDTimeoutMinutes*1000*60) == EWaitResult.Ok;
				});

				WaitForLockTime = WaitSW.Elapsed.TotalSeconds;
			}

			NewSymbolicatorTask.Wait();

			Double TotalMDDTime = WaitSW.Elapsed.TotalSeconds;
			CrashReporterProcessServicer.WriteEvent(string.Format("PROC-{0} ", ProcessorIndex) + string.Format("Symbolicator.Run: Thread blocked for {0:N1}s then MDD ran for {1:N1}s", WaitForLockTime, TotalMDDTime - WaitForLockTime));

			return NewSymbolicatorTask.Result;
		}
		/// <summary>
		/// Create an Xml payload representing a new crash.
		/// </summary>
		/// <param name="DirInfo">The DirectoryInfo of the report folder.</param>
		/// <param name="NewContext">The generic crash context.</param>
		/// <param name="bHasVideoFile">Whether the report contains a video file.</param>
		/// <param name="bHasLog">Whether the report contains a log file.</param>
		/// <param name="bHasMinidump">Whether the report contains a minidump.</param>
		/// <returns>A string of Xml payload representing the newly found crash report.</returns>
		private string CreateCrash( DirectoryInfo DirInfo, FGenericCrashContext NewContext, bool bHasVideoFile, bool bHasLog, bool bHasMinidump )
		{
			string XmlPayload = "";
			try
			{
				FEngineVersion EngineVersion = new FEngineVersion( NewContext.PrimaryCrashProperties.EngineVersion ); 

				// Create a new crash description for uploading
				var NewCrash = new CrashDescription();

				NewCrash.CrashType = NewContext.PrimaryCrashProperties.GetCrashType();
				NewCrash.BranchName = EngineVersion.GetCleanedBranch();
				NewCrash.GameName = NewContext.PrimaryCrashProperties.GameName;
				NewCrash.Platform = NewContext.PrimaryCrashProperties.PlatformFullName;
				NewCrash.EngineMode = NewContext.PrimaryCrashProperties.EngineMode;
				NewCrash.EngineVersion = EngineVersion.VersionNumber;
			    NewCrash.BuildVersion = NewContext.PrimaryCrashProperties.BuildVersion;

				NewCrash.CommandLine = NewContext.PrimaryCrashProperties.CommandLine;
				NewCrash.BaseDir = NewContext.PrimaryCrashProperties.BaseDir;
			    NewCrash.bProcessorFailed = !string.IsNullOrWhiteSpace(NewContext.PrimaryCrashProperties.ProcessorFailedMessage);
				NewCrash.Language = NewContext.PrimaryCrashProperties.AppDefaultLocale;

// 				// Create a locate and get the system language.
// 				int SystemLanguageCode = 0;
// 				int.TryParse( ReportData.SystemLanguage, out SystemLanguageCode );
// 				try
// 				{
// 					if( SystemLanguageCode > 0 )
// 					{
// 						CultureInfo SystemLanguageCI = new CultureInfo( SystemLanguageCode );
// 						NewCrash.SystemLanguage = SystemLanguageCI.Name;
// 					}
// 				}
// 				catch( System.Exception )
// 				{
// 					// Default to en-US
// 					NewCrash.SystemLanguage = "en-US";
// 				}

				NewCrash.MachineGuid = NewContext.PrimaryCrashProperties.MachineId; // Valid for all kind of builds, previously only for UE4 releases.
				NewCrash.UserName = NewContext.PrimaryCrashProperties.UserName; // Only valid for non-UE4 releases.
				NewCrash.EpicAccountId = NewContext.PrimaryCrashProperties.EpicAccountId; // Only valid for UE4 releases.
				NewCrash.CallStack = NewContext.PrimaryCrashProperties.GetCallstack();
				NewCrash.SourceContext = NewContext.PrimaryCrashProperties.GetSourceContext();
				NewCrash.ErrorMessage = NewContext.PrimaryCrashProperties.GetErrorMessage();
				NewCrash.UserDescription = NewContext.PrimaryCrashProperties.GetUserDescription();
				NewCrash.UserActivityHint = NewContext.PrimaryCrashProperties.UserActivityHint;
				NewCrash.CrashGUID = NewContext.PrimaryCrashProperties.CrashGUID;

				// Iterate through all files and find a file with the earliest date.
				DateTime TimeOfCrash = DateTime.UtcNow;
				foreach( var File in DirInfo.GetFiles() )
				{
					if( File.CreationTimeUtc < TimeOfCrash )
					{
						TimeOfCrash = File.CreationTimeUtc;
					}
				}

				//NewCrash.TimeofCrash = NewContext.PrimaryCrashProperties.TimeofCrash;
				NewCrash.TimeofCrash = TimeOfCrash;
				
				NewCrash.bHasMiniDump = bHasMinidump;
				NewCrash.bHasLog = bHasLog;
				NewCrash.bHasVideo = bHasVideoFile;
				NewCrash.BuiltFromCL = (int)EngineVersion.Changelist;
				NewCrash.bAllowToBeContacted = NewContext.PrimaryCrashProperties.bAllowToBeContacted;

				// Ignore any callstack that is shorter than expected, usually the callstack is invalid.
				if( NewCrash.CallStack.Length <= CrashReporterConstants.MinCallstackDepth )
				{
					CrashReporterProcessServicer.WriteEvent(string.Format("PROC-{0} ", ProcessorIndex) + "! BadStack: BuiltFromCL=" + string.Format( "{0,7}", NewContext.PrimaryCrashProperties.EngineVersion ) + " Path=" + NewContext.CrashDirectory );
					NewContext.PrimaryCrashProperties.ProcessorFailedMessage = string.Format("Callstack was too small. {0} lines (minimum {1})", NewCrash.CallStack.Length, CrashReporterConstants.MinCallstackDepth);
                    NewContext.ToFile();
                }
				
				XmlPayload = XmlHandler.ToXmlString<CrashDescription>( NewCrash );
			}
			catch (Exception Ex)
			{
				CrashReporterProcessServicer.WriteException(string.Format("PROC-{0} ", ProcessorIndex) + "CreateCrash: " + Ex.ToString());
			}

			return XmlPayload;
		}
Пример #3
0
		// From CrashUpload.cpp
		/*
		struct FCompressedCrashFile : FNoncopyable
		{
			int32 CurrentFileIndex; // 4 bytes for file index
			FString Filename; // 4 bytes for length + 260 bytes for char data
			TArray<uint8> Filedata; // 4 bytes for length + N bytes for data
		}
		*/

		/// <summary> Enqueues a new crash. </summary>
		private bool EnqueueNewReport(string NewReportPath)
		{
			string ReportName = Path.GetFileName(NewReportPath);

			string CompressedReportPath = Path.Combine(NewReportPath, ReportName + ".ue4crash");
			string MetadataPath = Path.Combine(NewReportPath, ReportName + ".xml");
			bool bIsCompressed = File.Exists(CompressedReportPath) && File.Exists(MetadataPath);
			if (bIsCompressed)
			{
				FCompressedCrashInformation CompressedCrashInformation = XmlHandler.ReadXml<FCompressedCrashInformation>(MetadataPath);
				bool bResult = DecompressReport(CompressedReportPath, CompressedCrashInformation);
				if (!bResult)
				{
					ReportProcessor.MoveReportToInvalid(NewReportPath, "DECOMPRESSION_FAIL_" + DateTime.Now.Ticks + "_" + ReportName);
					return false;
				}
				else
				{
					// Rename metadata file to not interfere with the WERReportMetadata.
					File.Move(MetadataPath, Path.ChangeExtension(MetadataPath, "processed_xml"));
				}
			}

			// Unified crash reporting
			FGenericCrashContext GenericContext = FindCrashContext(NewReportPath);
			FGenericCrashContext Context = GenericContext;

			bool bContextDirty = false;
			WERReportMetadata MetaData = FindMetadata(NewReportPath);
			if (MetaData != null)
			{
				if (Context == null)
				{
					// Missing crash context
					FReportData ReportData = new FReportData(MetaData, NewReportPath);
					ConvertMetadataToCrashContext(ReportData, NewReportPath, ref Context);
					bContextDirty = true;
				}
				else if (!Context.HasProcessedData())
				{
					// Missing data - try to get from WER metadata
					FReportData ReportData = new FReportData(MetaData, NewReportPath);
					GetErrorMessageFromMetadata(ReportData, Context);
					bContextDirty = true;
				}
			}

			if (Context == null)
			{
				CrashReporterProcessServicer.WriteFailure("! NoCntx  : Path=" + NewReportPath);
				ReportProcessor.CleanReport(new DirectoryInfo(NewReportPath));
				return false;
			}

			Context.CrashDirectory = NewReportPath;
			Context.PrimaryCrashProperties.SetPlatformFullName();

			// Added data from WER, save to the crash context file.
			if (bContextDirty)
			{
				Context.ToFile();
			}

			FEngineVersion EngineVersion = new FEngineVersion(Context.PrimaryCrashProperties.EngineVersion);

			uint BuiltFromCL = EngineVersion.Changelist;

			string BranchName = EngineVersion.Branch;
			if (string.IsNullOrEmpty(BranchName))
			{
				CrashReporterProcessServicer.WriteEvent("% Warning NoBranch: BuiltFromCL=" + string.Format("{0,7}", BuiltFromCL) + " Path=" + NewReportPath + " EngineVersion=" + Context.PrimaryCrashProperties.EngineVersion);
				Context.PrimaryCrashProperties.ProcessorFailedMessage = "Engine version has no branch name. EngineVersion=" + Context.PrimaryCrashProperties.EngineVersion;
                Context.ToFile();
            }
			else if (BranchName.Equals(CrashReporterConstants.LicenseeBranchName, StringComparison.InvariantCultureIgnoreCase))
			{
				CrashReporterProcessServicer.WriteEvent("% Warning branch is UE4-QA  : BuiltFromCL=" + string.Format("{0,7}", BuiltFromCL) + " Path=" + NewReportPath);
				Context.PrimaryCrashProperties.ProcessorFailedMessage = "Branch was the forbidden LicenseeBranchName=" + BranchName;
                Context.ToFile();
            }

			// Look for the Diagnostics.txt, if we have a diagnostics file we can continue event if the CL is marked as broken.
			bool bHasDiagnostics = FindDiagnostics(NewReportPath);

			if (BuiltFromCL == 0 && (!bHasDiagnostics && !Context.HasProcessedData()))
			{
				// For now ignore all locally made crashes.
				CrashReporterProcessServicer.WriteEvent("% Warning CL=0 and no useful data : BuiltFromCL=" + string.Format("{0,7}", BuiltFromCL) + " Path=" + NewReportPath);
				Context.PrimaryCrashProperties.ProcessorFailedMessage = "Report from CL=0 has no diagnostics, callstack or error msg";
                Context.ToFile();
            }

			// Check static reports index for duplicated reports
			// This WILL happen when running multiple, non-mutually exclusive crash sources (e.g. Receiver + Data Router)
			// This can be safely discontinued when all crashes come from the same SQS
			// This DOES NOT scale to multiple CRP instances
			lock (ReportIndexLock)
			{
				if (!ReportIndex.TryAddNewReport(ReportName))
				{
					// Crash report not accepted by index
					CrashReporterProcessServicer.WriteEvent(string.Format(
						"EnqueueNewReport: Duplicate report skipped {0} in queue {1}", NewReportPath, QueueName));
					CrashReporterProcessServicer.StatusReporter.IncrementCount(StatusReportingEventNames.DuplicateRejected);
					ReportProcessor.CleanReport(new DirectoryInfo(NewReportPath));
					return false;
				}
			}

			if (ShouldDecimateNextReport())
			{
				CrashReporterProcessServicer.WriteEvent(string.Format("EnqueueNewReport: Discarding Report due to backlog of {0} in queue {1}: Path={2}", GetTotalWaitingCount(), QueueName, NewReportPath));
				CrashReporterProcessServicer.StatusReporter.IncrementCount(StatusReportingEventNames.ReportDiscarded);
				ReportProcessor.CleanReport(new DirectoryInfo(NewReportPath));
				return false;
			}

			lock (NewReportsLock)
			{
				NewCrashContexts.Enqueue(Context);
			}
			EnqueueCounter.AddEvent();
			CrashReporterProcessServicer.StatusReporter.IncrementCount(StatusReportingEventNames.QueuedEvent);
			CrashReporterProcessServicer.WriteEvent("+ Enqueued: BuiltFromCL=" + string.Format("{0,7}", BuiltFromCL) + " Path=" + NewReportPath);
			return true;
		}