// Use this for initialization void Start() { Application.runInBackground = true; #if NO_CLUSTER #else this.iPadTapped = new icClusterInputBool("iPadTapped"); #endif this.bsonParser = new iPadBSONParser(); gameObject.renderer.material.color = Color.blue; bsonListener = new BSONListener(3338); }
// Use this for initialization void Start() { try { bl = new BSONListener(listenPort); } catch (SocketException se) { Debug.Log ("Socket exception - throw error"); return; } amnesiaEventHandler = GameObject.Find ("Scripts").GetComponent<Events> (); posSender = GetComponent<PositionSender>(); init = true; }
// Use this for initialization void Start () { bsonSender = new BSONSender(remoteHost, remotePort); bsonObj = new Kernys.Bson.BSONObject(); dataAdded = false; if (positionListener) { bsonListener = new BSONListener(listenPort); Debug.Log ("Sending listener active message"); Kernys.Bson.BSONObject laMsg = new Kernys.Bson.BSONObject(); laMsg.Add ("positionListener", "active"); bsonSender.SendUncompressed (laMsg); } }
// Use this for initialization void Start () { Debug.Log ("Starting BSON Pos Listener on " + listenPort); bl = new BSONListener(listenPort); }