Пример #1
0
 public void LoadMaterial(STGenericMaterial mat)
 {
     TextureMapEditor.LoadMaterial(mat, new List <STGenericMesh>()
     {
         ActiveMesh
     });
 }
Пример #2
0
 public void LoadMaterial(STGenericMaterial material)
 {
     TextureMapEditor.LoadMaterial(material, material.GetMappedMeshes());
 }